PWE_PRC8/_module/gic/area123456789.gic.json
Jaysyn904 ee1dc35889 Initial Commit
Initial Commit
2025-04-03 10:29:41 -04:00

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{
"__data_type": "GIC ",
"Creature List": {
"type": "list",
"value": [
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": ""
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{
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}
]
},
"Door List": {
"type": "list",
"value": [
{
"__struct_id": 8,
"Comment": {
"type": "cexostring",
"value": "Stone Door"
}
},
{
"__struct_id": 8,
"Comment": {
"type": "cexostring",
"value": "CorridorDoor"
}
},
{
"__struct_id": 8,
"Comment": {
"type": "cexostring",
"value": "WallDoor"
}
},
{
"__struct_id": 8,
"Comment": {
"type": "cexostring",
"value": "Iron Portcullis"
}
},
{
"__struct_id": 8,
"Comment": {
"type": "cexostring",
"value": "Iron Portcullis"
}
}
]
},
"Encounter List": {
"type": "list",
"value": [
{
"__struct_id": 7
},
{
"__struct_id": 7
}
]
},
"List": {
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"value": [
{
"__struct_id": 0,
"Comment": {
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"value": ""
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]
},
"Placeable List": {
"type": "list",
"value": [
{
"__struct_id": 9,
"Comment": {
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"value": "Box / Crate - 2 (Low treasure script)"
}
},
{
"__struct_id": 9,
"Comment": {
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"value": "Floor Designs - Style 1"
}
},
{
"__struct_id": 9,
"Comment": {
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"value": "Floor Designs - Style 3"
}
},
{
"__struct_id": 9,
"Comment": {
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"value": "Floor Designs - Style 3"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Floor Designs - Style 3"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Floor Designs - Style 3"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Treasure Medium"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Treasure Medium"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Treasure Medium"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Treasure Medium"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Treasure Large"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Treasure Medium"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Treasure Large"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Treasure Medium"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Treasure Medium"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Treasure Small"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Treasure Large"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Treasure Large"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Treasure Medium"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Treasure Medium"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Treasure Medium"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Treasure Medium"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Treasure Medium"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Treasure Medium"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Treasure Medium"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Treasure Medium"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Floor Lever - 1"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Floor Designs - Style 1"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Pressure Plate - 1"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Freestanding Merchant's Placard - 1"
}
}
]
},
"SoundList": {
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"value": [
{
"__struct_id": 6,
"Comment": {
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"value": ""
},
"PlayInToolset": {
"type": "byte",
"value": 1
}
},
{
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"Comment": {
"type": "cexostring",
"value": ""
},
"PlayInToolset": {
"type": "byte",
"value": 1
}
},
{
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"Comment": {
"type": "cexostring",
"value": ""
},
"PlayInToolset": {
"type": "byte",
"value": 1
}
},
{
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"Comment": {
"type": "cexostring",
"value": ""
},
"PlayInToolset": {
"type": "byte",
"value": 1
}
}
]
},
"StoreList": {
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"value": []
},
"TriggerList": {
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{
"__struct_id": 1,
"Comment": {
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{
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]
},
"WaypointList": {
"type": "list",
"value": [
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
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"Comment": {
"type": "cexostring",
"value": ""
}
},
{
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}
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},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
}
},
{
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}
}
]
}
}