Jaysyn904 ee1dc35889 Initial Commit
Initial Commit
2025-04-03 10:29:41 -04:00

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// An "Actions Taken" script to set a quest variable on the PC
// in an NPC conversation
void main()
{
object oPC = GetPCSpeaker();
SetLocalInt( oPC, "baltar_set", 100);
SetCampaignInt("battle","baltar",1,oPC);
}