#include "nw_i0_tool" /* Script generated by Lilac Soul's NWN Script Generator, v. 2.2 For download info, please visit: http://nwvault.ign.com/View.php?view=Other.Detail&id=4683&id=625 */ //Put this on action taken in the conversation editor void main() { object oPC = GetPCSpeaker(); object oItem; oItem = GetFirstItemInInventory(oPC); while (GetIsObjectValid(oItem)) { if (GetTag(oItem)=="NW_ITEM_054") DestroyObject(oItem); oItem = GetNextItemInInventory(oPC); } oItem = GetFirstItemInInventory(oPC); while (GetIsObjectValid(oItem)) { if (GetTag(oItem)=="NW_ITEM_055") DestroyObject(oItem); oItem = GetNextItemInInventory(oPC); } oItem = GetFirstItemInInventory(oPC); while (GetIsObjectValid(oItem)) { if (GetTag(oItem)=="NW_ITEM_056") DestroyObject(oItem); oItem = GetNextItemInInventory(oPC); } oItem = GetFirstItemInInventory(oPC); while (GetIsObjectValid(oItem)) { if (GetTag(oItem)=="NW_ITEM_057") DestroyObject(oItem); oItem = GetNextItemInInventory(oPC); } RewardPartyXP(5000, oPC, FALSE); RewardPartyGP(10000, oPC, FALSE); CreateItemOnObject("bookoftravel001", oPC); }