PWE_PRC8/_module/nss/xplevel4.nss
Jaysyn904 ee1dc35889 Initial Commit
Initial Commit
2025-04-03 10:29:41 -04:00

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#include "XPLEVEL"
void main()
{
object oSpeaker;
object oPC = GetPCSpeaker();
oSpeaker=GetPCSpeaker();
SendMessageToPC(oSpeaker,"Your Equipment is being removed in case of a crash");
AssignCommand(oSpeaker, ActionUnequipItem(GetItemInSlot(INVENTORY_SLOT_ARMS, oSpeaker)));
AssignCommand(oSpeaker, ActionUnequipItem(GetItemInSlot(INVENTORY_SLOT_ARROWS, oSpeaker)));
AssignCommand(oSpeaker, ActionUnequipItem(GetItemInSlot(INVENTORY_SLOT_BELT, oSpeaker)));
AssignCommand(oSpeaker, ActionUnequipItem(GetItemInSlot(INVENTORY_SLOT_BOLTS, oSpeaker)));
AssignCommand(oSpeaker, ActionUnequipItem(GetItemInSlot(INVENTORY_SLOT_BOOTS, oSpeaker)));
AssignCommand(oSpeaker, ActionUnequipItem(GetItemInSlot(INVENTORY_SLOT_BULLETS, oSpeaker)));
//AssignCommand(oSpeaker, ActionUnequipItem(GetItemInSlot(INVENTORY_SLOT_CARMOUR, oSpeaker)));
AssignCommand(oSpeaker, ActionUnequipItem(GetItemInSlot(INVENTORY_SLOT_CHEST, oSpeaker)));
AssignCommand(oSpeaker, ActionUnequipItem(GetItemInSlot(INVENTORY_SLOT_CLOAK, oSpeaker)));
//AssignCommand(oSpeaker, ActionUnequipItem(GetItemInSlot(INVENTORY_SLOT_CWEAPON_B, oSpeaker)));
//AssignCommand(oSpeaker, ActionUnequipItem(GetItemInSlot(INVENTORY_SLOT_CWEAPON_L, oSpeaker)));
//AssignCommand(oSpeaker, ActionUnequipItem(GetItemInSlot(INVENTORY_SLOT_CWEAPON_R, oSpeaker)));
AssignCommand(oSpeaker, ActionUnequipItem(GetItemInSlot(INVENTORY_SLOT_HEAD, oSpeaker)));
AssignCommand(oSpeaker, ActionUnequipItem(GetItemInSlot(INVENTORY_SLOT_LEFTHAND, oSpeaker)));
AssignCommand(oSpeaker, ActionUnequipItem(GetItemInSlot(INVENTORY_SLOT_LEFTRING, oSpeaker)));
AssignCommand(oSpeaker, ActionUnequipItem(GetItemInSlot(INVENTORY_SLOT_NECK, oSpeaker)));
AssignCommand(oSpeaker, ActionUnequipItem(GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oSpeaker)));
AssignCommand(oSpeaker, ActionUnequipItem(GetItemInSlot(INVENTORY_SLOT_RIGHTRING, oSpeaker)));
XPLevel(1);
XPLevel(4);
}