2025/12/01 Updated

Removed unneeded 2DAs from top hak.
Updated NWNxEE libraries
Updated PEPS
Updated nim tooling.
Updated NPC template scripts.
Full compile.
This commit is contained in:
Jaysyn904
2025-12-01 13:05:25 -05:00
parent 9142d652cd
commit 223d71f051
2292 changed files with 29747 additions and 30806 deletions

View File

@@ -93,7 +93,7 @@ int NWNX_Area_GetAreaSpotModifier(object area);
/// @sa NWNX_SkillRanks_SetAreaModifier() to change any skill modifier.
void NWNX_Area_SetAreaSpotModifier(object area, int spotModifier);
/// @brief Get the listen modifer of area
/// @brief Get the listen modifier of area
/// @param area The area object.
/// @return The value of the Listen skill modifier for this area.
int NWNX_Area_GetAreaListenModifier(object area);
@@ -343,7 +343,7 @@ struct NWNX_Area_AreaWind NWNX_Area_GetAreaWind(object oArea);
/// @brief Set the default discoverability mask for objects in an area.
/// @param oArea The area or OBJECT_INVALID to set a global mask for all areas. Per area masks will override the global mask.
/// @param nObjectTypes A mask of OBJECT_TYPE_* constants or OBJECT_TYPE_ALL for all suitable object types. Currently only works on Creatures, Doors (Hilite only), Items and Useable Placeables.
/// @param nObjectTypes A mask of OBJECT_TYPE_* constants or OBJECT_TYPE_ALL for all suitable object types. Currently only works on Creatures, Doors (Hilite only), Items and Usable Placeables.
/// @param nMask A mask of OBJECT_UI_DISCOVERY_*
/// @param bForceUpdate If TRUE, will update the discovery mask of ALL objects in the area or module(if oArea == OBJECT_INVALID), according to the current mask. Use with care.
void NWNX_Area_SetDefaultObjectUiDiscoveryMask(object oArea, int nObjectTypes, int nMask, int bForceUpdate = FALSE);