//:://///////////////////////////////////////////// //:: FileName chklvl_mayor //::////////////////////////////////////////////// //::////////////////////////////////////////////// //:: Created By: Script Wizard //:: Created On: 10/22/2002 10:48:36 AM //::////////////////////////////////////////////// int StartingConditional() { object oPC = GetPCSpeaker(); // Ensure the PC is exactly level 1. if (GetHitDice(oPC) != 1) { return FALSE; } return TRUE; } /* int StartingConditional() { // Restrict based on the player's class int iPassed = 0; if(GetLevelByClass(CLASS_TYPE_BARBARIAN, GetPCSpeaker()) == 1) iPassed = 1; if((iPassed == 0) && (GetLevelByClass(CLASS_TYPE_CLERIC, GetPCSpeaker()) == 1)) iPassed = 1; if((iPassed == 0) && (GetLevelByClass(CLASS_TYPE_FIGHTER, GetPCSpeaker()) == 1)) iPassed = 1; if((iPassed == 0) && (GetLevelByClass(CLASS_TYPE_DRUID, GetPCSpeaker()) == 1)) iPassed = 1; if((iPassed == 0) && (GetLevelByClass(CLASS_TYPE_BARD, GetPCSpeaker()) == 1)) iPassed = 1; if((iPassed == 0) && (GetLevelByClass(CLASS_TYPE_MONK, GetPCSpeaker()) == 1)) iPassed = 1; if((iPassed == 0) && (GetLevelByClass(CLASS_TYPE_PALADIN, GetPCSpeaker()) == 1)) iPassed = 1; if((iPassed == 0) && (GetLevelByClass(CLASS_TYPE_RANGER, GetPCSpeaker()) == 1)) iPassed = 1; if((iPassed == 0) && (GetLevelByClass(CLASS_TYPE_ROGUE, GetPCSpeaker()) == 1)) iPassed = 1; if((iPassed == 0) && (GetLevelByClass(CLASS_TYPE_SORCERER, GetPCSpeaker()) == 1)) iPassed = 1; if((iPassed == 0) && (GetLevelByClass(CLASS_TYPE_WIZARD, GetPCSpeaker()) == 1)) iPassed = 1; if(iPassed == 0) return FALSE; return TRUE; } */