void main() { ///////////////////////////////////////////////////////// //Place in "Actions Taken" of the NPCs first convo node //Make sure tag is correct and remove the nw_walk_wp //script from the End Conversation Normally handle. ///////////////////////////////////////////////////////// object oChair = GetNearestObjectByTag("Chair1"); //Make sure no one is in chair, if not sit-down. if(!GetIsObjectValid(GetSittingCreature(oChair))) { // ClearAllActions(); //This is so he don't spin in his chair, following you. ActionSit(oChair); } }