32 lines
836 B
Plaintext
32 lines
836 B
Plaintext
void main()
|
|
{
|
|
|
|
object oPC = GetPCSpeaker();
|
|
|
|
object oCaster;
|
|
oCaster = OBJECT_SELF;
|
|
|
|
object oTarget;
|
|
oTarget = oPC;
|
|
|
|
AssignCommand(oCaster, ActionCastSpellAtObject(SPELL_HEAL, oTarget, METAMAGIC_ANY, TRUE, 20, PROJECTILE_PATH_TYPE_DEFAULT, FALSE));
|
|
|
|
oCaster = OBJECT_SELF;
|
|
|
|
oTarget = oPC;
|
|
|
|
AssignCommand(oCaster, ActionCastSpellAtObject(SPELL_GREATER_RESTORATION, oTarget, METAMAGIC_ANY, TRUE, 20, PROJECTILE_PATH_TYPE_DEFAULT, FALSE));
|
|
|
|
oTarget = oPC;
|
|
|
|
//Visual effects can't be applied to waypoints, so if it is a WP
|
|
//apply to the WP's location instead
|
|
|
|
int nInt;
|
|
nInt = GetObjectType(oTarget);
|
|
|
|
if (nInt != OBJECT_TYPE_WAYPOINT) ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SUNBEAM), oTarget);
|
|
else ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SUNBEAM), GetLocation(oTarget));
|
|
|
|
}
|