void main() { object oPC = GetNearestCreature(CREATURE_TYPE_PLAYER_CHAR, PLAYER_CHAR_IS_PC, OBJECT_SELF, 1, CREATURE_TYPE_PERCEPTION, PERCEPTION_SEEN); object oTarget; oTarget = GetObjectByTag("lightning"); //ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_STRIKE_HOLY), GetLocation(oTarget)); ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_LIGHTNING_M ), GetLocation(oTarget)); oTarget = GetObjectByTag("lightning1"); ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_LIGHTNING_M ), GetLocation(oTarget)); oTarget = GetObjectByTag("lightning2"); ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_LIGHTNING_M ), GetLocation(oTarget)); oTarget = GetObjectByTag("lightning3"); ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_LIGHTNING_M ), GetLocation(oTarget)); }