Fixed missing Factions on Animated Statues
Fixed missing Factions on Animated Statues. Added XP to next level for lvl 40+ characters. Added Dragon AI for CODI Core AI. Tweaked Beholders & some Dragons to use CODI Core AI. Fixed CODI Core NPC onSPawn script to run PRC scripts properly. Full compile. Updated release archive.
This commit is contained in:
parent
c929e2ff75
commit
6aa1491726
@ -1842,7 +1842,7 @@
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},
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},
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"Version": {
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"Version": {
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"type": "dword",
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"type": "dword",
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"value": 23
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"value": 24
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},
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},
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"Width": {
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"Width": {
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"type": "int",
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"type": "int",
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@ -861,7 +861,7 @@
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},
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},
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"Tile_ID": {
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"Tile_ID": {
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"type": "int",
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"type": "int",
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"value": 5
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"value": 166
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},
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"Tile_MainLight1": {
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"Tile_MainLight1": {
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"type": "byte",
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"type": "byte",
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@ -873,15 +873,15 @@
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},
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},
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"Tile_Orientation": {
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"Tile_Orientation": {
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"type": "int",
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"type": "int",
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"value": 2
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"value": 3
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},
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},
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"Tile_SrcLight1": {
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"Tile_SrcLight1": {
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"type": "byte",
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"type": "byte",
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"value": 2
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"value": 3
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},
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"Tile_SrcLight2": {
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"Tile_SrcLight2": {
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"type": "byte",
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"type": "byte",
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"value": 2
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"value": 3
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}
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}
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},
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},
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{
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{
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@ -2194,7 +2194,7 @@
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},
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},
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"Tile_ID": {
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"Tile_ID": {
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"type": "int",
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"type": "int",
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"value": 118
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"value": 38
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},
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},
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"Tile_MainLight1": {
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"Tile_MainLight1": {
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"type": "byte",
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"type": "byte",
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@ -2237,7 +2237,7 @@
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},
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},
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"Tile_ID": {
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"Tile_ID": {
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"type": "int",
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"type": "int",
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"value": 39
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"value": 154
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},
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},
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"Tile_MainLight1": {
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"Tile_MainLight1": {
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"type": "byte",
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"type": "byte",
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@ -2245,7 +2245,7 @@
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},
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},
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"Tile_MainLight2": {
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"Tile_MainLight2": {
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"type": "byte",
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"type": "byte",
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"value": 1
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"value": 0
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},
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},
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"Tile_Orientation": {
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"Tile_Orientation": {
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"type": "int",
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"type": "int",
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@ -2296,11 +2296,11 @@
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},
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},
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"Tile_SrcLight1": {
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"Tile_SrcLight1": {
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"type": "byte",
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"type": "byte",
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"value": 3
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"value": 2
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},
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},
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"Tile_SrcLight2": {
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"Tile_SrcLight2": {
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"type": "byte",
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"type": "byte",
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"value": 3
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"value": 2
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}
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}
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},
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},
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{
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@ -3629,11 +3629,11 @@
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},
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},
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"Tile_SrcLight1": {
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"Tile_SrcLight1": {
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"type": "byte",
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"type": "byte",
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"value": 2
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"value": 3
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},
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},
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"Tile_SrcLight2": {
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"Tile_SrcLight2": {
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"type": "byte",
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"type": "byte",
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"value": 2
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"value": 3
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}
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}
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},
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},
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{
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{
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@ -44197,7 +44197,7 @@
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},
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},
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"Version": {
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"Version": {
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"type": "dword",
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"type": "dword",
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"value": 34
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"value": 32
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},
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},
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"Width": {
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"Width": {
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"type": "int",
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"type": "int",
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@ -685,7 +685,7 @@
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"__struct_id": 2,
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"__struct_id": 2,
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"Orientation": {
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"Orientation": {
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"type": "float",
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"type": "float",
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"value": -3.092491388320923
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"value": -3.092490911483765
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},
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},
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"X": {
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"X": {
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"type": "float",
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"type": "float",
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@ -891,7 +891,7 @@
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"__struct_id": 2,
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"__struct_id": 2,
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"Orientation": {
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"Orientation": {
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"type": "float",
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"type": "float",
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"value": 3.092490911483765
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"value": 3.092490434646606
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},
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},
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"X": {
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"X": {
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"type": "float",
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"type": "float",
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@ -1097,7 +1097,7 @@
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"__struct_id": 2,
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"__struct_id": 2,
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"Orientation": {
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"Orientation": {
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"type": "float",
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"type": "float",
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"value": -3.141578435897827
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"value": -3.141577959060669
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"X": {
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"X": {
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"type": "float",
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"type": "float",
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@ -1303,7 +1303,7 @@
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"__struct_id": 2,
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"__struct_id": 2,
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"Orientation": {
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"Orientation": {
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"type": "float",
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"type": "float",
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"value": -3.04340386390686
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"value": -3.043403625488281
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"X": {
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"X": {
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"type": "float",
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"type": "float",
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@ -31592,7 +31592,7 @@
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},
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},
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"XPosition": {
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"XPosition": {
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"type": "float",
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"type": "float",
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"value": 165.0381317138672
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"value": 165.8017883300781
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"YOrientation": {
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"YOrientation": {
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"type": "float",
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"type": "float",
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@ -31600,7 +31600,7 @@
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},
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},
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"YPosition": {
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"YPosition": {
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"type": "float",
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"type": "float",
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"value": 14.20234966278076
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"value": 13.92373180389404
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},
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},
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"ZPosition": {
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"ZPosition": {
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"type": "float",
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"type": "float",
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@ -34406,7 +34406,7 @@
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},
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},
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"XPosition": {
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"XPosition": {
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"type": "float",
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"type": "float",
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"value": 164.8339538574219
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"value": 164.9021759033203
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"YOrientation": {
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"YOrientation": {
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"type": "float",
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"type": "float",
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@ -34414,11 +34414,11 @@
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},
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},
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"YPosition": {
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"YPosition": {
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"type": "float",
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"type": "float",
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"value": 20.38010215759277
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"value": 19.68864059448242
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},
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"ZPosition": {
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"ZPosition": {
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"type": "float",
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"type": "float",
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"value": 0.199998140335083
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"value": 0.2000000029802322
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}
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}
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},
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},
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{
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{
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"value": 1
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"value": 1
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}
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}
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},
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},
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{
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"__struct_id": 0,
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"Name": {
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"type": "cexostring",
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"value": "PRC_XP_USE_PNP_XP"
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},
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"Type": {
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"type": "dword",
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"value": 1
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},
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"Value": {
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"type": "int",
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"value": 0
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}
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},
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{
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{
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"__struct_id": 0,
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"__struct_id": 0,
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"Name": {
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"Name": {
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@ -21,7 +21,7 @@
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"__struct_id": 0,
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"__struct_id": 0,
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"CR": {
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"CR": {
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"type": "float",
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"type": "float",
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"value": 51.0
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"value": 50.0
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},
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},
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"FACTION": {
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"FACTION": {
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"type": "cexostring",
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"type": "cexostring",
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@ -86,7 +86,7 @@
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},
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},
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"NAME": {
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"NAME": {
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"type": "cexostring",
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"type": "cexostring",
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"value": "Gerater Beholder Mage"
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"value": "Greater Beholder Mage"
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},
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},
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"RESREF": {
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"RESREF": {
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"type": "resref",
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"type": "resref",
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},
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},
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"FACTION": {
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"FACTION": {
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"type": "cexostring",
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"type": "cexostring",
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"value": ""
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"value": "Hostile"
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},
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},
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"NAME": {
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"NAME": {
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"type": "cexostring",
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"type": "cexostring",
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"__struct_id": 0,
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"__struct_id": 0,
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"CR": {
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"CR": {
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"type": "float",
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"type": "float",
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"value": 16.0
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"value": 15.0
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},
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},
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"FACTION": {
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"FACTION": {
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"type": "cexostring",
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"type": "cexostring",
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"value": ""
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"value": "Hostile"
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},
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},
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"NAME": {
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"NAME": {
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"type": "cexostring",
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"type": "cexostring",
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_module/ncs/no_spn_dragon.ncs
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_module/ncs/no_spn_dragon.ncs
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{
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{
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//:: Execute drop in from above spawn.
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//:: Execute drop in from above spawn.
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ExecuteScript("nw_c2_dropin9", OBJECT_SELF);
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ExecuteScript("nw_c2_dropin9", OBJECT_SELF);
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//:: Execute CODI AI OnSpawn script.
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ExecuteScript(sSpawnType, OBJECT_SELF);
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}
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}
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else
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else
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{
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{
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//:: Execute CODI AI OnSpawn script.
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//:: Execute CODI AI OnSpawn script.
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ExecuteScript(sSpawnType, OBJECT_SELF);
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ExecuteScript(sSpawnType, OBJECT_SELF);
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//:: Execute PRC OnSpawn module hook script.
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//:: Execute default OnSpawn script.
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ExecuteScript("prc_pwonspawn", OBJECT_SELF);
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//ExecuteScript("nw_c2_default9", OBJECT_SELF);
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//:: Execute PRC OnSpawn script.
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ExecuteScript("prc_npc_spawn", OBJECT_SELF);
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}
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}
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//:: Set or Randomize name
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//:: Set or Randomize name
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ms_Nomenclature(OBJECT_SELF);
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ms_Nomenclature(OBJECT_SELF);
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//:: Execute PRC OnSpawn script.
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ExecuteScript("prc_npc_spawn", OBJECT_SELF);
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//:: Post Spawn event requested
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//:: Post Spawn event requested
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if (nSpecEvent == 2 || nSpecEvent == 3)
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if (nSpecEvent == 2 || nSpecEvent == 3)
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{
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{
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SignalEvent(OBJECT_SELF,EventUserDefined(EVENT_USER_DEFINED_POSTSPAWN));
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SignalEvent(OBJECT_SELF,EventUserDefined(EVENT_USER_DEFINED_POSTSPAWN));
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}
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}
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}
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_module/nss/no_spn_dragon.nss
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_module/nss/no_spn_dragon.nss
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//::///////////////////////////////////////////////
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//:: On Spawn In
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//::
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//:://////////////////////////////////////////////
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/*
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Determines the course of action to be taken
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after having just been spawned in
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*/
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//:://////////////////////////////////////////////
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#include "sd_lootsys_tools"
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#include "no_lib_data"
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#include "no_inc"
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void main()
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{
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SetThreatLevel(OBJECT_SELF);
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//Dragon config
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AddBehaviour( "+ENHANCESELF", 100 ); //enhancing spells [self]
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AddBehaviour( "+DISPELAOE", 90 ); //Dispel AOEs
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AddBehaviour( "+DISPEL", 40 ); //Dispel [enemies]
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AddBehaviour( "+DISMISSAL", 80 ); //Dismiss [summoned enemies]
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AddBehaviour( "+BREATH", 25 ); //breath weapons
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AddBehaviour( "+FEATENHANCE", 60 ); //feat enhance [self]
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AddBehaviour( "+ATKMELEE", 100 ); //melee attack
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/*
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// Movement
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AddBehaviour( "+AVOIDENEMY", 100 ); //Keep away from enemies
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AddBehaviour( "+AVOIDMELEE", 100 ); //Flee
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//Melee
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AddBehaviour( "+MELEEASSIST", 100 ); //Melee Assist [allies]
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AddBehaviour( "+ATKRANGED", 100 ); //ranged attack
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AddBehaviour( "+ATKMELEE", 100 ); //melee attack
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// Buffs self
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AddBehaviour( "+DEFSELF", 100 ); //defensive [self]
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AddBehaviour( "+ENHANCESELF", 100 ); //enhancing spells [self]
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AddBehaviour( "+FEATENHANCE", 100 ); //feat enhance [self]
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// Buffs party
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AddBehaviour( "+DEFSING", 100 ); //defensive [single allies]
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AddBehaviour( "+ENHANCESING", 100 ); //enhancing spells [single allies]
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AddBehaviour( "+VIS", 100 ); //visual aid spells [self/allies]
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AddBehaviour( "+GROUPENHANCE", 100 ); //enhancing spells [AOE]
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// Curing
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AddBehaviour( "+HELP", 100 ); //Restore debuffs [self/allies]
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AddBehaviour( "+RAISE", 100 ); //Ressurect [allies]
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// Healing
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AddBehaviour( "+HEAL", 100 ); //heal [self/allies]
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AddBehaviour( "+HEALSELF", 100 ); //Use pots/spec abil [heal self]
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AddBehaviour( "+GROUPHEAL", 100 ); //AOE heal [Allies]
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// Off casting
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AddBehaviour( "+DIRECT", 100 ); // attack spells [single enemy]
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AddBehaviour( "+TOUCH", 100 ); //touch attack spells [single enemy]
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AddBehaviour( "+AREA", 100 ); //AOEs
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AddBehaviour( "+SUMMON", 100 ); //Summon allies
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//Def casting
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AddBehaviour( "+COUNTERSPELL", 100 ); //Counterspell [enemy]
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AddBehaviour( "+DISPELAOE", 100 ); //Dispel AOEs
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AddBehaviour( "+DISPEL", 100 ); //Dispel [enemies]
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AddBehaviour( "+DISMISSAL", 100 ); //Dismiss [summoned enemies]
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AddBehaviour( "+BREACH", 100 ); //Spell Breach [enemy]
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// Special
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AddBehaviour( "+TIMESTOP", 100 ); //Cast Time Stop
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AddBehaviour( "+BREATH", 100 ); //breath weapons
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AddBehaviour( "+TURN", 100 ); //Turn Undead
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AddBehaviour( "+EYERAYS", 100 ); //Specific behaviour for: Beholders
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AddBehaviour( "+CENTRALEYE", 100 ); //Specific behaviour for: Beholders
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*/
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//Other config
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//Corpse decay set up and exclusions
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SetCorpseDelay();
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//Set whether the creature can use EffectDisappearAppear when moving
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SetIsFlier();
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|
|
||||||
|
if ( GetIsObjectValid( GetMaster( OBJECT_SELF ) ) )
|
||||||
|
{
|
||||||
|
//I am probably a summoned creature, possibly a henchman
|
||||||
|
SetAssociateListenPatterns();
|
||||||
|
}
|
||||||
|
|
||||||
|
//set voice chat config
|
||||||
|
SetVoiceChat( NO_VC_DEFAULT, 10 );
|
||||||
|
|
||||||
|
//configure perception ranges
|
||||||
|
SetPerceptionRanges();
|
||||||
|
|
||||||
|
//set response range for fighting broadcast
|
||||||
|
SetResponseRange( BC_FIGHTING, 50.0 );
|
||||||
|
|
||||||
|
//tell creature it is ready to act
|
||||||
|
//SetReadyStatus();
|
||||||
|
|
||||||
|
//set fastbuffer status, should always be left on
|
||||||
|
SetIsFastBuffer( TRUE );
|
||||||
|
//SetLocalInt( OBJECT_SELF, "#FASTBUFFER", 1 );
|
||||||
|
//SetLocalInt( OBJECT_SELF, "#ACTIVE", 1 );
|
||||||
|
|
||||||
|
//log starting location
|
||||||
|
ExecuteScript( "no_scr_logspnloc", OBJECT_SELF );
|
||||||
|
|
||||||
|
//log loaded melee weapons
|
||||||
|
ExecuteScript( "no_scr_logeq", OBJECT_SELF );
|
||||||
|
|
||||||
|
// OPTIONAL BEHAVIORS (Comment In or Out to Activate ) ****************************************************************************
|
||||||
|
//SetSpawnInCondition(NW_FLAG_SPECIAL_CONVERSATION);
|
||||||
|
//SetSpawnInCondition(NW_FLAG_SPECIAL_COMBAT_CONVERSATION);
|
||||||
|
// This causes the creature to say a special greeting in their conversation file
|
||||||
|
// upon Perceiving the player. Attach the [NW_D2_GenCheck.nss] script to the desired
|
||||||
|
// greeting in order to designate it. As the creature is actually saying this to
|
||||||
|
// himself, don't attach any player responses to the greeting.
