void main() { ActionMoveToObject(GetAssociate(ASSOCIATE_TYPE_ANIMALCOMPANION, OBJECT_SELF), FALSE, 0.5); ActionCastFakeSpellAtObject(SPELL_SUMMON_CREATURE_I, OBJECT_SELF, PROJECTILE_PATH_TYPE_DEFAULT); DestroyObject(GetAssociate(ASSOCIATE_TYPE_FAMILIAR), 2.0); }