diff --git a/.gitignore b/.gitignore new file mode 100644 index 00000000..aaaf83a3 --- /dev/null +++ b/.gitignore @@ -0,0 +1,3 @@ + +*.mod +*.mod diff --git a/_module/ncs/cam_emotewand.ncs b/_module/ncs/cam_emotewand.ncs index 6922a19e..6df182f5 100644 Binary files a/_module/ncs/cam_emotewand.ncs and b/_module/ncs/cam_emotewand.ncs differ diff --git a/_module/ncs/clericsecret.ncs b/_module/ncs/clericsecret.ncs index 75f4375d..b71caeea 100644 Binary files a/_module/ncs/clericsecret.ncs and b/_module/ncs/clericsecret.ncs differ diff --git a/_module/ncs/eq_immortalcrown.ncs b/_module/ncs/eq_immortalcrown.ncs index 5fe85c76..e1d18f6d 100644 Binary files a/_module/ncs/eq_immortalcrown.ncs and b/_module/ncs/eq_immortalcrown.ncs differ diff --git a/_module/ncs/eq_ranger.ncs b/_module/ncs/eq_ranger.ncs index dc937683..9bdb1443 100644 Binary files a/_module/ncs/eq_ranger.ncs and b/_module/ncs/eq_ranger.ncs differ diff --git a/_module/ncs/isgodly.ncs b/_module/ncs/isgodly.ncs index c7a69c11..90099de7 100644 Binary files a/_module/ncs/isgodly.ncs and b/_module/ncs/isgodly.ncs differ diff --git a/_module/nss/clericsecret.nss b/_module/nss/clericsecret.nss index 4bba5904..d3655ed9 100644 --- a/_module/nss/clericsecret.nss +++ b/_module/nss/clericsecret.nss @@ -1,33 +1,40 @@ +#include "prc_class_const" + location lTarget; object oTarget; //Put this script OnEnter void main() { + object oPC = GetEnteringObject(); + + if (!GetIsPC(oPC)) return; + + int nClass; + + nClass = GetLevelByClass(CLASS_TYPE_CLERIC, oPC) + +GetLevelByClass(CLASS_TYPE_FAVOURED_SOUL, oPC) + +GetLevelByClass(CLASS_TYPE_HEALER, oPC) + +GetLevelByClass(CLASS_TYPE_SHAMAN, oPC) + +GetLevelByClass(CLASS_TYPE_ARCHIVIST, oPC); -object oPC = GetEnteringObject(); + if (nClass > 10) + { + if (GetIsSkillSuccessful (oPC, SKILL_CONCENTRATION, 80)) + { -if (!GetIsPC(oPC)) return; + oTarget = GetWaypointByTag("mudslide"); + lTarget = GetLocation(oTarget); + + if (GetAreaFromLocation(lTarget)==OBJECT_INVALID) return; + + AssignCommand(oPC, ClearAllActions()); + + AssignCommand(oPC, ActionJumpToLocation(lTarget)); + + DelayCommand(1.0, FloatingTextStringOnCreature("You found a magical entrance to a small cave!", oPC)); -if ((GetLevelByClass(CLASS_TYPE_CLERIC, oPC)>10)) - { - if (GetIsSkillSuccessful(oPC, SKILL_CONCENTRATION, 80)) - { - - oTarget = GetWaypointByTag("mudslide"); - - lTarget = GetLocation(oTarget); - - if (GetAreaFromLocation(lTarget)==OBJECT_INVALID) return; - - AssignCommand(oPC, ClearAllActions()); - - AssignCommand(oPC, ActionJumpToLocation(lTarget)); - - DelayCommand(1.0, FloatingTextStringOnCreature("You found a magical entrance to a small cave!", oPC)); - - - } - } -} + } + } +} \ No newline at end of file diff --git a/_module/nss/eq_immortalcrown.nss b/_module/nss/eq_immortalcrown.nss index d3dbc29b..6559c220 100644 --- a/_module/nss/eq_immortalcrown.nss +++ b/_module/nss/eq_immortalcrown.nss @@ -1,140 +1,151 @@ #include "x2_inc_switches" +#include "prc_class_const" + void main() { + object oPC = GetPCItemLastEquippedBy(); + object