PWE_PRC8/_module/gic/cityfields.gic.json
Jaysyn904 ee1dc35889 Initial Commit
Initial Commit
2025-04-03 10:29:41 -04:00

177 lines
4.1 KiB
JSON

{
"__data_type": "GIC ",
"Creature List": {
"type": "list",
"value": []
},
"Door List": {
"type": "list",
"value": [
{
"__struct_id": 8,
"Comment": {
"type": "cexostring",
"value": "Wall 1 Gate"
}
},
{
"__struct_id": 8,
"Comment": {
"type": "cexostring",
"value": "Wall 1 Gate"
}
},
{
"__struct_id": 8,
"Comment": {
"type": "cexostring",
"value": "Wall 1 Gate"
}
},
{
"__struct_id": 8,
"Comment": {
"type": "cexostring",
"value": "Wall 1 Gate"
}
}
]
},
"Encounter List": {
"type": "list",
"value": []
},
"List": {
"type": "list",
"value": []
},
"Placeable List": {
"type": "list",
"value": [
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Tree - Normal"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Tree - Normal"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Tree - Normal"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Tree - Normal"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Tree - Normal"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Tree - Normal"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Invisible Object\r\n\r\nPLACE THIS ON MAP WITH SPAWN CODES"
}
}
]
},
"SoundList": {
"type": "list",
"value": []
},
"StoreList": {
"type": "list",
"value": []
},
"TriggerList": {
"type": "list",
"value": [
{
"__struct_id": 1,
"Comment": {
"type": "cexostring",
"value": ""
}
}
]
},
"WaypointList": {
"type": "list",
"value": [
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "spawn 1-3 npc's.\r\nonce killed no more spawned.\r\nspawn randomly in 5m rad of waypoint.\r\ndaytime only, gone at night.\r\nrandon walk in 10m rad of waypoint."
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "spawn 1-3 npc's.\r\nonce killed no more spawned.\r\nspawn randomly in 5m rad of waypoint.\r\ndaytime only, gone at night.\r\nrandon walk in 10m rad of waypoint."
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "spawn 1-3 npc's.\r\nonce killed no more spawned.\r\nspawn randomly in 5m rad of waypoint.\r\ndaytime only, gone at night.\r\nrandon walk in 10m rad of waypoint."
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "spawn 1-3 npc's.\r\nonce killed no more spawned.\r\nspawn randomly in 5m rad of waypoint.\r\ndaytime only, gone at night.\r\nrandon walk in 10m rad of waypoint."
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "spawn 1-3 npc's.\r\nonce killed no more spawned.\r\nspawn randomly in 5m rad of waypoint.\r\ndaytime only, gone at night.\r\nrandon walk in 10m rad of waypoint."
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "spawn 1-3 npc's.\r\nonce killed no more spawned.\r\nspawn randomly in 5m rad of waypoint.\r\ndaytime only, gone at night.\r\nrandon walk in 10m rad of waypoint."
}
}
]
}
}