|
||||||
|
|
||||||
|
//SetSpawnInCondition(NW_FLAG_SHOUT_ATTACK_MY_TARGET);
|
||||||
|
// This will set the listening pattern on the NPC to attack when allies call
|
||||||
|
//SetSpawnInCondition(NW_FLAG_STEALTH);
|
||||||
|
// If the NPC has stealth and they are a rogue go into stealth mode
|
||||||
|
//SetSpawnInCondition(NW_FLAG_SEARCH);
|
||||||
|
// If the NPC has Search go into Search Mode
|
||||||
|
//SetSpawnInCondition(NW_FLAG_SET_WARNINGS);
|
||||||
|
// This will set the NPC to give a warning to non-enemies before attacking
|
||||||
|
|
||||||
|
//SetSpawnInCondition(NW_FLAG_SLEEP);
|
||||||
|
//Creatures that spawn in during the night will be asleep.
|
||||||
|
//SetSpawnInCondition(NW_FLAG_DAY_NIGHT_POSTING);
|
||||||
|
//SetSpawnInCondition(NW_FLAG_APPEAR_SPAWN_IN_ANIMATION);
|
||||||
|
//SetSpawnInCondition(NW_FLAG_IMMOBILE_AMBIENT_ANIMATIONS);
|
||||||
|
SetSpawnInCondition(NW_FLAG_AMBIENT_ANIMATIONS);
|
||||||
|
// SetAnimationCondition(NW_ANIM_FLAG_IS_CIVILIZED);
|
||||||
|
SetAnimationCondition(NW_ANIM_FLAG_CONSTANT);
|
||||||
|
// SetAnimationCondition(NW_ANIM_FLAG_CHATTER);
|
||||||
|
// SetAnimationCondition(NW_ANIM_FLAG_IS_MOBILE_CLOSE_RANGE);
|
||||||
|
//This will play Ambient Animations until the NPC sees an enemy or is cleared.
|
||||||
|
//NOTE that these animations will play automatically for Encounter Creatures.
|
||||||
|
|
||||||
|
// NOTE: ONLY ONE OF THE FOLOOWING ESCAPE COMMANDS SHOULD EVER BE ACTIVATED AT ANY ONE TIME.
|
||||||
|
//SetSpawnInCondition(NW_FLAG_ESCAPE_RETURN); // OPTIONAL BEHAVIOR (Flee to a way point and return a short time later.)
|
||||||
|
//SetSpawnInCondition(NW_FLAG_ESCAPE_LEAVE); // OPTIONAL BEHAVIOR (Flee to a way point and do not return.)
|
||||||
|
//SetSpawnInCondition(NW_FLAG_TELEPORT_LEAVE); // OPTIONAL BEHAVIOR (Teleport to safety and do not return.)
|
||||||
|
//SetSpawnInCondition(NW_FLAG_TELEPORT_RETURN); // OPTIONAL BEHAVIOR (Teleport to safety and return a short time later.)
|
||||||
|
|
||||||
|
// CUSTOM USER DEFINED EVENTS
|
||||||
|
/*
|
||||||
|
The following settings will allow the user to fire one of the blank user defined events in the NW_D2_DefaultD. Like the
|
||||||
|
On Spawn In script this script is meant to be customized by the end user to allow for unique behaviors. The user defined
|
||||||
|
events user 1000 - 1010
|
||||||
|
*/
|
||||||
|
//SetSpawnInCondition(NW_FLAG_HEARTBEAT_EVENT); //OPTIONAL BEHAVIOR - Fire User Defined Event 1001
|
||||||
|
//SetSpawnInCondition(NW_FLAG_PERCIEVE_EVENT); //OPTIONAL BEHAVIOR - Fire User Defined Event 1002
|
||||||
|
//SetSpawnInCondition(NW_FLAG_ATTACK_EVENT); //OPTIONAL BEHAVIOR - Fire User Defined Event 1005
|
||||||
|
//SetSpawnInCondition(NW_FLAG_DAMAGED_EVENT); //OPTIONAL BEHAVIOR - Fire User Defined Event 1006
|
||||||
|
//SetSpawnInCondition(NW_FLAG_DISTURBED_EVENT); //OPTIONAL BEHAVIOR - Fire User Defined Event 1008
|
||||||
|
//SetSpawnInCondition(NW_FLAG_END_COMBAT_ROUND_EVENT); //OPTIONAL BEHAVIOR - Fire User Defined Event 1003
|
||||||
|
//SetSpawnInCondition(NW_FLAG_ON_DIALOGUE_EVENT); //OPTIONAL BEHAVIOR - Fire User Defined Event 1004
|
||||||
|
//SetSpawnInCondition(NW_FLAG_DEATH_EVENT); //OPTIONAL BEHAVIOR - Fire User Defined Event 1007
|
||||||
|
|
||||||
|
SetListeningPatterns(); // Goes through and sets up which shouts the NPC will listen to.
|
||||||
|
WalkWayPoints(); // Optional Parameter: void WalkWayPoints(int nRun = FALSE, float fPause = 1.0)
|
||||||
|
// 1. Looks to see if any Way Points in the module have the tag "WP_" + NPC TAG + "_0X", if so walk them
|
||||||
|
// 2. If the tag of the Way Point is "POST_" + NPC TAG the creature will return this way point after
|
||||||
|
// combat.
|
||||||
|
|
||||||
|
int iDice = d100();
|
||||||
|
if (iDice<20)ExecuteScript ("cd_helper_func", OBJECT_SELF);
|
||||||
|
}
|
@ -84,4 +84,5 @@ void main()
|
|||||||
GenerateNPCTreasure(); //* Use this to create a small amount of treasure on the creature
|
GenerateNPCTreasure(); //* Use this to create a small amount of treasure on the creature
|
||||||
|
|
||||||
ExecuteScript("prc_pwonspawn", OBJECT_SELF);
|
ExecuteScript("prc_pwonspawn", OBJECT_SELF);
|
||||||
|
ExecuteScript("prc_npc_spawn", OBJECT_SELF);
|
||||||
}
|
}
|
||||||
|
@ -18,6 +18,10 @@ If the player is playing a legal character or not...read below..
|
|||||||
And if the Player themself have been banned from the module or not..
|
And if the Player themself have been banned from the module or not..
|
||||||
*/
|
*/
|
||||||
//////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////
|
||||||
|
#include "nwnx_player"
|
||||||
|
//Required Include For Color Messages(Read include to learn more)
|
||||||
|
#include "gen_inc_color"
|
||||||
|
#include "inc_utility"
|
||||||
|
|
||||||
//Redundant Variables Declared
|
//Redundant Variables Declared
|
||||||
effect eEffect;
|
effect eEffect;
|
||||||
@ -26,18 +30,15 @@ object oItem;
|
|||||||
object aTarget;
|
object aTarget;
|
||||||
location bTarget;
|
location bTarget;
|
||||||
|
|
||||||
//Required Include For Color Messages(Read include to learn more)
|
|
||||||
#include "gen_inc_color"
|
|
||||||
#include "inc_utility"
|
|
||||||
#include "nwnx_player"
|
|
||||||
|
|
||||||
//Required Include for SimTools
|
//Required Include for SimTools
|
||||||
//#include "fky_chat_inc"
|
//#include "fky_chat_inc"
|
||||||
|
|
||||||
|
void SetTlkOverrideForMaximumLevel(object oPC);
|
||||||
|
|
||||||
void SetTlkOverrideForMaximumLevel(object oPC)
|
void SetTlkOverrideForMaximumLevel(object oPC)
|
||||||
{
|
{
|
||||||
int nLevel = GetHitDice(oPC);
|
int nLevel = GetHitDice(oPC);
|
||||||
|
|
||||||
if (nLevel < 40)
|
if (nLevel < 40)
|
||||||
{
|
{
|
||||||
NWNX_Player_SetTlkOverride(oPC, 315, "");
|
NWNX_Player_SetTlkOverride(oPC, 315, "");
|
||||||
@ -48,13 +49,11 @@ void SetTlkOverrideForMaximumLevel(object oPC)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
//Main Script
|
//Main Script
|
||||||
void main()
|
void main()
|
||||||
{
|
{
|
||||||
ExecuteScript("prc_onenter", OBJECT_SELF);
|
ExecuteScript("prc_onenter", OBJECT_SELF);
|
||||||
|
//Declare Major Variables..
|
||||||
//Declare Major Variables
|
|
||||||
object oPC;
|
object oPC;
|
||||||
oPC = GetEnteringObject();
|
oPC = GetEnteringObject();
|
||||||
object oTarget;
|
object oTarget;
|
||||||
@ -63,11 +62,12 @@ void main()
|
|||||||
object oPP = oPC;
|
object oPP = oPC;
|
||||||
string sCDKey = GetPCPublicCDKey(oPC, FALSE);
|
string sCDKey = GetPCPublicCDKey(oPC, FALSE);
|
||||||
|
|
||||||
SetTlkOverrideForMaximumLevel(GetEnteringObject());
|
SetTlkOverrideForMaximumLevel(oPC);
|
||||||
|
|
||||||
//IMPORTANT, please set the Nap Time Below!
|
//IMPORTANT, please set the Nap Time Below!
|
||||||
//If changed here you must open the script "kopcwand" and adjust it there!
|
//If changed here you must open the script "kopcwand" and adjust it there!
|
||||||
object oNap = GetItemPossessedBy(oPC, "napper");
|
object oNap = GetItemPossessedBy(oPC, "napper");
|
||||||
|
|
||||||
if(oNap !=OBJECT_INVALID)
|
if(oNap !=OBJECT_INVALID)
|
||||||
{
|
{
|
||||||
//Only on PCs!
|
//Only on PCs!
|
||||||
@ -81,11 +81,12 @@ object oNap = GetItemPossessedBy(oPC, "napper");
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//Only for PCs!
|
//Only for DMs!
|
||||||
if(GetIsDM(oPC))
|
if(GetIsDM(oPC))
|
||||||
{
|
{
|
||||||
AddJournalQuestEntry("dmrules", 1, oPC, FALSE, FALSE);
|
AddJournalQuestEntry("dmrules", 1, oPC, FALSE, FALSE);
|
||||||
return; }
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
///////////////////////////////////////////////////////////////////////////
|
///////////////////////////////////////////////////////////////////////////
|
||||||
@ -122,89 +123,89 @@ return; }
|
|||||||
//Please leave the credits to the module within the message.
|
//Please leave the credits to the module within the message.
|
||||||
|
|
||||||
//Colorful Server Message sent to all PCs when they enter the module..
|
//Colorful Server Message sent to all PCs when they enter the module..
|
||||||
string sMessage;
|
string sMessage;
|
||||||
sMessage = GetRGB(1,7,7); //The color (See above)
|
sMessage = GetRGB(1,7,7); //The color (See above)
|
||||||
sMessage += "Welcome to "; //The text to be colorized by the above color.
|
sMessage += "Welcome to "; //The text to be colorized by the above color.
|
||||||
sMessage += GetRGB(15,15,1);//The next color.
|
sMessage += GetRGB(15,15,1);//The next color.
|
||||||
sMessage += "Server Genisys "; //The next text to be colorized by the above color.
|
sMessage += "Server Genisys "; //The next text to be colorized by the above color.
|
||||||
sMessage += GetRGB(15,1,1);//etc..
|
sMessage += GetRGB(15,1,1);//etc..
