//::///////////////////////////////////////////////
//:: FileName chk_class_barb
//:://////////////////////////////////////////////
//:://////////////////////////////////////////////
//:: Created By: Script Wizard
//:: Created On: 11/27/2002 10:38:20 AM
//:://////////////////////////////////////////////
#include "prc_class_const"

int StartingConditional()
{
	object oPC = GetPCSpeaker();
	
	int iTribal = GetLevelByClass(CLASS_TYPE_BARBARIAN, oPC)
				+ GetLevelByClass(CLASS_TYPE_TOTEMIST, oPC);
			
/*     // Restrict based on the player's class
    int iPassed = 0;
    if(GetLevelByClass(CLASS_TYPE_BARBARIAN, GetPCSpeaker()) >= 1)
        iPassed = 1;
    if(iPassed == 0)
        return FALSE; */
	
	if(iTribal == 0)
		return FALSE;
	
	else
		return TRUE;
}