{
  "__data_type": "UTD ",
  "AnimationState": {
    "type": "byte",
    "value": 0
  },
  "Appearance": {
    "type": "dword",
    "value": 0
  },
  "AutoRemoveKey": {
    "type": "byte",
    "value": 0
  },
  "CloseLockDC": {
    "type": "byte",
    "value": 0
  },
  "Comment": {
    "type": "cexostring",
    "value": "This is a locked and trapped door (DC 82), however, once the trap is disarmed, it will rearm itself after 3 minutes with a DC of 86 - 105 DC! (Random) Making it harder to use next time. ;...;  Hehe!\r\n\r\nThe lock itself is reset after 3 minutes as well, the door just automatically closes, the other events handle the locking and trap setting.\r\n\r\nOpen up the \"rearm_trap3\" if you wish to adjust the DC, maybe even adjust the XP awarded for disarming the trap, which I set to 30 XP.\r\n\r\nOpen up the \"reward_unlocker\" script to adjust the XP award, which was set to 30 XP.\r\n\r\nNOTE: The traps are not persistent if they are recovered!"
  },
  "Conversation": {
    "type": "resref",
    "value": ""
  },
  "CurrentHP": {
    "type": "short",
    "value": 6666
  },
  "Description": {
    "type": "cexolocstring",
    "value": {
      "0": ""
    }
  },
  "DisarmDC": {
    "type": "byte",
    "value": 82
  },
  "Faction": {
    "type": "dword",
    "value": 1
  },
  "Fort": {
    "type": "byte",
    "value": 66
  },
  "GenericType": {
    "type": "byte",
    "value": 6
  },
  "Hardness": {
    "type": "byte",
    "value": 66
  },
  "HP": {
    "type": "short",
    "value": 6666
  },
  "Interruptable": {
    "type": "byte",
    "value": 1
  },
  "KeyName": {
    "type": "cexostring",
    "value": ""
  },
  "KeyRequired": {
    "type": "byte",
    "value": 0
  },
  "LinkedTo": {
    "type": "cexostring",
    "value": ""
  },
  "LinkedToFlags": {
    "type": "byte",
    "value": 0
  },
  "LoadScreenID": {
    "type": "word",
    "value": 0
  },
  "Lockable": {
    "type": "byte",
    "value": 0
  },
  "Locked": {
    "type": "byte",
    "value": 1
  },
  "LocName": {
    "id": 5349,
    "type": "cexolocstring",
    "value": {
      "0": "Hard - Evil Door"
    }
  },
  "OnClick": {
    "type": "resref",
    "value": ""
  },
  "OnClosed": {
    "type": "resref",
    "value": ""
  },
  "OnDamaged": {
    "type": "resref",
    "value": ""
  },
  "OnDeath": {
    "type": "resref",
    "value": ""
  },
  "OnDisarm": {
    "type": "resref",
    "value": "rearm_trap3"
  },
  "OnFailToOpen": {
    "type": "resref",
    "value": ""
  },
  "OnHeartbeat": {
    "type": "resref",
    "value": ""
  },
  "OnLock": {
    "type": "resref",
    "value": ""
  },
  "OnMeleeAttacked": {
    "type": "resref",
    "value": ""
  },
  "OnOpen": {
    "type": "resref",
    "value": "close_door"
  },
  "OnSpellCastAt": {
    "type": "resref",
    "value": ""
  },
  "OnTrapTriggered": {
    "type": "resref",
    "value": ""
  },
  "OnUnlock": {
    "type": "resref",
    "value": "reward_unlocker"
  },
  "OnUserDefined": {
    "type": "resref",
    "value": ""
  },
  "OpenLockDC": {
    "type": "byte",
    "value": 82
  },
  "PaletteID": {
    "type": "byte",
    "value": 1
  },
  "Plot": {
    "type": "byte",
    "value": 1
  },
  "PortraitId": {
    "type": "word",
    "value": 0
  },
  "Ref": {
    "type": "byte",
    "value": 0
  },
  "Tag": {
    "type": "cexostring",
    "value": "rogue_door_hard"
  },
  "TemplateResRef": {
    "type": "resref",
    "value": "rogue_door_hard"
  },
  "TrapDetectable": {
    "type": "byte",
    "value": 1
  },
  "TrapDetectDC": {
    "type": "byte",
    "value": 82
  },
  "TrapDisarmable": {
    "type": "byte",
    "value": 1
  },
  "TrapFlag": {
    "type": "byte",
    "value": 1
  },
  "TrapOneShot": {
    "type": "byte",
    "value": 0
  },
  "TrapType": {
    "type": "byte",
    "value": 46
  },
  "Will": {
    "type": "byte",
    "value": 0
  }
}