|
||||||
sMessage += "a Revised ";
|
sMessage += "a Revised ";
|
||||||
sMessage += GetRGB(7,7,15);
|
sMessage += GetRGB(7,7,15);
|
||||||
sMessage += "1.69 ";
|
sMessage += "1.69 ";
|
||||||
sMessage += GetRGB(1,15,1);
|
sMessage += GetRGB(1,15,1);
|
||||||
sMessage += "Paths of Ascension ";
|
sMessage += "Paths of Ascension ";
|
||||||
sMessage += GetRGB(13,9,13);
|
sMessage += GetRGB(13,9,13);
|
||||||
sMessage += "Classic Module ";
|
sMessage += "Classic Module ";
|
||||||
sMessage += GetRGB(12,10,7);
|
sMessage += GetRGB(12,10,7);
|
||||||
sMessage += "Revised & ";
|
sMessage += "Revised & ";
|
||||||
sMessage += GetRGB();
|
sMessage += GetRGB();
|
||||||
sMessage += "Rescripted By ";
|
sMessage += "Rescripted By ";
|
||||||
sMessage += GetRGB(15,5,1);
|
sMessage += GetRGB(15,5,1);
|
||||||
sMessage += "Genisys (Guile) ";
|
sMessage += "Genisys (Guile) ";
|
||||||
sMessage += GetRGB(12,10,7);
|
sMessage += GetRGB(12,10,7);
|
||||||
sMessage += "from 8/20/08 to 3/21/09.";
|
sMessage += "from 8/20/08 to 3/21/09.";
|
||||||
string sNewb = GetRGB(1,15,1) + "This is PRC Presents Path of Ascension.";
|
string sNewb = GetRGB(1,15,1) + "This is PRC Presents Path of Ascension.";
|
||||||
string sNewb2 = GetRGB(1,15,1) + "Contact Altpersona on Discord if you need assistance.";
|
string sNewb2 = GetRGB(1,15,1) + "Contact Altpersona on Discord if you need assistance.";
|
||||||
//string sNewb = GetRGB(1,15,1) + "Be sure to read your journal frequently (press J).";
|
//string sNewb = GetRGB(1,15,1) + "Be sure to read your journal frequently (press J).";
|
||||||
//string sNewb2 = GetRGB(1,15,1) + "Be sure to examine the Rest Menu carefully.";
|
//string sNewb2 = GetRGB(1,15,1) + "Be sure to examine the Rest Menu carefully.";
|
||||||
|
|
||||||
string sEnter = GetName(oPC) + " / " + GetPCPlayerName(oPC) + " / " + GetPCPublicCDKey(oPC) + " / " + GetPCIPAddress(oPC) + " Entered." ;
|
string sEnter = GetName(oPC) + " / " + GetPCPlayerName(oPC) + " / " + GetPCPublicCDKey(oPC) + " / " + GetPCIPAddress(oPC) + " Entered." ;
|
||||||
SendMessageToAllDMs(sEnter);
|
SendMessageToAllDMs(sEnter);
|
||||||
|
|
||||||
//Get all the stats on the player when they enter the module...
|
//Get all the stats on the player when they enter the module...
|
||||||
WriteTimestampedLogEntry(sEnter);
|
WriteTimestampedLogEntry(sEnter);
|
||||||
|
|
||||||
//Float welcome message by..
|
//Float welcome message by..
|
||||||
DelayCommand(15.3, FloatingTextStringOnCreature(sMessage, oPC, FALSE));
|
DelayCommand(15.3, FloatingTextStringOnCreature(sMessage, oPC, FALSE));
|
||||||
|
|
||||||
if(GetHitDice(oPC)<=6)
|
if(GetHitDice(oPC)<=6)
|
||||||
{
|
{
|
||||||
DelayCommand(19.3, FloatingTextStringOnCreature(sNewb, oPC, FALSE));
|
DelayCommand(19.3, FloatingTextStringOnCreature(sNewb, oPC, FALSE));
|
||||||
DelayCommand(27.3, FloatingTextStringOnCreature(sNewb2, oPC, FALSE));
|
DelayCommand(27.3, FloatingTextStringOnCreature(sNewb2, oPC, FALSE));
|
||||||
}
|
}
|
||||||
//This means the entering Character has been banned.
|
//This means the entering Character has been banned.
|
||||||
int nBann = GetCampaignInt(GetName(GetModule()), "CBANN", oPP);
|
int nBann = GetCampaignInt(GetName(GetModule()), "CBANN", oPP);
|
||||||
|
|
||||||
object oTag;
|
object oTag;
|
||||||
location lTag;
|
location lTag;
|
||||||
|
|
||||||
//This part is about verifying the Player's name..
|
//This part is about verifying the Player's name..
|
||||||
//A player must have at least a 2 character name or they are going to
|
//A player must have at least a 2 character name or they are going to
|
||||||
//return with an error! If they have spaces in their name it will return
|
//return with an error! If they have spaces in their name it will return
|
||||||
//with an error as well, including alt code!
|
//with an error as well, including alt code!
|
||||||
string sPCNM = GetName(oPP);
|
string sPCNM = GetName(oPP);
|
||||||
string sPCNMR = GetStringRight(sPCNM, 2);
|
string sPCNMR = GetStringRight(sPCNM, 2);
|
||||||
string sNC1; string sNC2; string sRNC1; string sRNC2;
|
string sNC1; string sNC2; string sRNC1; string sRNC2;
|
||||||
int nBad;
|
int nBad;
|
||||||
|
|
||||||
//Find the second character of the players name..
|
//Find the second character of the players name..
|
||||||
sNC1 = GetSubString(sPCNM, 0, 1);
|
sNC1 = GetSubString(sPCNM, 0, 1);
|
||||||
//Find the second character of the players name..
|
//Find the second character of the players name..
|
||||||
sNC2 = GetSubString(sPCNM, 0, 2);
|
sNC2 = GetSubString(sPCNM, 0, 2);
|
||||||
//Find the last letter in the player's name.
|
//Find the last letter in the player's name.
|
||||||
sRNC1 = GetSubString(sPCNMR, 0, 1);
|
sRNC1 = GetSubString(sPCNMR, 0, 1);
|
||||||
//Find the next to the last letter in the player's name.
|
//Find the next to the last letter in the player's name.
|
||||||
sRNC2 = GetSubString(sPCNMR, 0, 2);
|
sRNC2 = GetSubString(sPCNMR, 0, 2);
|
||||||
|
|
||||||
/////////////////////////IMPORTANT//////////////////////////////////
|
/////////////////////////IMPORTANT//////////////////////////////////
|
||||||
//You must make all the "" below into " " to check for legal names
|
//You must make all the "" below into " " to check for legal names
|
||||||
//I turned it off because a lot of my characters have bad names!
|
//I turned it off because a lot of my characters have bad names!
|
||||||
//Simply put the cursor between "" and hit the space bar for "" to " "
|
//Simply put the cursor between "" and hit the space bar for "" to " "
|
||||||
if(sNC1 =="")
|
if(sNC1 =="")
|
||||||
{ nBad =1; }
|
{ nBad =1; }
|
||||||
else if(sNC2 =="")
|
else if(sNC2 =="")
|
||||||
{ nBad =1; }
|
{ nBad =1; }
|
||||||
else if(sRNC1 =="")
|
else if(sRNC1 =="")
|
||||||
{ nBad =1; }
|
{ nBad =1; }
|
||||||
else if(sRNC2 =="")
|
else if(sRNC2 =="")
|
||||||
{ nBad =1; }
|
{ nBad =1; }
|
||||||
else { nBad = 0; }
|
else { nBad = 0; }
|
||||||
|
|
||||||
//See below to activate this system..
|
//See below to activate this system..
|
||||||
////////////////////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
//This is for the rest of the script, if it's not a PC stop here!
|
//This is for the rest of the script, if it's not a PC stop here!
|
||||||
if(!GetIsPC(oPC))return;
|
if(!GetIsPC(oPC))return;
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
/////////////////////////////////////////////////////////////////////////////
|
||||||
@ -217,15 +218,15 @@ if(!GetIsPC(oPC))return;
|
|||||||
//AddJournalQuestEntry("x2spells", 1, oPC, FALSE, FALSE);
|
//AddJournalQuestEntry("x2spells", 1, oPC, FALSE, FALSE);
|
||||||
//AddJournalQuestEntry("feats", 1, oPC, FALSE, FALSE);
|
//AddJournalQuestEntry("feats", 1, oPC, FALSE, FALSE);
|
||||||
//AddJournalQuestEntry("shifter", 1, oPC, FALSE, FALSE);
|
//AddJournalQuestEntry("shifter", 1, oPC, FALSE, FALSE);
|
||||||
AddJournalQuestEntry("xprules", 1, oPC, FALSE, FALSE);
|
AddJournalQuestEntry("xprules", 1, oPC, FALSE, FALSE);
|
||||||
AddJournalQuestEntry("serverrules", 1, oPC, FALSE, FALSE);
|
AddJournalQuestEntry("serverrules", 1, oPC, FALSE, FALSE);
|
||||||
//AddJournalQuestEntry("legartjournal", 1, oPC, FALSE, FALSE);
|
//AddJournalQuestEntry("legartjournal", 1, oPC, FALSE, FALSE);
|
||||||
|
|
||||||
|
|
||||||
if(GetHitDice(oPC) <=5)
|
if(GetHitDice(oPC) <=5)
|
||||||
{
|
{
|
||||||
AddJournalQuestEntry("legartjournal", 1, oPC, FALSE, FALSE);
|
AddJournalQuestEntry("legartjournal", 1, oPC, FALSE, FALSE);
|
||||||
}
|
}
|
||||||
|
|
||||||
//////////////////IMPORTANT////////////////IMPORTANT////////////////////////
|
//////////////////IMPORTANT////////////////IMPORTANT////////////////////////
|
||||||
|
|
||||||
@ -256,11 +257,11 @@ AddJournalQuestEntry("legartjournal", 1, oPC, FALSE, FALSE);
|
|||||||
|
|
||||||
//This is the immortal option, you must utilize the "makeimmortal" script
|
//This is the immortal option, you must utilize the "makeimmortal" script
|
||||||
//to make players immortal (please read that script.)
|
//to make players immortal (please read that script.)
|
||||||
if(GetItemPossessedBy(oPC, "immotoken") != OBJECT_INVALID)
|
if(GetItemPossessedBy(oPC, "immotoken") != OBJECT_INVALID)
|
||||||
{
|
{
|
||||||
//Run this script on the player (See script to configure settings)
|
//Run this script on the player (See script to configure settings)
|
||||||
ExecuteScript("powerimmortal", oPC);
|
ExecuteScript("powerimmortal", oPC);
|
||||||
}
|
}
|
||||||
|
|
||||||
//////////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////////
|
||||||
//If a player has been found with an illegal character they will have this item.
|
//If a player has been found with an illegal character they will have this item.
|
||||||
@ -284,10 +285,10 @@ if (GetItemPossessedBy(oPC, "banned")!= OBJECT_INVALID)
|
|||||||
}
|
}
|
||||||
// */
|
// */
|
||||||
////////////////////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////////////////////
|
||||||
object oDeath = GetItemPossessedBy(oPC, "death");
|
object oDeath = GetItemPossessedBy(oPC, "death");
|
||||||
|
|
||||||
//Since the player was dead when they logged, kill them!
|
//Since the player was dead when they logged, kill them!
|
||||||
if (oDeath!=OBJECT_INVALID)
|
if (oDeath!=OBJECT_INVALID)
|
||||||
{
|
{
|
||||||
//FIRST REMOVE THE DEATH TOKEN!!
|
//FIRST REMOVE THE DEATH TOKEN!!
|
||||||
DestroyObject(oDeath, 0.0f);
|
DestroyObject(oDeath, 0.0f);
|
||||||
@ -307,22 +308,22 @@ if (oDeath!=OBJECT_INVALID)
|
|||||||
//Handling BANN on this server...
|
//Handling BANN on this server...
|
||||||
|
|
||||||
//Let's see if the entering PC has been banned Altogether!
|
//Let's see if the entering PC has been banned Altogether!
|
||||||
if(GetCampaignInt(GetName(GetModule()), "ADMIN_BANN", oPP)==2)
|
if(GetCampaignInt(GetName(GetModule()), "ADMIN_BANN", oPP)==2)
|
||||||
{
|
{
|
||||||
//Boot the PC fast!
|
//Boot the PC fast!
|
||||||
DelayCommand(3.3, BootPC(oPP));
|
DelayCommand(3.3, BootPC(oPP));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
//Let's see if the player's character has been banned..
|
//Let's see if the player's character has been banned..
|
||||||
if(GetItemPossessedBy(oPP, "char_bann")!=OBJECT_INVALID)
|
if(GetItemPossessedBy(oPP, "char_bann")!=OBJECT_INVALID)
|
||||||
{
|
{
|
||||||
|
|
||||||
//If so boot them fast!
|
//If so boot them fast!
