PWE_PRC8/_module/nss/healkard.nss
Jaysyn904 ee1dc35889 Initial Commit
Initial Commit
2025-04-03 10:29:41 -04:00

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void main()
{
object oPC = GetPCSpeaker();
object oCaster;
oCaster = OBJECT_SELF;
object oTarget;
oTarget = oPC;
AssignCommand(oCaster, ActionCastSpellAtObject(SPELL_HEAL, oTarget, METAMAGIC_ANY, TRUE, 20, PROJECTILE_PATH_TYPE_DEFAULT, FALSE));
oCaster = OBJECT_SELF;
oTarget = oPC;
AssignCommand(oCaster, ActionCastSpellAtObject(SPELL_GREATER_RESTORATION, oTarget, METAMAGIC_ANY, TRUE, 20, PROJECTILE_PATH_TYPE_DEFAULT, FALSE));
oTarget = oPC;
//Visual effects can't be applied to waypoints, so if it is a WP
//apply to the WP's location instead
int nInt;
nInt = GetObjectType(oTarget);
if (nInt != OBJECT_TYPE_WAYPOINT) ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SUNBEAM), oTarget);
else ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SUNBEAM), GetLocation(oTarget));
}