PWE_PRC8/_module/nss/regentest.nss
Jaysyn904 ee1dc35889 Initial Commit
Initial Commit
2025-04-03 10:29:41 -04:00

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void Hurt(object oPC, int level, int max, int cnt, int amt)
{
if (cnt == 0) AssignCommand(oPC, SpeakString("Testing regen Level: " + IntToString(level-1), TALKVOLUME_WHISPER));
ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectDamage(amt, DAMAGE_TYPE_DIVINE, DAMAGE_POWER_NORMAL), oPC, 0.2f);
ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_COM_HIT_DIVINE,FALSE), oPC, 0.0f);
if (GetIsDead(oPC) == TRUE) {
// AssignCommand(oPC, SpeakString("dead!"));
SpeakString(GetName(oPC) + " died at level " + IntToString(level-1) + " hit " + IntToString(cnt+1));
} else {
++cnt;
if (cnt < level) {
DelayCommand(6.0 / level, Hurt(oPC, level, max, cnt, amt));
} else {
++level;
cnt = 0;
if (level < max) {
DelayCommand(6.0 / level, Hurt(oPC, level, max, cnt, amt));
} else {
SpeakString(GetName(oPC) + " passed.");
}
}
}
}
void main()
{
object oPC = GetLastUsedBy();
int level = StringToInt(GetTag(OBJECT_SELF));
int amt = GetMaxHitPoints(oPC)-1;
if (amt > 10000) amt = 10000;
Hurt(oPC, level+1, level + 4, 0, amt);
}