//:://///////////////////////////////////////////// //:: FileName chk_class_palad //::////////////////////////////////////////////// //::////////////////////////////////////////////// //:: Created By: Script Wizard //:: Created On: 11/27/2002 10:40:58 AM //::////////////////////////////////////////////// #include "prc_class_const" int StartingConditional() { object oPC = GetPCSpeaker(); int iPal = GetLevelByClass(CLASS_TYPE_PALADIN, oPC) + GetLevelByClass(CLASS_TYPE_CRUSADER, oPC) + GetLevelByClass(CLASS_TYPE_SOULBORN, oPC); if(iPal == 0) return FALSE; else return TRUE; /* // Restrict based on the player's class int iPassed = 0; if(GetLevelByClass(CLASS_TYPE_PALADIN, GetPCSpeaker()) >= 1) iPassed = 1; if(iPassed == 0) return FALSE; return TRUE; */ }