|
||||||
DelayCommand(2.5, BootPC(oPP));
|
DelayCommand(2.5, BootPC(oPP));
|
||||||
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
@ -14,9 +14,14 @@ Intergrated SimTools to the OnPlayerLevelUp Event
|
|||||||
//Required Include for SimTools
|
//Required Include for SimTools
|
||||||
//#include "fky_chat_inc"
|
//#include "fky_chat_inc"
|
||||||
|
|
||||||
|
void SetTlkOverrideForMaximumLevel(object oPC);
|
||||||
|
|
||||||
|
void SendMessageToAllPC(string sMessage);
|
||||||
|
|
||||||
void SetTlkOverrideForMaximumLevel(object oPC)
|
void SetTlkOverrideForMaximumLevel(object oPC)
|
||||||
{
|
{
|
||||||
int nLevel = GetHitDice(oPC);
|
int nLevel = GetHitDice(oPC);
|
||||||
|
|
||||||
if (nLevel < 40)
|
if (nLevel < 40)
|
||||||
{
|
{
|
||||||
NWNX_Player_SetTlkOverride(oPC, 315, "");
|
NWNX_Player_SetTlkOverride(oPC, 315, "");
|
||||||
@ -30,6 +35,7 @@ void SetTlkOverrideForMaximumLevel(object oPC)
|
|||||||
void SendMessageToAllPC(string sMessage)
|
void SendMessageToAllPC(string sMessage)
|
||||||
{
|
{
|
||||||
object oPC = GetFirstPC();
|
object oPC = GetFirstPC();
|
||||||
|
|
||||||
while(GetIsObjectValid(oPC))
|
while(GetIsObjectValid(oPC))
|
||||||
{
|
{
|
||||||
SendMessageToPC(oPC, sMessage);
|
SendMessageToPC(oPC, sMessage);
|
||||||
@ -40,23 +46,23 @@ void SendMessageToAllPC(string sMessage)
|
|||||||
void main()
|
void main()
|
||||||
{
|
{
|
||||||
ExecuteScript("prc_levelup", OBJECT_SELF);
|
ExecuteScript("prc_levelup", OBJECT_SELF);
|
||||||
|
|
||||||
object oPC = GetPCLevellingUp();
|
object oPC = GetPCLevellingUp();
|
||||||
int nHD = GetHitDice(oPC);
|
int nHD = GetHitDice(oPC);
|
||||||
location lSaved = GetLocation(oPC);
|
location lSaved = GetLocation(oPC);
|
||||||
int MULTI_PLAYER = GetLocalInt(GetModule(), "multi");
|
int MULTI_PLAYER = GetLocalInt(GetModule(), "multi");
|
||||||
|
|
||||||
SetTlkOverrideForMaximumLevel(GetPCLevellingUp());
|
|
||||||
///////LOCATION SAVING OPTION////////
|
///////LOCATION SAVING OPTION////////
|
||||||
|
|
||||||
//Delete the /* above to activate
|
//Delete the /* above to activate
|
||||||
|
|
||||||
|
SetTlkOverrideForMaximumLevel(oPC);
|
||||||
|
|
||||||
//If in the guild only!
|
//If in the guild only!
|
||||||
//If they are in the guild...
|
//If they are in the guild...
|
||||||
if(GetItemPossessedBy(oPC, "guildpass")!=OBJECT_INVALID)
|
if(GetItemPossessedBy(oPC, "guildpass")!=OBJECT_INVALID)
|
||||||
{
|
{
|
||||||
if(GetArea(GetAreaFromLocation(lSaved))!=OBJECT_INVALID)
|
if(GetArea(GetAreaFromLocation(lSaved))!=OBJECT_INVALID)
|
||||||
{
|
{
|
||||||
object oGuild = GetItemPossessedBy(oPC, "guildstone");
|
object oGuild = GetItemPossessedBy(oPC, "guildstone");
|
||||||
|
|
||||||
//Store the PC's location, so they can come back here after relogging
|
//Store the PC's location, so they can come back here after relogging
|
||||||
@ -64,23 +70,23 @@ if(GetArea(GetAreaFromLocation(lSaved))!=OBJECT_INVALID)
|
|||||||
|
|
||||||
//Tell the PC thier location was saved..
|
//Tell the PC thier location was saved..
|
||||||
SendMessageToPC(oPC, "Location Saved.");
|
SendMessageToPC(oPC, "Location Saved.");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// (DO NOT TOUCH THIS LINE!) */
|
// (DO NOT TOUCH THIS LINE!) */
|
||||||
|
|
||||||
/////////////////////////////////////////
|
/////////////////////////////////////////
|
||||||
|
|
||||||
///Character Auto Save (Single Character / safe save)
|
//:: Character Auto Save (Single Character / safe save)
|
||||||
|
|
||||||
if(MULTI_PLAYER)
|
if(MULTI_PLAYER)
|
||||||
{
|
{
|
||||||
//DelayCommand(3.0, ExportSingleCharacter(oPC));
|
//DelayCommand(3.0, ExportSingleCharacter(oPC));
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
//DelayCommand(2.0, DoSinglePlayerAutoSave());
|
//DelayCommand(2.0, DoSinglePlayerAutoSave());
|
||||||
}
|
}
|
||||||
|
|
||||||
if(nHD == 5 || nHD == 10 || nHD == 15 || nHD == 20 ||
|
if(nHD == 5 || nHD == 10 || nHD == 15 || nHD == 20 ||
|
||||||
nHD == 25 || nHD == 30 || nHD == 35 || nHD == 40)
|
nHD == 25 || nHD == 30 || nHD == 35 || nHD == 40)
|
||||||
@ -90,27 +96,17 @@ else
|
|||||||
if(nHD == 40)
|
if(nHD == 40)
|
||||||
ApplyEffectToObject(DURATION_TYPE_PERMANENT,
|
ApplyEffectToObject(DURATION_TYPE_PERMANENT,
|
||||||
SupernaturalEffect(EffectVisualEffect(VFX_DUR_GLOW_WHITE)), oPC);
|
SupernaturalEffect(EffectVisualEffect(VFX_DUR_GLOW_WHITE)), oPC);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!GetIsPC(oPC)) return;
|
||||||
|
|
||||||
|
int nInt;
|
||||||
|
nInt = GetObjectType(oPC);
|
||||||
|
|
||||||
|
if (nInt != OBJECT_TYPE_WAYPOINT) ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_KNOCK), oPC);
|
||||||
|
else ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_KNOCK), GetLocation(oPC));
|
||||||
|
|
||||||
|
|
||||||
{
|
|
||||||
|
|
||||||
object oPC = GetPCLevellingUp();
|
|
||||||
if (!GetIsPC(oPC)) return;
|
|
||||||
|
|
||||||
object oTarget;
|
|
||||||
oTarget = oPC;
|
|
||||||
|
|
||||||
|
|
||||||
int nInt;
|
|
||||||
nInt = GetObjectType(oTarget);
|
|
||||||
|
|
||||||
if (nInt != OBJECT_TYPE_WAYPOINT) ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_KNOCK), oTarget);
|
|
||||||
else ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_KNOCK), GetLocation(oTarget));
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////CHARACTER SCANNING OPTIONS////////////////////////
|
/////////////////////////CHARACTER SCANNING OPTIONS////////////////////////
|
||||||
|
|
||||||
|
@ -13,6 +13,16 @@
|
|||||||
|
|
||||||
void ReallyEquipItemInSlot(object oNPC, object oItem, int nSlot);
|
void ReallyEquipItemInSlot(object oNPC, object oItem, int nSlot);
|
||||||
|
|
||||||
|
void ReallyEquipItemInSlot(object oNPC, object oItem, int nSlot)
|
||||||
|
{
|
||||||
|
if (GetItemInSlot(nSlot) != oItem)
|
||||||
|
{
|
||||||
|
//ClearAllActions();
|
||||||
|
AssignCommand(oNPC, ActionEquipItem(oItem, nSlot));
|
||||||
|
DelayCommand(0.5, ReallyEquipItemInSlot(oNPC, oItem, nSlot));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void main()
|
void main()
|
||||||
{
|
{
|
||||||
//:: Initialize Major Variables
|
//:: Initialize Major Variables
|
||||||
@ -30,8 +40,6 @@ void main()
|
|||||||
object oSkelly;
|
object oSkelly;
|
||||||
object oPC = GetFirstObjectInArea(oArea);
|
object oPC = GetFirstObjectInArea(oArea);
|
||||||
|
|
||||||
//ExecuteScript("prc_npc_spawn", OBJECT_SELF); -NOT NEEDED
|
|
||||||
|
|
||||||
//:: Get average PC level for area
|
//:: Get average PC level for area
|
||||||
//:: Cycle through PCs in Area
|
//:: Cycle through PCs in Area
|
||||||
|
|
||||||
@ -67,13 +75,17 @@ void main()
|
|||||||
(sMonthDay == "10/31") ||
|
(sMonthDay == "10/31") ||
|
||||||
(sMonthDay == "11/01"))
|
(sMonthDay == "11/01"))
|
||||||
{
|
{
|
||||||
|
//: Don't spawn skeletons from skeletons or commoners
|
||||||
|
if (GetResRef(OBJECT_SELF) == "pa_skeleton" || GetResRef(OBJECT_SELF) == "nw_skeleton" || nCommoner > 0)
|
||||||
|
return;
|
||||||
|
|
||||||
//:: 33% chance to spawn
|
//:: 33% chance to spawn
|
||||||
if ( Random(100) < 33 )
|
if ( Random(100) < 33 )
|
||||||
{
|
{
|
||||||
//:: Spawn Skeleton.
|
//:: Spawn Skeleton.
|
||||||
eVFX = EffectVisualEffect(VFX_IMP_EVIL_HELP);
|
eVFX = EffectVisualEffect(VFX_IMP_EVIL_HELP);
|
||||||
oSkelly = CreateObject(OBJECT_TYPE_CREATURE, "nw_skeleton", GetLocation(OBJECT_SELF));
|
oSkelly = CreateObject(OBJECT_TYPE_CREATURE, "nw_skeleton", GetLocation(OBJECT_SELF));
|
||||||
DelayCommand(0.1f, ActionDoLevelUp(oSkelly, nAveragePCLevel));
|
DelayCommand(0.0, ActionDoLevelUp(oSkelly, nAveragePCLevel));
|
||||||
|
|
||||||
//:: Assign Weapon
|
//:: Assign Weapon
|
||||||
int nResult = d6(1);
|
int nResult = d6(1);
|
||||||
@ -109,19 +121,8 @@ void main()
|
|||||||
|
|
||||||
//:: Apply VFX & Attack
|
//:: Apply VFX & Attack
|
||||||
AssignCommand(oSkelly, DetermineCombatRound(OBJECT_SELF));
|
AssignCommand(oSkelly, DetermineCombatRound(OBJECT_SELF));
|
||||||
ApplyEffectToObject(DURATION_TYPE_INSTANT, eVFX, oSkelly);
|
DelayCommand(0.3, ApplyEffectToObject(DURATION_TYPE_INSTANT, eVFX, oSkelly));
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
void ReallyEquipItemInSlot(object oNPC, object oItem, int nSlot)
|
|
||||||
{
|
|
||||||
if (GetItemInSlot(nSlot) != oItem)
|
|
||||||
{
|
|
||||||
//ClearAllActions();
|
|
||||||
AssignCommand(oNPC, ActionEquipItem(oItem, nSlot));
|
|
||||||
DelayCommand(0.3, ReallyEquipItemInSlot(oNPC, oItem, nSlot));
|
|
||||||
}
|
|
||||||
}
|
}
|
@ -1,10 +1,6 @@
|
|||||||
#include "prc_inc_util"
|
void ActionDoLevelUp(object oCreature, int iLevels);
|
||||||
|
|
||||||
|
|
||||||
int LevelMob(object oCreature, int iLevels);
|
int LevelMob(object oCreature, int iLevels);
|
||||||
int GetPackage(int iClass);
|
int GetPackage(int iClass);
|
||||||
void ActionDoLevelUp(object oCreature, int iLevels);
|
|
||||||
|
|
||||||
|
|
||||||
void ActionDoLevelUp(object oCreature, int iLevels)
|
void ActionDoLevelUp(object oCreature, int iLevels)
|
||||||
{
|
{
|
||||||
@ -13,35 +9,38 @@ void ActionDoLevelUp(object oCreature, int iLevels)
|
|||||||
|
|
||||||
int LevelMob(object oCreature, int iLevels)
|
int LevelMob(object oCreature, int iLevels)
|
||||||
{
|
{
|
||||||
int iNewLevel;
|
int iNewLevel;
|
||||||
int iIndex;
|
int iIndex;
|
||||||
int iClass;
|
int iClass;
|
||||||
int iPackage;
|
int iPackage;
|
||||||
|
|
||||||
if (GetClassByPosition(2,oCreature) == CLASS_TYPE_INVALID)
|
if (GetClassByPosition(2,oCreature) == CLASS_TYPE_INVALID)
|
||||||
{
|
{
|
||||||
iClass = GetClassByPosition(1,oCreature);
|
iClass = GetClassByPosition(1,oCreature);
|
||||||
iPackage =PACKAGE_INVALID;
|
iPackage =PACKAGE_INVALID;
|
||||||
} else {
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
iClass = CLASS_TYPE_INVALID;
|
iClass = CLASS_TYPE_INVALID;
|
||||||
iPackage =PACKAGE_INVALID;
|
iPackage =PACKAGE_INVALID;
|
||||||
}
|
}
|
||||||
|
|
||||||
iIndex = 1;
|
iIndex = 1;
|
||||||
while (iIndex <= iLevels)
|
|
||||||
|
while (iIndex <= iLevels)
|
||||||
{
|
{
|
||||||
iNewLevel=LevelUpHenchman(oCreature,iClass,TRUE,iPackage);
|
iNewLevel=LevelUpHenchman(oCreature,iClass,TRUE,iPackage);
|
||||||
iIndex++;
|
iIndex++;
|
||||||
}
|
}
|
||||||
|
|
||||||
//Force Rest to mem spells
|
//Force Rest to mem spells
|
||||||
PRCForceRest(oCreature);
|
ForceRest(oCreature);
|
||||||
|
|
||||||
//Give more treasure to be lvl appropriate
|
//Give more treasure to be lvl appropriate
|
||||||
//rem this out cuz too much code is running and getting error
|
//rem this out cuz too much code is running and getting error
|
||||||
//CTG_GenerateNPCTreasure(TREASURE_TYPE_MONSTER, oCreature);
|
//CTG_GenerateNPCTreasure(TREASURE_TYPE_MONSTER, oCreature);
|
||||||
|
|
||||||
return iNewLevel;
|
return iNewLevel;
|
||||||
}
|
}
|
||||||
|
|
||||||
//Setup Random Packages, note that Wizards won't get random packages
|
//Setup Random Packages, note that Wizards won't get random packages
|
||||||
@ -168,7 +167,5 @@ switch (iClass)
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
return iPackage;
|
return iPackage;
|
||||||
}
|
}
|
||||||
|
|
||||||
//:: void main (){}
|
|
||||||
|
1964
_module/nss/sd_lootsys_tools.nss
Normal file
1964
_module/nss/sd_lootsys_tools.nss
Normal file
File diff suppressed because it is too large
Load Diff
@ -111,13 +111,12 @@ void Take1Level(object oTarget)
|
|||||||
}
|
}
|
||||||
|
|
||||||
SetXP(oTarget, nXP);
|
SetXP(oTarget, nXP);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//The Function Below Give1Level(oTarget); gives the Target one level.
