Jaysyn904 ee1dc35889 Initial Commit
Initial Commit
2025-04-03 10:29:41 -04:00

35 lines
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// mat
void main()
{
object oPlayer = GetLastUsedBy();
object Placeable = OBJECT_SELF;
int sitsplaced = GetLocalInt(OBJECT_SELF, "sitsplaced");
if(sitsplaced != 1) {
object oArea = GetArea(Placeable);
vector loc = GetPosition(Placeable);
float fOrient = GetFacing(Placeable) - 90;
location locsit1 = Location(oArea, loc, fOrient);
CreateObject(OBJECT_TYPE_PLACEABLE, "plc_invisobj", locsit1);
SetLocalInt(OBJECT_SELF, "sitsplaced", 1);
}
object sit = GetNearestObjectByTag("InvisibleObject", oPlayer);
location loc = GetLocation(sit);
object sitting = GetLocalObject(sit, "sitting");
if(loc != GetLocation(sitting)) {
SetLocalObject(sit, "sitting", oPlayer);
AssignCommand(oPlayer, ActionJumpToLocation(loc));
if (GetLocalInt(oPlayer, "emotesit") != 0) {
ExecuteScript("cc_emote", oPlayer);
DelayCommand(1.0, AssignCommand(oPlayer, ActionPlayAnimation(ANIMATION_LOOPING_SIT_CROSS,0.0f,30000.0)));
} else {
AssignCommand(oPlayer, ActionPlayAnimation(ANIMATION_LOOPING_SIT_CROSS,0.0f,30000.0));
}
return;
}
}