//::///////////////////////////////////////////////
//:: Dying Script
//:: NW_O0_DEATH.NSS
//:: Copyright (c) 2001 Bioware Corp.
//:://////////////////////////////////////////////
/*
    This script handles the default behavior
    that occurs when a player is dying.
    DEFAULT CAMPAIGN: player dies automatically
*/
//:://////////////////////////////////////////////
//:: Created By: Brent Knowles
//:: Created On: November 6, 2001
//:://////////////////////////////////////////////


void main()
{

     object oPC = GetLastPlayerDied();

if (!GetIsPC(oPC)) return;

object oTarget;
oTarget = GetObjectByTag("rykarian_guard_001");

AdjustReputation(oPC, oTarget, 100);
/*    AssignCommand(GetLastPlayerDying(), ClearAllActions());
    AssignCommand(GetLastPlayerDying(),SpeakString( "I Dying"));
    PopUpGUIPanel(GetLastPlayerDying(),GUI_PANEL_PLAYER_DEATH);
*/
// * April 14 2002: Hiding the death part from player
    effect eDeath = EffectDeath(FALSE, FALSE);
    ApplyEffectToObject(DURATION_TYPE_INSTANT, eDeath, GetLastPlayerDying());
}
/*   Script generated by
Lilac Soul's NWN Script Generator, v. 1.3

For download info, please visit:
http://www.lilacsoul.revility.com    */