//:://///////////////////////////////////////////// //:: FileName clericorpalidin //::////////////////////////////////////////////// //::////////////////////////////////////////////// //:: Created By: Script Wizard //:: Created On: 3/7/2003 7:00:45 PM //::////////////////////////////////////////////// #include "prc_class_const" int StartingConditional() { object oPC = GetPCSpeaker(); int iDivine = GetLevelByClass(CLASS_TYPE_CLERIC, oPC) + GetLevelByClass(CLASS_TYPE_ARCHIVIST, oPC) + GetLevelByClass(CLASS_TYPE_FAVOURED_SOUL, oPC) + GetLevelByClass(CLASS_TYPE_HEALER, oPC) + GetLevelByClass(CLASS_TYPE_PALADIN, oPC) + GetLevelByClass(CLASS_TYPE_CRUSADER, oPC) + GetLevelByClass(CLASS_TYPE_SOULBORN, oPC); if(iDivine == 0) return FALSE; else return TRUE; /* // Restrict based on the player's class int iPassed = 0; if(GetLevelByClass(CLASS_TYPE_CLERIC, GetPCSpeaker()) >= 1) iPassed = 1; if((iPassed == 0) && (GetLevelByClass(CLASS_TYPE_PALADIN, GetPCSpeaker()) >= 1)) iPassed = 1; if(iPassed == 0) return FALSE; return TRUE; */ }