|
//The Function Below Give1Level(oTarget); gives the Target one level.
|
||||||
//IMPORTANT: This function cannot be used with Take1Level(oTarget);
|
//IMPORTANT: This function cannot be used with Take1Level(oTarget);
|
||||||
//or it will delevel the target!!!!
|
//or it will delevel the target!!!!
|
||||||
//I created this exlusively for the purpose of my DM wand
|
//I created this exlusively for the purose of my DM wand
|
||||||
//and other scripts which only give the PC one level as a reward.
|
//and other scripts which only give the PC one level as a reward.
|
||||||
void Give1Level(object oTarget)
|
void Give1Level(object oTarget)
|
||||||
{
|
{
|
||||||
@ -189,7 +188,6 @@ void Give1Level(object oTarget)
|
|||||||
}
|
}
|
||||||
|
|
||||||
SetXP(oTarget, nXP);
|
SetXP(oTarget, nXP);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@ -212,6 +210,7 @@ void Relevel(object oTarget)
|
|||||||
TakeGoldFromCreature(nGold, oTarget, TRUE);
|
TakeGoldFromCreature(nGold, oTarget, TRUE);
|
||||||
SetXP(oTarget, 0);
|
SetXP(oTarget, 0);
|
||||||
DelayCommand(1.0, GiveXPToCreature(oTarget, gXP));
|
DelayCommand(1.0, GiveXPToCreature(oTarget, gXP));
|
||||||
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@ -231,36 +230,34 @@ void Relevel1(object oTarget)
|
|||||||
DelayCommand(1.0, SetXP(oTarget, gXP));
|
DelayCommand(1.0, SetXP(oTarget, gXP));
|
||||||
}
|
}
|
||||||
|
|
||||||
//The Function Relevel5(oTarget) will take 5 levels from the Target and give
|
//The Function Relevel3(oTarget) will take 3 levels from the Target and give
|
||||||
//back their orginal XP. This script does not cause xp loss whatsoever.
|
//back thier orginal XP. This script does not cause xp loss whatsoever.
|
||||||
void Relevel5(object oTarget)
|
void Relevel5(object oTarget)
|
||||||
{
|
{
|
||||||
int nCCXP;
|
int nCCXP;
|
||||||
nCCXP = GetXP(oTarget);
|
nCCXP = GetXP(oTarget);
|
||||||
SetLocalInt(oTarget, "pc_exact_xp", nCCXP);
|
SetLocalInt(oTarget, "pc_exact_xp", nCCXP);
|
||||||
int gXP = GetLocalInt(oTarget, "pc_exact_xp");
|
int gXP = GetLocalInt(oTarget, "pc_exact_xp");
|
||||||
|
|
||||||
Take1Level(oTarget);
|
Take1Level(oTarget);
|
||||||
Take1Level(oTarget);
|
Take1Level(oTarget);
|
||||||
Take1Level(oTarget);
|
Take1Level(oTarget);
|
||||||
Take1Level(oTarget);
|
Take1Level(oTarget);
|
||||||
Take1Level(oTarget);
|
Take1Level(oTarget);
|
||||||
|
|
||||||
DelayCommand(1.0, SetXP(oTarget, gXP));
|
DelayCommand(1.0, SetXP(oTarget, gXP));
|
||||||
}
|
}
|
||||||
|
|
||||||
//The Function Relevel10(oTarget) will take 10 levels from the Target and give
|
//The Function Relevel5(oTarget) will take 5 levels from the Target and give
|
||||||
//back their orginal XP. This script does not cause xp loss whatsoever.
|
//back thier orginal XP. This script does not cause xp loss whatsoever.
|
||||||
void Relevel10(object oTarget)
|
void Relevel10(object oTarget)
|
||||||
{
|
{
|
||||||
int nGold = GetHitDice(oTarget) * 50;
|
int nGold = GetHitDice(oTarget) * 50;
|
||||||
|
|
||||||
if(GetGold(oTarget) >= nGold)
|
if(GetGold(oTarget) >= nGold)
|
||||||
{
|
{
|
||||||
int nCCXP;
|
int nCCXP;
|
||||||
nCCXP = GetXP(oTarget);
|
nCCXP = GetXP(oTarget);
|
||||||
SetLocalInt(oTarget, "pc_exact_xp", nCCXP);
|
SetLocalInt(oTarget, "pc_exact_xp", nCCXP);
|
||||||
int gXP = GetLocalInt(oTarget, "pc_exact_xp");
|
int gXP = GetLocalInt(oTarget, "pc_exact_xp");
|
||||||
|
|
||||||
Take1Level(oTarget);
|
Take1Level(oTarget);
|
||||||
Take1Level(oTarget);
|
Take1Level(oTarget);
|
||||||
Take1Level(oTarget);
|
Take1Level(oTarget);
|
||||||
@ -271,7 +268,6 @@ void Relevel10(object oTarget)
|
|||||||
Take1Level(oTarget);
|
Take1Level(oTarget);
|
||||||
Take1Level(oTarget);
|
Take1Level(oTarget);
|
||||||
Take1Level(oTarget);
|
Take1Level(oTarget);
|
||||||
|
|
||||||
DelayCommand(1.0, SetXP(oTarget, gXP));
|
DelayCommand(1.0, SetXP(oTarget, gXP));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -286,6 +282,7 @@ void ApplyRespawnPenalty(object oPlayer)
|
|||||||
{
|
{
|
||||||
int cLvl = GetHitDice(oPlayer);
|
int cLvl = GetHitDice(oPlayer);
|
||||||
int nXP;
|
int nXP;
|
||||||
|
|
||||||
//We need this switch to determine what xp they must keep..
|
//We need this switch to determine what xp they must keep..
|
||||||
switch (cLvl)
|
switch (cLvl)
|
||||||
{
|
{
|
||||||
@ -373,7 +370,4 @@ void ApplyRespawnPenalty(object oPlayer)
|
|||||||
SetXP(oPlayer, nXP); //Set them to the minimum required for level.
|
SetXP(oPlayer, nXP); //Set them to the minimum required for level.
|
||||||
TakeGoldFromCreature(pGold, oPlayer, TRUE); //Take 10% of their gold.
|
TakeGoldFromCreature(pGold, oPlayer, TRUE); //Take 10% of their gold.
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//:: void main (){}
|
|
@ -15,20 +15,6 @@ character.
|
|||||||
|
|
||||||
*/
|
*/
|
||||||
////////////////////////////////////
|
////////////////////////////////////
|
||||||
#include "nwnx_player"
|
|
||||||
|
|
||||||
void SetTlkOverrideForMaximumLevel(object oPC)
|
|
||||||
{
|
|
||||||
int nLevel = GetHitDice(oPC);
|
|
||||||
if (nLevel < 40)
|
|
||||||
{
|
|
||||||
NWNX_Player_SetTlkOverride(oPC, 315, "");
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
NWNX_Player_SetTlkOverride(oPC, 315, "Next Level: " + IntToString((nLevel + 1) * nLevel * 500) + "\n");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void main()
|
void main()
|
||||||
{
|
{
|
||||||
@ -66,8 +52,6 @@ int tXP = cXP + rXP; //rXP + pXP;
|
|||||||
//Take all the player's XP
|
//Take all the player's XP
|
||||||
SetXP(oPC, 0);
|
SetXP(oPC, 0);
|
||||||
|
|
||||||
SetTlkOverrideForMaximumLevel(oPC);
|
|
||||||
|
|
||||||
//Let's make sure the character is saved!!!!
|
//Let's make sure the character is saved!!!!
|
||||||
DelayCommand(1.0, ExportSingleCharacter(oPC));
|
DelayCommand(1.0, ExportSingleCharacter(oPC));
|
||||||
|
|
||||||
|
@ -74,7 +74,7 @@ const int PC_DIVIDE_XP = FALSE;
|
|||||||
// Minimum XP possible for all PC's
|
// Minimum XP possible for all PC's
|
||||||
// Default is 5 XP
|
// Default is 5 XP
|
||||||
// Do NOT set this to 0
|
// Do NOT set this to 0
|
||||||
const int MIN_XP = 5;
|
const int MIN_XP = 1;
|
||||||
|
|
||||||
// Check XP to consider level or not?
|
// Check XP to consider level or not?
|
||||||
// Set to TRUE to check the PC's XP to consider level
|
// Set to TRUE to check the PC's XP to consider level
|
||||||
|
@ -1,180 +0,0 @@
|
|||||||
//::///////////////////////////////////////////////
|
|
||||||
//:: Name x2_def_heartbeat
|
|
||||||
//:: Copyright (c) 2001 Bioware Corp.
|
|
||||||
//:://////////////////////////////////////////////
|
|
||||||
/*
|
|
||||||
Default Heartbeat script
|
|
||||||
*/
|
|
||||||
//:://////////////////////////////////////////////
|
|
||||||
//:: Created By: Keith Warner
|
|
||||||
//:: Created On: June 11/03
|
|
||||||
//:://////////////////////////////////////////////
|
|
||||||
#include "prc_inc_spells"
|
|
||||||
|
|
||||||
/*
|
|
||||||
Swarm, Berzerker Wasp: 10 HD ar_berzwasp001
|
|
||||||
Swarm, Berzerker Wasp: 14 HD ar_berzwasp002
|
|
||||||
Swarm, Locust: 08 HD ds_locustswarm01
|
|
||||||
Swarm, Mini Kank: 04 HD ds_minkankswrm01
|
|
||||||
Swarm, Reptilian Bat: 04 HD ds_repbatswrm001
|
|
||||||
*/
|
|
||||||
|
|
||||||
void FollowTarget(string sTargetTag, float fDistance);
|
|
||||||
|
|
||||||
void FollowTarget(string sTargetTag, float fDistance)
|
|
||||||
{
|
|
||||||
object oTarget = GetObjectByTag(sTargetTag);
|
|
||||||
|
|
||||||
if (GetIsObjectValid(oTarget))
|
|
||||||
{
|
|
||||||
vector vTargetPosition = GetPosition(oTarget);
|
|
||||||
vector vCurrentPosition = GetPosition(OBJECT_SELF);
|
|
||||||
|
|
||||||
float fDistanceToTarget = VectorMagnitude(vTargetPosition - vCurrentPosition);
|
|
||||||
|
|
||||||
// Move to the target if the distance is greater than the desired follow distance
|
|
||||||
if (fDistanceToTarget > fDistance)
|
|
||||||
{
|
|
||||||
AssignCommand(OBJECT_SELF, ActionMoveToObject(oTarget, TRUE, fDistance));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void main()
|
|
||||||
{
|
|
||||||
//:: Declare major variables
|
|
||||||
|
|
||||||
object oNPC = OBJECT_SELF;
|
|
||||||
object oArea = GetArea(oNPC);
|
|
||||||
|
|
||||||
string sResRef = GetResRef(oNPC);
|
|
||||||
string sAreaResRef = GetResRef(oArea);
|
|
||||||
|
|
||||||
int nTrampleScore = (GetLocalInt(oNPC, "TRAMPLER") + GetHasFeat(FEAT_CENTAUR_TRAMPLE, oNPC));
|
|
||||||
|
|
||||||
int nChargeScore = (GetLocalInt(oNPC, "CHARGER") +
|
|
||||||
GetHasFeat(FEAT_MINOTAUR_CHARGE, oNPC) +
|
|
||||||
GetHasFeat(FEAT_ACROBATIC_CHARGE, oNPC) +
|
|
||||||
GetHasFeat(FEAT_SHIELD_CHARGE ,oNPC) +
|
|
||||||
GetHasFeat(FEAT_POWERFUL_CHARGE, oNPC) +
|
|
||||||
GetHasFeat(FEAT_GREATER_POWERFUL_CHARGE, oNPC) +
|
|
||||||
GetHasFeat(FEAT_RHINO_TRIBE_CHARGE, oNPC) +
|
|
||||||
GetHasFeat(FEAT_FURIOUS_CHARGE, oNPC) +
|
|
||||||
GetHasFeat(FEAT_RECKLESS_CHARGE, oNPC) +
|
|
||||||
GetHasFeat(FEAT_COBALT_CHARGE, oNPC));
|
|
||||||
|
|
||||||
int nBullRushScore = (GetLocalInt(oNPC, "BULLRUSHER") +
|
|
||||||
GetHasFeat(FEAT_IMPROVED_BULLRUSH, oNPC) +
|
|
||||||
GetHasFeat(FEAT_RAMPAGING_BULL_RUSH, oNPC) +
|
|
||||||
GetHasFeat(5241, oNPC) + //:: Expert Bull Rush
|
|
||||||
GetHasFeat(5247, oNPC)); //:: Superior Bull Rush
|
|
||||||
|
|
||||||
int iAwesomeBlow = GetHasFeat(FEAT_AWESOME_BLOW, oNPC);
|
|
||||||
|
|
||||||
int iOverrun = GetHasFeat(FEAT_IMPROVED_OVERRUN, oNPC);
|
|
||||||
|
|
||||||
|
|
||||||
//:: Run Various Combat Maneuver Heartbeats
|
|
||||||
if(iOverrun)
|
|
||||||
{
|
|
||||||
if (GetLocalInt(oNPC, "OverrrunCooldown") != 1)
|
|
||||||
{
|
|
||||||
if(DEBUG) DoDebug( "x2_def_heartbeat: Creature w/ Overrun Detected");
|
|
||||||
DelayCommand(0.0f, ExecuteScript("overrunner_hb", oNPC));
|
|
||||||
}
|
|
||||||
else
|
|
||||||
if(DEBUG) DoDebug("x2_def_heartbeat: Overrun is on cooldown.");
|
|
||||||
}
|
|
||||||
if(iAwesomeBlow)
|
|
||||||
{
|
|
||||||
if (GetLocalInt(oNPC, "AwesomeBlowCooldown") != 1)
|
|
||||||
{
|
|
||||||
if(DEBUG) DoDebug("x2_def_heartbeat: Creature w/ Awesome Blow Detected");
|
|
||||||
DelayCommand(0.0f, ExecuteScript("awesomeblow_hb", oNPC));
|
|
||||||
