void main() { object oPC = GetEnteringObject(); if(GetPlotFlag(GetObjectByTag("pc_place140204z2"))!=TRUE) return; //Create new or use existing sound to warn player //Blank strings between text lines slow scroll FloatingTextStringOnCreature("The generator appears to have a protective shield around it. ", oPC); FloatingTextStringOnCreature("Perhaps disrupting other generators may help.", oPC); }