void main() { object oPC = GetEnteringObject(); if (!GetIsPC(oPC)) return; int DoOnce = GetLocalInt(oPC, GetTag(OBJECT_SELF)); if (DoOnce==TRUE) return; SetLocalInt(oPC, GetTag(OBJECT_SELF), TRUE); object oTarget; object oSpawn; oTarget = GetWaypointByTag("weaponsrack1"); oSpawn = CreateObject(OBJECT_TYPE_PLACEABLE, "weaponsrack1", GetLocation(oTarget)); }