37 lines
905 B
Plaintext
37 lines
905 B
Plaintext
void main()
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{
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object oPC = GetPCSpeaker();
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object oTarget;
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object oSpawn;
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location lTarget;
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oTarget = GetWaypointByTag("Portaltolv2Mara");
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lTarget = GetLocation(oTarget);
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oSpawn = CreateObject(OBJECT_TYPE_PLACEABLE, "lv2mara_001", lTarget);
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oTarget = oSpawn;
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//Visual effects can't be applied to waypoints, so if it is a WP
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//apply to the WP's location instead
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int nInt;
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nInt = GetObjectType(oTarget);
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if (nInt != OBJECT_TYPE_WAYPOINT) DelayCommand(0.5, ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_WORD), oTarget));
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else DelayCommand(0.5, ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_WORD), GetLocation(oTarget)));
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{
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// Remove items from the player's inventory
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object oItemToTake;
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oItemToTake = GetItemPossessedBy(GetPCSpeaker(), "AncientKey");
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if(GetIsObjectValid(oItemToTake) != 0)
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DestroyObject(oItemToTake);
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}
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}
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