oItem = GetPCItemLastEquipped(); -object oPC = GetPCItemLastEquippedBy(); + if (!GetIsPC(oPC)) return; -object oItem; -oItem = GetPCItemLastEquipped(); +//:: If they have the spell Clarity On take off the crown. + if (GetHasSpellEffect(SPELL_CLARITY)== TRUE) + { + AssignCommand(oPC, ClearAllActions()); + AssignCommand(oPC, ActionUnequipItem(oItem)); + FloatingTextStringOnCreature("A greater power prevents you from using this crown.", oPC); + return; + } -if (!GetIsPC(oPC)) return; +//:: Classes with Immunity to Mind Effects take off the crown and stop script. + if ((GetLevelByClass(CLASS_TYPE_MONK, oPC) > 19 == TRUE) + || (GetLevelByClass(CLASS_TYPE_BINDER, oPC) > 18 == TRUE) + || (GetLevelByClass(CLASS_TYPE_BAELNORN, oPC) > 0 == TRUE) + || (GetLevelByClass(CLASS_TYPE_LICH, oPC) > 0 == TRUE) + || (GetLevelByClass(CLASS_TYPE_PLANT, oPC) > 0 == TRUE) + || (GetLevelByClass(CLASS_TYPE_UNDEAD, oPC) > 0 == TRUE) + || (GetLevelByClass(CLASS_TYPE_BLIGHTLORD, oPC) > 9 == TRUE) + || (GetLevelByClass(CLASS_TYPE_DREAD_NECROMANCER, oPC) > 19 == TRUE)) + + { + AssignCommand(oPC, ClearAllActions()); + AssignCommand(oPC, ActionUnequipItem(oItem)); + FloatingTextStringOnCreature("A greater power prevents you from using this crown.", oPC); + return; + } -//If they have the spell Clarity On take off the crown. -if (GetHasSpellEffect(SPELL_CLARITY)== TRUE) -{ -AssignCommand(oPC, ClearAllActions()); -AssignCommand(oPC, ActionUnequipItem(oItem)); -FloatingTextStringOnCreature("A greater power prevents you from using this crown.", oPC); -return; -} -//if they are a monk take off the crown and stop script. -if (GetLevelByClass(CLASS_TYPE_MONK, oPC) >0 == TRUE) -{ -AssignCommand(oPC, ClearAllActions()); -AssignCommand(oPC, ActionUnequipItem(oItem)); -FloatingTextStringOnCreature("A greater power prevents you from using this crown.", oPC); -return; -} -//if they have mind immunity take off the crown and stop script. -if (GetIsImmune(oPC, IMMUNITY_TYPE_MIND_SPELLS)== TRUE) -{ -AssignCommand(oPC, ClearAllActions()); -AssignCommand(oPC, ActionUnequipItem(oItem)); -FloatingTextStringOnCreature("A greater power prevents you from using this crown.", oPC); -return; -} -object oTarget; -oTarget = oPC; -if (GetItemPossessedBy(oPC, "secret2")== OBJECT_INVALID) - { - ApplyEffectToObject(DURATION_TYPE_PERMANENT, EffectConfused(), oTarget); - } -effect eEffect; -eEffect = EffectDamageIncrease(DAMAGE_BONUS_2d12, DAMAGE_TYPE_POSITIVE); +//:: If they have mind immunity take off the crown and stop script. + if (GetIsImmune(oPC, IMMUNITY_TYPE_MIND_SPELLS)== TRUE) + { + AssignCommand(oPC, ClearAllActions()); + AssignCommand(oPC, ActionUnequipItem(oItem)); + FloatingTextStringOnCreature("A greater power prevents you from using this crown.", oPC); + return; + } + + object oTarget = oPC; -eEffect = SupernaturalEffect(eEffect); + if (GetItemPossessedBy(oPC, "secret2")== OBJECT_INVALID) + { + ApplyEffectToObject(DURATION_TYPE_PERMANENT, EffectConfused(), oTarget); + } + + effect eEffect; + + eEffect = EffectDamageIncrease(DAMAGE_BONUS_2d12, DAMAGE_TYPE_POSITIVE); -ApplyEffectToObject(DURATION_TYPE_PERMANENT, eEffect, oTarget); + eEffect = SupernaturalEffect(eEffect); -eEffect = EffectDamageIncrease(DAMAGE_BONUS_2d12, DAMAGE_TYPE_NEGATIVE); + ApplyEffectToObject(DURATION_TYPE_PERMANENT, eEffect, oTarget); -eEffect = SupernaturalEffect(eEffect); + eEffect = EffectDamageIncrease(DAMAGE_BONUS_2d12, DAMAGE_TYPE_NEGATIVE); -ApplyEffectToObject(DURATION_TYPE_PERMANENT, eEffect, oTarget); + eEffect = SupernaturalEffect(eEffect); -eEffect = EffectRegenerate(65, 6.0f); + ApplyEffectToObject(DURATION_TYPE_PERMANENT, eEffect, oTarget); -eEffect = SupernaturalEffect(eEffect); + eEffect = EffectRegenerate(65, 6.0f); -ApplyEffectToObject(DURATION_TYPE_PERMANENT, eEffect, oTarget); + eEffect = SupernaturalEffect(eEffect); -eEffect = EffectACIncrease(40); + ApplyEffectToObject(DURATION_TYPE_PERMANENT, eEffect, oTarget); -eEffect = SupernaturalEffect(eEffect); + eEffect = EffectACIncrease(40); -ApplyEffectToObject(DURATION_TYPE_PERMANENT, eEffect, oTarget); + eEffect = SupernaturalEffect(eEffect); -eEffect = EffectAttackIncrease(20); + ApplyEffectToObject(DURATION_TYPE_PERMANENT, eEffect, oTarget); -eEffect = SupernaturalEffect(eEffect); + eEffect = EffectAttackIncrease(20); -ApplyEffectToObject(DURATION_TYPE_PERMANENT, eEffect, oTarget); + eEffect = SupernaturalEffect(eEffect); -eEffect = EffectTemporaryHitpoints(300); + ApplyEffectToObject(DURATION_TYPE_PERMANENT, eEffect, oTarget); -eEffect = SupernaturalEffect(eEffect); + eEffect = EffectTemporaryHitpoints(300); -ApplyEffectToObject(DURATION_TYPE_PERMANENT, eEffect, oTarget); + eEffect = SupernaturalEffect(eEffect); -eEffect = EffectInvisibility(EFFECT_TYPE_INVISIBILITY); + ApplyEffectToObject(DURATION_TYPE_PERMANENT, eEffect, oTarget); -eEffect = SupernaturalEffect(eEffect); + eEffect = EffectInvisibility(EFFECT_TYPE_INVISIBILITY); -ApplyEffectToObject(DURATION_TYPE_PERMANENT, eEffect, oTarget); + eEffect = SupernaturalEffect(eEffect); -eEffect = EffectConcealment(60); + ApplyEffectToObject(DURATION_TYPE_PERMANENT, eEffect, oTarget); -eEffect = SupernaturalEffect(eEffect); + eEffect = EffectConcealment(60); -ApplyEffectToObject(DURATION_TYPE_PERMANENT, eEffect, oTarget); + eEffect = SupernaturalEffect(eEffect); -eEffect = EffectSpellResistanceIncrease(50); + ApplyEffectToObject(DURATION_TYPE_PERMANENT, eEffect, oTarget); -eEffect = SupernaturalEffect(eEffect); + eEffect = EffectSpellResistanceIncrease(50); -ApplyEffectToObject(DURATION_TYPE_PERMANENT, eEffect, oTarget); + eEffect = SupernaturalEffect(eEffect); -eEffect = EffectSavingThrowIncrease(SAVING_THROW_ALL, 12, SAVING_THROW_TYPE_ALL); + ApplyEffectToObject(DURATION_TYPE_PERMANENT, eEffect, oTarget); -eEffect = SupernaturalEffect(eEffect); + eEffect = EffectSavingThrowIncrease(SAVING_THROW_ALL, 12, SAVING_THROW_TYPE_ALL); -ApplyEffectToObject(DURATION_TYPE_PERMANENT, eEffect, oTarget); + eEffect = SupernaturalEffect(eEffect); -eEffect = EffectDamageImmunityIncrease(DAMAGE_TYPE_BLUDGEONING, 