48 lines
1.3 KiB
Plaintext
48 lines
1.3 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: FileName rewardcruhelm
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//:://////////////////////////////////////////////
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//:://////////////////////////////////////////////
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//:: Created By: Script Wizard
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//:: Created On: 12/17/2002 12:41:02 AM
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//:://////////////////////////////////////////////
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#include "nw_i0_tool"
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void main()
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{
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// Give the speaker some gold
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RewardPartyGP(5000, GetPCSpeaker());
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// Give the speaker some XP
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RewardPartyXP(5000, GetPCSpeaker());
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AdjustAlignment(GetPCSpeaker(), ALIGNMENT_LAWFUL, 10);
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// Give the speaker the items
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CreateItemOnObject("celestialwarhamm", GetPCSpeaker(), 1);
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CreateItemOnObject("asdinstoken", GetPCSpeaker(), 1);
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{
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string sTemplate;
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string sItem;
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object oSpawnPoint;
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object oThug;
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int nIdx;
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location lLoc;
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sTemplate = "GOA";
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for(nIdx = 1; nIdx <= 3; nIdx++)
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{
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lLoc = GetLocation(GetNearestObjectByTag("WP_GOAEND" + IntToString(nIdx)));
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oThug = CreateObject(OBJECT_TYPE_CREATURE,sTemplate,lLoc);
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ApplyEffectAtLocation(DURATION_TYPE_INSTANT,EffectVisualEffect(VFX_FNF_SUMMON_MONSTER_1),lLoc);
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}
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effect eVis = EffectVisualEffect(VFX_IMP_UNSUMMON);
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ApplyEffectToObject(DURATION_TYPE_INSTANT,eVis,OBJECT_SELF);
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DestroyObject(OBJECT_SELF,0.5f);
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}
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}
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