//:://///////////////////////////////////////////// //:: FileName at_168 //::////////////////////////////////////////////// //::////////////////////////////////////////////// //:: Created By: Script Wizard //:: Created On: 6/07/2003 6:09:48 PM //::////////////////////////////////////////////// void main() { // Remove items from the player's inventory object oItemToTake; oItemToTake = GetItemPossessedBy(GetPCSpeaker(), "NW_ITEM_054"); if(GetIsObjectValid(oItemToTake) != 0) DestroyObject(oItemToTake); oItemToTake = GetItemPossessedBy(GetPCSpeaker(), "NW_ITEM_055"); if(GetIsObjectValid(oItemToTake) != 0) DestroyObject(oItemToTake); oItemToTake = GetItemPossessedBy(GetPCSpeaker(), "NW_ITEM_056"); if(GetIsObjectValid(oItemToTake) != 0) DestroyObject(oItemToTake); oItemToTake = GetItemPossessedBy(GetPCSpeaker(), "NW_ITEM_057"); if(GetIsObjectValid(oItemToTake) != 0) DestroyObject(oItemToTake); }