PWE_PRC8/_module/nss/rift_e_enter.nss
Jaysyn904 ee1dc35889 Initial Commit
Initial Commit
2025-04-03 10:29:41 -04:00

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void Repeat(object oPC)
{
location lPC= GetLocation(oPC);
int nEffectNumber = Random(6);
switch (nEffectNumber)
{
case 0:
ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_HOWL_MIND), lPC);
break;
case 1:
ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_LOS_EVIL_10), lPC);
break;
case 2:
ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_IMPLOSION), lPC);
break;
case 3:
ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_FIREBALL), lPC);
break;
case 4:
ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_DOOM), lPC);
break;
case 5:
ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_EVIL_HELP), lPC);
break;
}
int nPC = GetLocalInt(oPC,"rift_e");
if(nPC==1)
{
DelayCommand(30.0, Repeat(oPC));
}
else return;
}
void main()
{
object oPC = GetEnteringObject();
if (GetIsDM(oPC)) return;
SetLocalInt(oPC,"rift_e",1);
Repeat(oPC);
}