#include "prc_x2_itemprop" /* Script generated by Lilac Soul's NWN Script Generator, v. 2.2 For download info, please visit: http://nwvault.ign.com/View.php?view=Other.Detail&id=4683&id=625 */ //Put this on action taken in the conversation editor void main() { object oPC = GetPCSpeaker(); object oTarget; object oItem; oTarget = oPC; oItem = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oTarget); itemproperty ipAdd; ipAdd = ItemPropertyAttackBonus(20); IPSafeAddItemProperty(oItem, ipAdd); oItem = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oTarget); ipAdd = ItemPropertyDamageBonus(IP_CONST_DAMAGETYPE_MAGICAL, IP_CONST_DAMAGEBONUS_2d12); IPSafeAddItemProperty(oItem, ipAdd); oItem = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oTarget); ipAdd = ItemPropertyVisualEffect(ITEM_VISUAL_SONIC); IPSafeAddItemProperty(oItem, ipAdd); oItem = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oTarget); ipAdd = ItemPropertyEnhancementBonus(20); IPSafeAddItemProperty(oItem, ipAdd); }