}
|
|
||||||
else
|
|
||||||
if(DEBUG) DoDebug("x2_def_heartbeat: Awesome Blow is on cooldown.");
|
|
||||||
}
|
|
||||||
if(nTrampleScore)
|
|
||||||
{
|
|
||||||
if (GetLocalInt(oNPC, "TrampleCooldown") != 1)
|
|
||||||
{
|
|
||||||
if(DEBUG) DoDebug("x2_def_heartbeat: Trampler Detected");
|
|
||||||
DelayCommand(0.0f, ExecuteScript("trampler_hb", oNPC));
|
|
||||||
}
|
|
||||||
else
|
|
||||||
if(DEBUG) DoDebug("x2_def_heartbeat: Trample is on cooldown.");
|
|
||||||
}
|
|
||||||
if(nChargeScore)
|
|
||||||
{
|
|
||||||
if (GetLocalInt(oNPC, "ChargeCooldown") != 1)
|
|
||||||
{
|
|
||||||
if(DEBUG) DoDebug("x2_def_heartbeat: Charger Detected");
|
|
||||||
DelayCommand(0.0f, ExecuteScript("charger_hb", oNPC));
|
|
||||||
}
|
|
||||||
else
|
|
||||||
if(DEBUG) DoDebug("x2_def_heartbeat: Charge is on cooldown.");
|
|
||||||
}
|
|
||||||
if(nBullRushScore)
|
|
||||||
{
|
|
||||||
if (GetLocalInt(oNPC, "BullRushCooldown") != 1)
|
|
||||||
{
|
|
||||||
if(DEBUG) DoDebug("x2_def_heartbeat: Bull Rusher Detected");
|
|
||||||
DelayCommand(0.0f, ExecuteScript("bullrusher_hb", oNPC));
|
|
||||||
}
|
|
||||||
else
|
|
||||||
if(DEBUG) DoDebug("x2_def_heartbeat: Bull Rush is on cooldown.");
|
|
||||||
}
|
|
||||||
|
|
||||||
//:: Runs Malevolent Spirit HB
|
|
||||||
if (sResRef == "malev_spirit001" )
|
|
||||||
{
|
|
||||||
ExecuteScript("i420_ghost_hb", oNPC);
|
|
||||||
}
|
|
||||||
|
|
||||||
//:: Runs Mini-kank swarm HB
|
|
||||||
if (sResRef == "ds_minkankswrm01" )
|
|
||||||
{
|
|
||||||
ExecuteScript("cr_minikank_hb", oNPC);
|
|
||||||
}
|
|
||||||
|
|
||||||
//:: Runs Berzerker Wasp swarm HB
|
|
||||||
if (sResRef == "ar_berzwasp001" || sResRef == "ar_berzwasp002" )
|
|
||||||
{
|
|
||||||
ExecuteScript("cr_berzwasp_hb", oNPC);
|
|
||||||
}
|
|
||||||
|
|
||||||
//:: Runs special swarm HB
|
|
||||||
if (sResRef == "ds_repbatswrm001" || sResRef == "ds_locustswarm01")
|
|
||||||
{
|
|
||||||
ExecuteScript("cr_locust_hb", oNPC);
|
|
||||||
}
|
|
||||||
|
|
||||||
//: Handles NPCs that spawn in captivity. (Sand Raiders Quest)
|
|
||||||
if (sResRef == "npc_milos" || sResRef == "npc_flaron" || sResRef == "npc_alia")
|
|
||||||
{
|
|
||||||
if ((sAreaResRef == "alt_altaruk") || (sAreaResRef == "alt_wavircoster"))
|
|
||||||
{
|
|
||||||
SetLocalInt(oNPC, "FREED_NPC", 1);
|
|
||||||
}
|
|
||||||
|
|
||||||
if(GetLocalInt(oNPC, "FREED_NPC") == 0)
|
|
||||||
{
|
|
||||||
ActionPlayAnimation(ANIMATION_LOOPING_MEDITATE, 1.0, 7.0);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//:: Make NPC followers follow the NPC (Sand Raiders Quest)
|
|
||||||
if ((sAreaResRef != "alt_altaruk") && (sAreaResRef != "alt_wavircoster"))
|
|
||||||
{
|
|
||||||
if (sResRef == "npc_flaron" || sResRef == "npc_alia")
|
|
||||||
{
|
|
||||||
if(GetLocalInt(oNPC, "FREED_NPC") == 1)
|
|
||||||
{
|
|
||||||
FollowTarget("NPC_MILOS", 1.0f);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
ExecuteScript("nw_c2_default1", oNPC);
|
|
||||||
}
|
|
@ -34,8 +34,6 @@ const int EVENT_USER_DEFINED_POSTSPAWN = 1511;
|
|||||||
|
|
||||||
#include "ms_name_inc"
|
#include "ms_name_inc"
|
||||||
#include "x2_inc_switches"
|
#include "x2_inc_switches"
|
||||||
#include "nwnx_webhook"
|
|
||||||
#include "nwnx_util"
|
|
||||||
|
|
||||||
void Embiggen(object oNPC, float fIncrease);
|
void Embiggen(object oNPC, float fIncrease);
|
||||||
|
|
||||||
@ -47,7 +45,6 @@ void Embiggen(object oNPC, float fIncrease)
|
|||||||
void main()
|
void main()
|
||||||
{
|
{
|
||||||
string sTag;
|
string sTag;
|
||||||
string NWNX_DISCORD_URL = "webhook URL here";
|
|
||||||
object oNPC;
|
object oNPC;
|
||||||
|
|
||||||
//:: User defined OnSpawn event requested?
|
//:: User defined OnSpawn event requested?
|
||||||
@ -574,18 +571,9 @@ void main()
|
|||||||
//:: Set or Randomize name
|
//:: Set or Randomize name
|
||||||
ms_Nomenclature(OBJECT_SELF);
|
ms_Nomenclature(OBJECT_SELF);
|
||||||
|
|
||||||
//:: Execute PRC OnSpawn script.
|
//:: Post Spawn event requested
|
||||||
//ExecuteScript("prc_npc_spawn", OBJECT_SELF); -Not needed
|
|
||||||
|
|
||||||
|
|
||||||
//Post Spawn event requeste
|
|
||||||
if (nSpecEvent == 2 || nSpecEvent == 3)
|
if (nSpecEvent == 2 || nSpecEvent == 3)
|
||||||
{
|
{
|
||||||
SignalEvent(OBJECT_SELF,EventUserDefined(EVENT_USER_DEFINED_POSTSPAWN));
|
SignalEvent(OBJECT_SELF,EventUserDefined(EVENT_USER_DEFINED_POSTSPAWN));
|
||||||
}
|
}
|
||||||
|
|
||||||
// I don't think this should be here
|
|
||||||
//NWNX_WebHook_SendWebHookHTTPS("discordapp.com", NWNX_DISCORD_URL, "Good Morning Ascension.", "The Madman");
|
|
||||||
//
|
|
||||||
|
|
||||||
}
|
}
|
@ -14,7 +14,7 @@
|
|||||||
},
|
},
|
||||||
"ChallengeRating": {
|
"ChallengeRating": {
|
||||||
"type": "float",
|
"type": "float",
|
||||||
"value": 16.0
|
"value": 15.0
|
||||||
},
|
},
|
||||||
"ClassList": {
|
"ClassList": {
|
||||||
"type": "list",
|
"type": "list",
|
||||||
@ -54,7 +54,7 @@
|
|||||||
},
|
},
|
||||||
"DecayTime": {
|
"DecayTime": {
|
||||||
"type": "dword",
|
"type": "dword",
|
||||||
"value": 0
|
"value": 5000
|
||||||
},
|
},
|
||||||
"Deity": {
|
"Deity": {
|
||||||
"type": "cexostring",
|
"type": "cexostring",
|
||||||
@ -100,7 +100,7 @@
|
|||||||
},
|
},
|
||||||
"FactionID": {
|
"FactionID": {
|
||||||
"type": "word",
|
"type": "word",
|
||||||
"value": 8
|
"value": 1
|
||||||
},
|
},
|
||||||
"FeatList": {
|
"FeatList": {
|
||||||
"type": "list",
|
"type": "list",
|
||||||
@ -601,11 +601,11 @@
|
|||||||
"__struct_id": 4,
|
"__struct_id": 4,
|
||||||
"Spell": {
|
"Spell": {
|
||||||
"type": "word",
|
"type": "word",
|
||||||
"value": 25
|
"value": 61
|
||||||
},
|
},
|
||||||
"SpellCasterLevel": {
|
"SpellCasterLevel": {
|
||||||
"type": "byte",
|
"type": "byte",
|
||||||
"value": 9
|
"value": 12
|
||||||
},
|
},
|
||||||
"SpellFlags": {
|
"SpellFlags": {
|
||||||
"type": "byte",
|
"type": "byte",
|
||||||
@ -616,11 +616,11 @@
|
|||||||
"__struct_id": 4,
|
"__struct_id": 4,
|
||||||
"Spell": {
|
"Spell": {
|
||||||
"type": "word",
|
"type": "word",
|
||||||
"value": 25
|
"value": 61
|
||||||
},
|
},
|
||||||
"SpellCasterLevel": {
|
"SpellCasterLevel": {
|
||||||
"type": "byte",
|
"type": "byte",
|
||||||
"value": 9
|
"value": 12
|
||||||
},
|
},
|
||||||
"SpellFlags": {
|
"SpellFlags": {
|
||||||
"type": "byte",
|
"type": "byte",
|
||||||
@ -631,11 +631,11 @@
|
|||||||
"__struct_id": 4,
|
"__struct_id": 4,
|
||||||
"Spell": {
|
"Spell": {
|
||||||
"type": "word",
|
"type": "word",
|
||||||
"value": 25
|
"value": 61
|
||||||
},
|
},
|
||||||
"SpellCasterLevel": {
|
"SpellCasterLevel": {
|
||||||
"type": "byte",
|
"type": "byte",
|
||||||
"value": 9
|
"value": 12
|
||||||
},
|
},
|
||||||
"SpellFlags": {
|
"SpellFlags": {
|
||||||
"type": "byte",
|
"type": "byte",
|
||||||
@ -646,11 +646,11 @@
|
|||||||
"__struct_id": 4,
|
"__struct_id": 4,
|
||||||
"Spell": {
|
"Spell": {
|
||||||
"type": "word",
|
"type": "word",
|
||||||
"value": 25
|
"value": 61
|
||||||
},
|
},
|
||||||
"SpellCasterLevel": {
|
"SpellCasterLevel": {
|
||||||
"type": "byte",
|
"type": "byte",
|
||||||
"value": 9
|
"value": 12
|
||||||
},
|
},
|
||||||
"SpellFlags": {
|
"SpellFlags": {
|
||||||
"type": "byte",
|
"type": "byte",
|
||||||
@ -661,86 +661,11 @@
|
|||||||
"__struct_id": 4,
|
"__struct_id": 4,
|
||||||
"Spell": {
|
"Spell": {
|
||||||
"type": "word",
|
"type": "word",
|
||||||
"value": 25
|
"value": 61
|
||||||
},
|
},
|
||||||
"SpellCasterLevel": {
|
"SpellCasterLevel": {
|
||||||
"type": "byte",
|
"type": "byte",
|
||||||
"value": 9
|
"value": 12
|
||||||
},
|
|
||||||
"SpellFlags": {
|
|
||||||
"type": "byte",
|
|
||||||
"value": 1
|
|
||||||
}
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"__struct_id": 4,
|
|
||||||
"Spell": {
|
|
||||||
"type": "word",
|
|
||||||
"value": 25
|
|
||||||
},
|
|
||||||
"SpellCasterLevel": {
|
|
||||||
"type": "byte",
|
|
||||||
"value": 9
|
|
||||||
},
|
|
||||||
"SpellFlags": {
|
|
||||||
"type": "byte",
|
|
||||||
"value": 1
|
|
||||||
}
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"__struct_id": 4,
|
|
||||||
"Spell": {
|
|
||||||
"type": "word",
|
|
||||||
"value": 25
|
|
||||||
},
|
|
||||||
"SpellCasterLevel": {
|
|
||||||
"type": "byte",
|
|
||||||
"value": 9
|
|
||||||
},
|
|
||||||
"SpellFlags": {
|
|
||||||
"type": "byte",
|
|
||||||
"value": 1
|
|
||||||
}
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"__struct_id": 4,
|
|
||||||
"Spell": {
|
|
||||||
"type": "word",
|
|
||||||
"value": 25
|
|
||||||
},
|
|
||||||
"SpellCasterLevel": {
|
|
||||||
"type": "byte",
|
|
||||||
"value": 9
|
|
||||||
},
|
|
||||||
"SpellFlags": {
|
|
||||||
"type": "byte",
|
|
||||||
"value": 1
|
|
||||||
}
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"__struct_id": 4,
|
|
||||||
"Spell": {
|
|
||||||
"type": "word",
|
|
||||||
"value": 25
|
|
||||||
},
|
|
||||||
"SpellCasterLevel": {
|
|
||||||
"type": "byte",
|
|
||||||
"value": 9
|
|
||||||
},
|
|
||||||
"SpellFlags": {
|
|
||||||
"type": "byte",
|
|
||||||
"value": 1
|
|
||||||
}
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"__struct_id": 4,
|
|
||||||
"Spell": {
|
|
||||||
"type": "word",
|
|
||||||
"value": 25
|
|
||||||
},
|
|
||||||
"SpellCasterLevel": {
|
|
||||||
"type": "byte",
|
|
||||||
"value": 9
|
|
||||||
},
|
},
|
||||||
"SpellFlags": {
|
"SpellFlags": {
|
||||||
"type": "byte",
|
"type": "byte",
|
||||||
@ -759,7 +684,7 @@
|
|||||||
},
|
},
|
||||||
"Subrace": {
|
"Subrace": {
|
||||||
"type": "cexostring",
|
"type": "cexostring",
|
||||||
"value": ""
|
"value": "Construct"
|
||||||
},
|
},
|
||||||
"Tag": {
|
"Tag": {
|
||||||
"type": "cexostring",
|
"type": "cexostring",
|
||||||
|
@ -100,7 +100,7 @@
|
|||||||
},
|
},
|
||||||
"FactionID": {
|
"FactionID": {
|
||||||
"type": "word",
|
"type": "word",
|
||||||
"value": 8
|
"value": 1
|
||||||
},
|
},
|
||||||
"FeatList": {
|
"FeatList": {
|
||||||
"type": "list",
|
"type": "list",
|
||||||
@ -133,7 +133,7 @@
|
|||||||
},
|
},
|
||||||
"Gender": {
|
"Gender": {
|
||||||
"type": "byte",
|
"type": "byte",
|
||||||
"value": 0
|
"value": 4
|
||||||
},
|
},
|
||||||
"GoodEvil": {
|
"GoodEvil": {
|
||||||
"type": "byte",
|
"type": "byte",
|
||||||
