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                  "0": "3e D&D Experience Chart\n\nLvl   XP Needed\n01    0\n02    1000\n03    3000\n04    6000\n05    10000\n06    15000\n07    21000\n08    28000\n09    36000\n10    45000\n11    55000\n12    66000\n13    78000\n14    91000\n15    105000\n16    120000\n17    136000\n18    153000\n19    171000\n20    190000\n21    210000\n22    231000\n23    253000\n24    276000\n25    300000\n26    325000\n27    351000\n28    378000\n29    406000\n30    435000\n31    465000\n32    496000\n33    528000\n34    561000\n35    595000\n36    630000\n37    666000\n38    703000\n39    741000\n40    780000"
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            "0": "| 3e D&D XP Chart |"
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                  "0": "Level Adjustment Buy-off Table\n\nStarting LA / Level\n      \n01 / 03\n02 / 06 09\n03 / 09 15 18\n04 / 12 21 27 30\n05 / 15 27 36\n06 / 18 33\n07 / 21 39\n08 / 24\n09 / 27\n10 / 30\n11 / 33\n12 / 36\n13 / 39\n\n(Buy-off dialog will be in the PRC menu when you qualify.)"
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            "0": "| LA Buy-off Table |\t"
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                  "0": "You are responsible for releasing a dreadful evil into the world. This act weighs heavily on your soul and you vow to find a way to heal the damage you have done. You must find implements of power that will help you to defeat the Efreeti or send him back to the plane of fire."
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                  "0": "You have succeeded where many have failed by acquiring the Pharaoh's Ruling Staff and the Star Gem of Mo-pelar. Along with the satisfaction of breaking Amun-re's curse on the land, you also feel as though you've made a small step forward in your quest to defeat the Efreeti. Though your party has grown in strength, experience, and implements of power, you suspect your task is still far beyond your current abilities. The search for a way to vanquish the beast and redeem yourself has just begun."
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                  "0": "You are responsible for releasing a dreadful evil into the world. This act weighs heavily on your soul and you vow to find a way to heal the damage you have done. You reflect for a moment on your newly acquired implements of power, the Pharaoh's Ruling Staff and the Star Gem of Mo-pelar. You feel as though these items may help you to defeat the Efreeti but you suspect your task is still far beyond your current abilities. The search for a way to vanquish the beast and redeem yourself has just begun."
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                  "0": "Having been conscripted as a Special Force by his majesty to appease the Barons, you've been instructed to put an end to the threat of the desert raiders. Considering how you've been treated, finding any sympathy for their situation comes hard, but perhaps the raider hideout will contain items that will give you a better chance of survival."
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                  "0": "Your mission as a Special Force is complete, though you fail to see how anyone will know you've accomplished the task.  Nevertheless, you feel a sense of accomplishment and the raiders' plunder will leave you better prepared to venture further into the desert."
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            "0": "Destroy the Desert Raiders"
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                "type": "cexolocstring",
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                  "0": "A Dervish leader, named Asim, and his group entered the pyramid and did not return. Discovering what happened to them might help you accomplish the task of breaking Amun-re's curse."
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                  "0": "You found Asim and his band of Dervish hold up in a room in the maze. He and his people attacked you on sight and were killed in the resultant battle."
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                  "0": "You found Asim and his band of Dervish hold up in a room in the maze. After wandering for days, he knows little more than you do about the maze and nothing about the rest of the tomb. He has promised you a magical gift if you will help them leave the maze, even if it leads to more danger."
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                "type": "cexolocstring",
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                  "0": "You have located an exit from the maze and reported it to Asim. After gifting you with a magical item, he and his group have gone forth to leave the maze."
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                "type": "cexolocstring",
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                  "0": "You have, indeed, shown Asim and his band of Dervish how to leave the maze... by leaving this life. The magical gift he promised is yours by right of conquest."
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                  "0": "The ghost of Amun-re has begged you to break into his theft-proof tomb and remove the implements of his power, the Staff of Ruling and the Star Gem of Mo-pelar.  If successful, you will break the curse he laid on this land and restore the life-giving flow of water from the Spring of Athis."
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                  "0": "You have found the way into the hidden part of Amun-re's pyramid.  Unfortunately, the maze you have entered doesn't appear to have a way to go back.  You have no choice but to venture higher into the pyramid in hopes of eventually finding a way out."
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                  "0": "A way out of the maze has been found but you find yourself higher in the pyramid in an area marked as the Halls of the Upper Priesthood.  Maybe someone here can direct you to an exit or provide you with information about where to locate Amun-re's implements of power."
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                "type": "cexolocstring",
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                  "0": "You have destroyed the urn containing the heart of the evil high priest Munafik.  The way appears open for your entry into the Tomb of Amun-re, but if experience is any guide, the entrance will be indirect or hidden."
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                  "0": "You have successfully acquired the implements of Amun-re's power, his Staff of Ruling and the Star Gem of Mo-pelar.  Your quest is nearly complete.  Exit from the tomb with these implements and the curse on this land will finally be broken."
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                "type": "cexolocstring",
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                  "0": "Amun-re's curse is broken and the Fountain of Athis runs with water once again.  It will take time to heal this land, but there will be blossoms in the spring, for Athis has returned from her exile... and with her comes life."
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