68 lines
1.3 KiB
Plaintext
68 lines
1.3 KiB
Plaintext
#include "nw_i0_generic"
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/* Script generated by
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Lilac Soul's NWN Script Generator, v. 1.2
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For download info, please visit:
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http://www.angelfire.com/space/lilacsoul */
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//Put this OnUsed
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void main()
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{
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object oPC = GetLastUsedBy();
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if (!GetIsPC(oPC)) return;
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int DoOnce = GetLocalInt(oPC, GetTag(OBJECT_SELF));
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if (DoOnce==TRUE) return;
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SetLocalInt(oPC, GetTag(OBJECT_SELF), TRUE);
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CreateItemOnObject("nw_it_gem005", oPC);
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object oTarget;
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object oSpawn;
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oTarget = oPC;
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oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "nw_mepsteam", GetLocation(oTarget));
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oTarget = oSpawn;
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SetIsTemporaryEnemy(oPC, oTarget);
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AssignCommand(oTarget, ActionAttack(oPC));
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AssignCommand(oTarget, DetermineCombatRound(oPC));
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oTarget = oPC;
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oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "nw_mepwater", GetLocation(oTarget));
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oTarget = oSpawn;
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SetIsTemporaryEnemy(oPC, oTarget);
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AssignCommand(oTarget, ActionAttack(oPC));
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AssignCommand(oTarget, DetermineCombatRound(oPC));
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oTarget = oPC;
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oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "nw_mepice", GetLocation(oTarget));
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oTarget = oSpawn;
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SetIsTemporaryEnemy(oPC, oTarget);
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AssignCommand(oTarget, ActionAttack(oPC));
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AssignCommand(oTarget, DetermineCombatRound(oPC));
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oTarget = oPC;
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ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_ICESTORM), GetLocation(oTarget));
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}
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