@ -712,7 +712,7 @@
|
|||||||
},
|
},
|
||||||
"Subrace": {
|
"Subrace": {
|
||||||
"type": "cexostring",
|
"type": "cexostring",
|
||||||
"value": ""
|
"value": "Construct"
|
||||||
},
|
},
|
||||||
"Tag": {
|
"Tag": {
|
||||||
"type": "cexostring",
|
"type": "cexostring",
|
||||||
@ -730,6 +730,26 @@
|
|||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "adamantinestatue"
|
"value": "adamantinestatue"
|
||||||
},
|
},
|
||||||
|
"VarTable": {
|
||||||
|
"type": "list",
|
||||||
|
"value": [
|
||||||
|
{
|
||||||
|
"__struct_id": 0,
|
||||||
|
"Name": {
|
||||||
|
"type": "cexostring",
|
||||||
|
"value": "PRC_CASTERLEVEL_OVERRIDE"
|
||||||
|
},
|
||||||
|
"Type": {
|
||||||
|
"type": "dword",
|
||||||
|
"value": 1
|
||||||
|
},
|
||||||
|
"Value": {
|
||||||
|
"type": "int",
|
||||||
|
"value": 20
|
||||||
|
}
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
"WalkRate": {
|
"WalkRate": {
|
||||||
"type": "int",
|
"type": "int",
|
||||||
"value": 3
|
"value": 3
|
||||||
|
@ -826,55 +826,55 @@
|
|||||||
},
|
},
|
||||||
"ScriptAttacked": {
|
"ScriptAttacked": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_attacked"
|
"value": "codi_attacked"
|
||||||
},
|
},
|
||||||
"ScriptDamaged": {
|
"ScriptDamaged": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_ondamage"
|
"value": "codi_ondamage"
|
||||||
},
|
},
|
||||||
"ScriptDeath": {
|
"ScriptDeath": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_ondeath"
|
"value": "codi_ondeath"
|
||||||
},
|
},
|
||||||
"ScriptDialogue": {
|
"ScriptDialogue": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_onconv"
|
"value": "codi_onconv"
|
||||||
},
|
},
|
||||||
"ScriptDisturbed": {
|
"ScriptDisturbed": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_ondisturb"
|
"value": "codi_ondisturb"
|
||||||
},
|
},
|
||||||
"ScriptEndRound": {
|
"ScriptEndRound": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_endcombat"
|
"value": "codi_endcombat"
|
||||||
},
|
},
|
||||||
"ScriptHeartbeat": {
|
"ScriptHeartbeat": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_heartbeat"
|
"value": "codi_heartbeat"
|
||||||
},
|
},
|
||||||
"ScriptOnBlocked": {
|
"ScriptOnBlocked": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_onblocked"
|
"value": "codi_onblocked"
|
||||||
},
|
},
|
||||||
"ScriptOnNotice": {
|
"ScriptOnNotice": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_percept"
|
"value": "codi_percept"
|
||||||
},
|
},
|
||||||
"ScriptRested": {
|
"ScriptRested": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_rested"
|
"value": "codi_rested"
|
||||||
},
|
},
|
||||||
"ScriptSpawn": {
|
"ScriptSpawn": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_spawn"
|
"value": "codi_spawn"
|
||||||
},
|
},
|
||||||
"ScriptSpellAt": {
|
"ScriptSpellAt": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_spellcast"
|
"value": "codi_spellcast"
|
||||||
},
|
},
|
||||||
"ScriptUserDefine": {
|
"ScriptUserDefine": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_userdef"
|
"value": "codi_userdef"
|
||||||
},
|
},
|
||||||
"SkillList": {
|
"SkillList": {
|
||||||
"type": "list",
|
"type": "list",
|
||||||
@ -1188,7 +1188,7 @@
|
|||||||
},
|
},
|
||||||
"Subrace": {
|
"Subrace": {
|
||||||
"type": "cexostring",
|
"type": "cexostring",
|
||||||
"value": ""
|
"value": "Dragon"
|
||||||
},
|
},
|
||||||
"Tag": {
|
"Tag": {
|
||||||
"type": "cexostring",
|
"type": "cexostring",
|
||||||
@ -1206,6 +1206,26 @@
|
|||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "ancmistdrag"
|
"value": "ancmistdrag"
|
||||||
},
|
},
|
||||||
|
"VarTable": {
|
||||||
|
"type": "list",
|
||||||
|
"value": [
|
||||||
|
{
|
||||||
|
"__struct_id": 0,
|
||||||
|
"Name": {
|
||||||
|
"type": "cexostring",
|
||||||
|
"value": "SPAWN_TYPE"
|
||||||
|
},
|
||||||
|
"Type": {
|
||||||
|
"type": "dword",
|
||||||
|
"value": 3
|
||||||
|
},
|
||||||
|
"Value": {
|
||||||
|
"type": "cexostring",
|
||||||
|
"value": "no_spn_dragon"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
"WalkRate": {
|
"WalkRate": {
|
||||||
"type": "int",
|
"type": "int",
|
||||||
"value": 8
|
"value": 8
|
||||||
|
@ -960,7 +960,7 @@
|
|||||||
},
|
},
|
||||||
"Subrace": {
|
"Subrace": {
|
||||||
"type": "cexostring",
|
"type": "cexostring",
|
||||||
"value": ""
|
"value": "Construct"
|
||||||
},
|
},
|
||||||
"Tag": {
|
"Tag": {
|
||||||
"type": "cexostring",
|
"type": "cexostring",
|
||||||
@ -978,6 +978,26 @@
|
|||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "arcanegolem"
|
"value": "arcanegolem"
|
||||||
},
|
},
|
||||||
|
"VarTable": {
|
||||||
|
"type": "list",
|
||||||
|
"value": [
|
||||||
|
{
|
||||||
|
"__struct_id": 0,
|
||||||
|
"Name": {
|
||||||
|
"type": "cexostring",
|
||||||
|
"value": "PRC_CASTERLEVEL_OVERRIDE"
|
||||||
|
},
|
||||||
|
"Type": {
|
||||||
|
"type": "dword",
|
||||||
|
"value": 1
|
||||||
|
},
|
||||||
|
"Value": {
|
||||||
|
"type": "int",
|
||||||
|
"value": 25
|
||||||
|
}
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
"WalkRate": {
|
"WalkRate": {
|
||||||
"type": "int",
|
"type": "int",
|
||||||
"value": 3
|
"value": 3
|
||||||
|
@ -54,7 +54,7 @@
|
|||||||
},
|
},
|
||||||
"DecayTime": {
|
"DecayTime": {
|
||||||
"type": "dword",
|
"type": "dword",
|
||||||
"value": 0
|
"value": 5000
|
||||||
},
|
},
|
||||||
"Deity": {
|
"Deity": {
|
||||||
"type": "cexostring",
|
"type": "cexostring",
|
||||||
@ -252,55 +252,55 @@
|
|||||||
},
|
},
|
||||||
"ScriptAttacked": {
|
"ScriptAttacked": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default5"
|
"value": "x2_def_attacked"
|
||||||
},
|
},
|
||||||
"ScriptDamaged": {
|
"ScriptDamaged": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default6"
|
"value": "x2_def_ondamage"
|
||||||
},
|
},
|
||||||
"ScriptDeath": {
|
"ScriptDeath": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default7"
|
"value": "x2_def_ondeath"
|
||||||
},
|
},
|
||||||
"ScriptDialogue": {
|
"ScriptDialogue": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default4"
|
"value": "x2_def_onconv"
|
||||||
},
|
},
|
||||||
"ScriptDisturbed": {
|
"ScriptDisturbed": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default8"
|
"value": "x2_def_ondisturb"
|
||||||
},
|
},
|
||||||
"ScriptEndRound": {
|
"ScriptEndRound": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default3"
|
"value": "x2_def_endcombat"
|
||||||
},
|
},
|
||||||
"ScriptHeartbeat": {
|
"ScriptHeartbeat": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default1"
|
"value": "x2_def_heartbeat"
|
||||||
},
|
},
|
||||||
"ScriptOnBlocked": {
|
"ScriptOnBlocked": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_defaulte"
|
"value": "x2_def_onblocked"
|
||||||
},
|
},
|
||||||
"ScriptOnNotice": {
|
"ScriptOnNotice": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default2"
|
"value": "x2_def_percept"
|
||||||
},
|
},
|
||||||
"ScriptRested": {
|
"ScriptRested": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_defaulta"
|
"value": "x2_def_rested"
|
||||||
},
|
},
|
||||||
"ScriptSpawn": {
|
"ScriptSpawn": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default9"
|
"value": "x2_def_spawn"
|
||||||
},
|
},
|
||||||
"ScriptSpellAt": {
|
"ScriptSpellAt": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_defaultb"
|
"value": "x2_def_spellcast"
|
||||||
},
|
},
|
||||||
"ScriptUserDefine": {
|
"ScriptUserDefine": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_defaultd"
|
"value": "x2_def_userdef"
|
||||||
},
|
},
|
||||||
"SkillList": {
|
"SkillList": {
|
||||||
"type": "list",
|
"type": "list",
|
||||||
@ -749,7 +749,7 @@
|
|||||||
},
|
},
|
||||||
"Subrace": {
|
"Subrace": {
|
||||||
"type": "cexostring",
|
"type": "cexostring",
|
||||||
"value": ""
|
"value": "Construct"
|
||||||
},
|
},
|
||||||
"Tag": {
|
"Tag": {
|
||||||
"type": "cexostring",
|
"type": "cexostring",
|
||||||
|
@ -1012,7 +1012,7 @@
|
|||||||
},
|
},
|
||||||
"StartingPackage": {
|
"StartingPackage": {
|
||||||
"type": "byte",
|
"type": "byte",
|
||||||
"value": 0
|
"value": 75
|
||||||
},
|
},
|
||||||
"Str": {
|
"Str": {
|
||||||
"type": "byte",
|
"type": "byte",
|
||||||
@ -1020,7 +1020,7 @@
|
|||||||
},
|
},
|
||||||
"Subrace": {
|
"Subrace": {
|
||||||
"type": "cexostring",
|
"type": "cexostring",
|
||||||
"value": ""
|
"value": "Construct"
|
||||||
},
|
},
|
||||||
"Tag": {
|
"Tag": {
|
||||||
"type": "cexostring",
|
"type": "cexostring",
|
||||||
|
@ -325,55 +325,55 @@
|
|||||||
},
|
},
|
||||||
"ScriptAttacked": {
|
"ScriptAttacked": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default5"
|
"value": "codi_attacked"
|
||||||
},
|
},
|
||||||
"ScriptDamaged": {
|
"ScriptDamaged": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default6"
|
"value": "codi_ondamage"
|
||||||
},
|
},
|
||||||
"ScriptDeath": {
|
"ScriptDeath": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default7"
|
"value": "codi_ondeath"
|
||||||
},
|
},
|
||||||
"ScriptDialogue": {
|
"ScriptDialogue": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default4"
|
"value": "codi_onconv"
|
||||||
},
|
},
|
||||||
"ScriptDisturbed": {
|
"ScriptDisturbed": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default8"
|
"value": "codi_ondisturb"
|
||||||
},
|
},
|
||||||
"ScriptEndRound": {
|
"ScriptEndRound": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default3"
|
"value": "codi_endcombat"
|
||||||
},
|
},
|
||||||
"ScriptHeartbeat": {
|
"ScriptHeartbeat": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default1"
|
"value": "codi_heartbeat"
|
||||||
},
|
},
|
||||||
"ScriptOnBlocked": {
|
"ScriptOnBlocked": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_defaulte"
|
"value": "codi_onblocked"
|
||||||
},
|
},
|
||||||
"ScriptOnNotice": {
|
"ScriptOnNotice": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default2"
|
"value": "codi_percept"
|
||||||
},
|
},
|
||||||
"ScriptRested": {
|
"ScriptRested": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_defaulta"
|
"value": "codi_rested"
|
||||||
},
|
},
|
||||||
"ScriptSpawn": {
|
"ScriptSpawn": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_dropin9"
|
"value": "codi_spawn"
|
||||||
},
|
},
|
||||||
"ScriptSpellAt": {
|
