void main()
{
object oPC = GetEnteringObject();
//Create new or use existing sound to warn player
 SoundObjectPlay(GetObjectByTag("MagicPortalEvil"));
//Blank strings between text lines slow scroll
 FloatingTextStringOnCreature("", oPC);
 FloatingTextStringOnCreature("The pannel has a small hole in it centre..just big enough for one small item", oPC);
}