Added DMFI
Added DMFI. Set Diamond Golem appearance size to large. Full compile. Updated release archive.
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44
_module/nss/re_placespawnhb.nss
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44
_module/nss/re_placespawnhb.nss
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@@ -0,0 +1,44 @@
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void main()
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{
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if(!GetLocalInt(OBJECT_SELF, "re_BESIE"))
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{
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SetLocalInt(OBJECT_SELF, "re_BESIE", TRUE);
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SetLocalString(OBJECT_SELF, "re_ToolType", "Placeable Spawner");
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}
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if(GetLocalInt(GetModule(), "re_disablePlaceableSpawner") || GetLocalInt(GetArea(OBJECT_SELF), "re_disablePlaceableSpawner") || GetLocalInt(OBJECT_SELF, "re_disable")) return;
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int iStartTime = GetFortitudeSavingThrow(OBJECT_SELF);
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int iStopTime = GetReflexSavingThrow(OBJECT_SELF);
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int iID = GetWillSavingThrow(OBJECT_SELF);
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int iChanceOfSpawn = GetMaxHitPoints(OBJECT_SELF);
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int iHappens = Random(10000) + 1;
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object oObject;
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string sTemplate = GetTag(OBJECT_SELF);
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if(!GetLocalInt(OBJECT_SELF, "re_bFirstRun"))
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{
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iHappens = 0;
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SetLocalInt(OBJECT_SELF, "re_bFirstRun", TRUE);
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}
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if(iStartTime > 23) iStartTime = 23;
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if(iStopTime > 23) iStopTime = 23;
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if((iStartTime <= iStopTime && (GetTimeHour() >= iStartTime && GetTimeHour() < iStopTime))
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|| (iStartTime >= iStopTime && (GetTimeHour() >= iStartTime || GetTimeHour() < iStopTime)))
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{
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if(!GetIsObjectValid(GetLocalObject(OBJECT_SELF, "re_oObject")))
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{
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if(iChanceOfSpawn >= iHappens)
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{
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oObject = CreateObject(OBJECT_TYPE_PLACEABLE, sTemplate, GetLocation(OBJECT_SELF));
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SetLocalInt(oObject, "re_iID", iID);
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SetLocalObject(OBJECT_SELF, "re_oObject", oObject);
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}
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}
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}
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else
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{
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if(GetIsObjectValid(GetLocalObject(OBJECT_SELF, "re_oObject")))
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{
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DestroyObject(GetLocalObject(OBJECT_SELF, "re_oObject"));
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DeleteLocalObject(OBJECT_SELF, "re_oObject");
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}
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}
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}
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