#include "nw_i0_generic"
/*   Script generated by
Lilac Soul's NWN Script Generator, v. 1.2

For download info, please visit:
http://www.angelfire.com/space/lilacsoul    */

//Put this OnEnter
void main()
{

object oPC = GetEnteringObject();

if (!GetIsPC(oPC)) return;

int nInt;
nInt=GetLocalInt(oPC, "isthereaportal");

if (!(nInt == 1))
   return;

object oTarget;
object oSpawn;
oTarget = GetWaypointByTag("portalspawn");

oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "nw_mumcleric", GetLocation(oTarget));

oTarget = oSpawn;

SetIsTemporaryEnemy(oPC, oTarget);

AssignCommand(oTarget, ActionAttack(oPC));

AssignCommand(oTarget, DetermineCombatRound(oPC));

oTarget = oSpawn;

ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SUMMON_GATE), GetLocation(oTarget));

}