90); + ApplyEffectToObject(DURATION_TYPE_PERMANENT, eEffect, oTarget); -eEffect = SupernaturalEffect(eEffect); + eEffect = EffectDamageImmunityIncrease(DAMAGE_TYPE_BLUDGEONING, 90); -ApplyEffectToObject(DURATION_TYPE_PERMANENT, eEffect, oTarget); + eEffect = SupernaturalEffect(eEffect); -eEffect = EffectDamageImmunityIncrease(DAMAGE_TYPE_PIERCING, 90); + ApplyEffectToObject(DURATION_TYPE_PERMANENT, eEffect, oTarget); -eEffect = SupernaturalEffect(eEffect); + eEffect = EffectDamageImmunityIncrease(DAMAGE_TYPE_PIERCING, 90); -ApplyEffectToObject(DURATION_TYPE_PERMANENT, eEffect, oTarget); + eEffect = SupernaturalEffect(eEffect); -eEffect = EffectDamageImmunityIncrease(DAMAGE_TYPE_SLASHING, 90); + ApplyEffectToObject(DURATION_TYPE_PERMANENT, eEffect, oTarget); -eEffect = SupernaturalEffect(eEffect); + eEffect = EffectDamageImmunityIncrease(DAMAGE_TYPE_SLASHING, 90); -ApplyEffectToObject(DURATION_TYPE_PERMANENT, eEffect, oTarget); + eEffect = SupernaturalEffect(eEffect); -eEffect = EffectDamageImmunityIncrease(DAMAGE_TYPE_MAGICAL, 90); + ApplyEffectToObject(DURATION_TYPE_PERMANENT, eEffect, oTarget); -eEffect = SupernaturalEffect(eEffect); + eEffect = EffectDamageImmunityIncrease(DAMAGE_TYPE_MAGICAL, 90); -ApplyEffectToObject(DURATION_TYPE_PERMANENT, eEffect, oTarget); + eEffect = SupernaturalEffect(eEffect); -eEffect = EffectImmunity(IMMUNITY_TYPE_CRITICAL_HIT); + ApplyEffectToObject(DURATION_TYPE_PERMANENT, eEffect, oTarget); -eEffect = SupernaturalEffect(eEffect); + eEffect = EffectImmunity(IMMUNITY_TYPE_CRITICAL_HIT); -ApplyEffectToObject(DURATION_TYPE_PERMANENT, eEffect, oTarget); + eEffect = SupernaturalEffect(eEffect); -eEffect = EffectTrueSeeing(); + ApplyEffectToObject(DURATION_TYPE_PERMANENT, eEffect, oTarget); -eEffect = SupernaturalEffect(eEffect); + eEffect = EffectTrueSeeing(); -ApplyEffectToObject(DURATION_TYPE_PERMANENT, eEffect, oTarget); + eEffect = SupernaturalEffect(eEffect); + ApplyEffectToObject(DURATION_TYPE_PERMANENT, eEffect, oTarget); -} +} \ No newline at end of file diff --git a/_module/nss/eq_ranger.nss b/_module/nss/eq_ranger.nss index 18c31f4c..1bd968f7 100644 --- a/_module/nss/eq_ranger.nss +++ b/_module/nss/eq_ranger.nss @@ -1,37 +1,38 @@ //Created by Genisys / Guile 5/20/08 #include "x2_inc_switches" +#include "prc_class_const" + void main() -{ -object oPC; -oPC = GetPCItemLastEquippedBy(); -object ranger = oPC; -object oItem; -int nSlot; -int a =GetLevelByClass(CLASS_TYPE_RANGER, ranger); + { + object oPC = GetPCItemLastEquippedBy(); + object oItem; + + int nSlot; + int nRanger = GetLevelByClass(CLASS_TYPE_RANGER, oPC); -//If not level 21 ranger unequip it! -if(a<=20) -{ - //Tell the PC why they can't equip it.. - FloatingTextStringOnCreature("You must be at least a level 21 ranger to use this item!", oPC, FALSE); +//:: If not level 21 ranger unequip it! + if(nRanger <= 20) + { + //:: Tell the PC why they can't equip it.. + FloatingTextStringOnCreature("You must be at least a level 21 ranger to use this item!", oPC, FALSE); - for (nSlot=0; nSlot