"ScriptSpellAt": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_defaultb"
|
"value": "codi_spellcast"
|
||||||
},
|
},
|
||||||
"ScriptUserDefine": {
|
"ScriptUserDefine": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_defaultd"
|
"value": "codi_userdef"
|
||||||
},
|
},
|
||||||
"SkillList": {
|
"SkillList": {
|
||||||
"type": "list",
|
"type": "list",
|
||||||
@ -687,7 +687,7 @@
|
|||||||
},
|
},
|
||||||
"Subrace": {
|
"Subrace": {
|
||||||
"type": "cexostring",
|
"type": "cexostring",
|
||||||
"value": ""
|
"value": "Dragon"
|
||||||
},
|
},
|
||||||
"Tag": {
|
"Tag": {
|
||||||
"type": "cexostring",
|
"type": "cexostring",
|
||||||
@ -705,6 +705,26 @@
|
|||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "blackdragon1"
|
"value": "blackdragon1"
|
||||||
},
|
},
|
||||||
|
"VarTable": {
|
||||||
|
"type": "list",
|
||||||
|
"value": [
|
||||||
|
{
|
||||||
|
"__struct_id": 0,
|
||||||
|
"Name": {
|
||||||
|
"type": "cexostring",
|
||||||
|
"value": "SPAWN_TYPE"
|
||||||
|
},
|
||||||
|
"Type": {
|
||||||
|
"type": "dword",
|
||||||
|
"value": 3
|
||||||
|
},
|
||||||
|
"Value": {
|
||||||
|
"type": "cexostring",
|
||||||
|
"value": "no_spn_dragon"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
"WalkRate": {
|
"WalkRate": {
|
||||||
"type": "int",
|
"type": "int",
|
||||||
"value": 6
|
"value": 6
|
||||||
|
@ -54,7 +54,7 @@
|
|||||||
},
|
},
|
||||||
"DecayTime": {
|
"DecayTime": {
|
||||||
"type": "dword",
|
"type": "dword",
|
||||||
"value": 0
|
"value": 5000
|
||||||
},
|
},
|
||||||
"Deity": {
|
"Deity": {
|
||||||
"type": "cexostring",
|
"type": "cexostring",
|
||||||
@ -375,55 +375,55 @@
|
|||||||
},
|
},
|
||||||
"ScriptAttacked": {
|
"ScriptAttacked": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default5"
|
"value": "codi_attacked"
|
||||||
},
|
},
|
||||||
"ScriptDamaged": {
|
"ScriptDamaged": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default6"
|
"value": "codi_ondamage"
|
||||||
},
|
},
|
||||||
"ScriptDeath": {
|
"ScriptDeath": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default7"
|
"value": "codi_ondeath"
|
||||||
},
|
},
|
||||||
"ScriptDialogue": {
|
"ScriptDialogue": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default4"
|
"value": "codi_onconv"
|
||||||
},
|
},
|
||||||
"ScriptDisturbed": {
|
"ScriptDisturbed": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default8"
|
"value": "codi_ondisturb"
|
||||||
},
|
},
|
||||||
"ScriptEndRound": {
|
"ScriptEndRound": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default3"
|
"value": "codi_endcombat"
|
||||||
},
|
},
|
||||||
"ScriptHeartbeat": {
|
"ScriptHeartbeat": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default1"
|
"value": "codi_heartbeat"
|
||||||
},
|
},
|
||||||
"ScriptOnBlocked": {
|
"ScriptOnBlocked": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_defaulte"
|
"value": "codi_onblocked"
|
||||||
},
|
},
|
||||||
"ScriptOnNotice": {
|
"ScriptOnNotice": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default2"
|
"value": "codi_percept"
|
||||||
},
|
},
|
||||||
"ScriptRested": {
|
"ScriptRested": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_defaulta"
|
"value": "codi_rested"
|
||||||
},
|
},
|
||||||
"ScriptSpawn": {
|
"ScriptSpawn": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_dropin9"
|
"value": "codi_spawn"
|
||||||
},
|
},
|
||||||
"ScriptSpellAt": {
|
"ScriptSpellAt": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_defaultb"
|
"value": "codi_spellcast"
|
||||||
},
|
},
|
||||||
"ScriptUserDefine": {
|
"ScriptUserDefine": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_defaultd"
|
"value": "codi_userdef"
|
||||||
},
|
},
|
||||||
"SkillList": {
|
"SkillList": {
|
||||||
"type": "list",
|
"type": "list",
|
||||||
@ -1157,7 +1157,7 @@
|
|||||||
},
|
},
|
||||||
"Subrace": {
|
"Subrace": {
|
||||||
"type": "cexostring",
|
"type": "cexostring",
|
||||||
"value": ""
|
"value": "Dragon"
|
||||||
},
|
},
|
||||||
"Tag": {
|
"Tag": {
|
||||||
"type": "cexostring",
|
"type": "cexostring",
|
||||||
@ -1175,6 +1175,41 @@
|
|||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "drggreen002"
|
"value": "drggreen002"
|
||||||
},
|
},
|
||||||
|
"VarTable": {
|
||||||
|
"type": "list",
|
||||||
|
"value": [
|
||||||
|
{
|
||||||
|
"__struct_id": 0,
|
||||||
|
"Name": {
|
||||||
|
"type": "cexostring",
|
||||||
|
"value": "SPAWN_TYPE"
|
||||||
|
},
|
||||||
|
"Type": {
|
||||||
|
"type": "dword",
|
||||||
|
"value": 3
|
||||||
|
},
|
||||||
|
"Value": {
|
||||||
|
"type": "cexostring",
|
||||||
|
"value": "no_spn_dragon"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"__struct_id": 0,
|
||||||
|
"Name": {
|
||||||
|
"type": "cexostring",
|
||||||
|
"value": "PRC_CASTERLEVEL_OVERRIDE"
|
||||||
|
},
|
||||||
|
"Type": {
|
||||||
|
"type": "dword",
|
||||||
|
"value": 1
|
||||||
|
},
|
||||||
|
"Value": {
|
||||||
|
"type": "int",
|
||||||
|
"value": 20
|
||||||
|
}
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
"WalkRate": {
|
"WalkRate": {
|
||||||
"type": "int",
|
"type": "int",
|
||||||
"value": 5
|
"value": 5
|
||||||
|
@ -54,7 +54,7 @@
|
|||||||
},
|
},
|
||||||
"DecayTime": {
|
"DecayTime": {
|
||||||
"type": "dword",
|
"type": "dword",
|
||||||
"value": 0
|
"value": 5000
|
||||||
},
|
},
|
||||||
"Deity": {
|
"Deity": {
|
||||||
"type": "cexostring",
|
"type": "cexostring",
|
||||||
@ -2365,7 +2365,7 @@
|
|||||||
},
|
},
|
||||||
"Subrace": {
|
"Subrace": {
|
||||||
"type": "cexostring",
|
"type": "cexostring",
|
||||||
"value": ""
|
"value": "Dragon"
|
||||||
},
|
},
|
||||||
"Tag": {
|
"Tag": {
|
||||||
"type": "cexostring",
|
"type": "cexostring",
|
||||||
|
@ -65,7 +65,7 @@
|
|||||||
},
|
},
|
||||||
"DecayTime": {
|
"DecayTime": {
|
||||||
"type": "dword",
|
"type": "dword",
|
||||||
"value": 0
|
"value": 5000
|
||||||
},
|
},
|
||||||
"Deity": {
|
"Deity": {
|
||||||
"type": "cexostring",
|
"type": "cexostring",
|
||||||
@ -2429,7 +2429,7 @@
|
|||||||
},
|
},
|
||||||
"Subrace": {
|
"Subrace": {
|
||||||
"type": "cexostring",
|
"type": "cexostring",
|
||||||
"value": ""
|
"value": "Dragon"
|
||||||
},
|
},
|
||||||
"Tag": {
|
"Tag": {
|
||||||
"type": "cexostring",
|
"type": "cexostring",
|
||||||
|
@ -1669,7 +1669,7 @@
|
|||||||
},
|
},
|
||||||
"Subrace": {
|
"Subrace": {
|
||||||
"type": "cexostring",
|
"type": "cexostring",
|
||||||
"value": ""
|
"value": "Dragon"
|
||||||
},
|
},
|
||||||
"Tag": {
|
"Tag": {
|
||||||
"type": "cexostring",
|
"type": "cexostring",
|
||||||
|
@ -54,7 +54,7 @@
|
|||||||
},
|
},
|
||||||
"DecayTime": {
|
"DecayTime": {
|
||||||
"type": "dword",
|
"type": "dword",
|
||||||
"value": 0
|
"value": 5000
|
||||||
},
|
},
|
||||||
"Deity": {
|
"Deity": {
|
||||||
"type": "cexostring",
|
"type": "cexostring",
|
||||||
@ -2357,7 +2357,7 @@
|
|||||||
},
|
},
|
||||||
"StartingPackage": {
|
"StartingPackage": {
|
||||||
"type": "byte",
|
"type": "byte",
|
||||||
"value": 0
|
"value": 80
|
||||||
},
|
},
|
||||||
"Str": {
|
"Str": {
|
||||||
"type": "byte",
|
"type": "byte",
|
||||||
@ -2365,7 +2365,7 @@
|
|||||||
},
|
},
|
||||||
"Subrace": {
|
"Subrace": {
|
||||||
"type": "cexostring",
|
"type": "cexostring",
|
||||||
"value": ""
|
"value": "Dragon"
|
||||||
},
|
},
|
||||||
"Tag": {
|
"Tag": {
|
||||||
"type": "cexostring",
|
"type": "cexostring",
|
||||||
|
@ -353,55 +353,55 @@
|
|||||||
},
|
},
|
||||||
"ScriptAttacked": {
|
"ScriptAttacked": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default5"
|
"value": "codi_attacked"
|
||||||
},
|
},
|
||||||
"ScriptDamaged": {
|
"ScriptDamaged": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default6"
|
"value": "codi_ondamage"
|
||||||
},
|
},
|
||||||
"ScriptDeath": {
|
"ScriptDeath": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default7"
|
"value": "codi_ondeath"
|
||||||
},
|
},
|
||||||
"ScriptDialogue": {
|
"ScriptDialogue": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default4"
|
"value": "codi_onconv"
|
||||||
},
|
},
|
||||||
"ScriptDisturbed": {
|
"ScriptDisturbed": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default8"
|
"value": "codi_ondisturb"
|
||||||
},
|
},
|
||||||
"ScriptEndRound": {
|
"ScriptEndRound": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default3"
|
"value": "codi_endcombat"
|
||||||
},
|
},
|
||||||
"ScriptHeartbeat": {
|
"ScriptHeartbeat": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default1"
|
"value": "codi_heartbeat"
|
||||||
},
|
},
|
||||||
"ScriptOnBlocked": {
|
"ScriptOnBlocked": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_defaulte"
|
"value": "codi_onblocked"
|
||||||
},
|
},
|
||||||
"ScriptOnNotice": {
|
"ScriptOnNotice": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default2"
|
"value": "codi_percept"
|
||||||
},
|
},
|
||||||
"ScriptRested": {
|
"ScriptRested": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_defaulta"
|
"value": "codi_rested"
|
||||||
},
|
},
|
||||||
"ScriptSpawn": {
|
"ScriptSpawn": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_dropin9"
|
"value": "codi_spawn"
|
||||||
},
|
},
|
||||||
"ScriptSpellAt": {
|
"ScriptSpellAt": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_defaultb"
|
"value": "codi_spellcast"
|
||||||
},
|
},
|
||||||
"ScriptUserDefine": {
|
"ScriptUserDefine": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_defaultd"
|
"value": "codi_userdef"
|
||||||
},
|
},
|
||||||
"SkillList": {
|
"SkillList": {
|
||||||
"type": "list",
|
"type": "list",
|
||||||
@ -835,7 +835,7 @@
|
|||||||
},
|
},
|
||||||
"Subrace": {
|
"Subrace": {
|
||||||
"type": "cexostring",
|
"type": "cexostring",
|
||||||
"value": ""
|
"value": "Dragon"
|
||||||
},
|
},
|
||||||
"Tag": {
|
"Tag": {
|
||||||
"type": "cexostring",
|
"type": "cexostring",
|
||||||
@ -853,6 +853,26 @@
|
|||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "grtgreenmchn23"
|
"value": "grtgreenmchn23"
|
||||||
},
|
},
|
||||||
|
"VarTable": {
|
||||||
|
"type": "list",
|
||||||
|
"value": [
|
||||||
|
{
|
||||||
|
"__struct_id": 0,
|
||||||
|
"Name": {
|
||||||
|
"type": "cexostring",
|
||||||
|
"value": "SPAWN_TYPE"
|
||||||
|
},
|
||||||
|
"Type": {
|
||||||
|
"type": "dword",
|
||||||
|
"value": 3
|
||||||
|
},
|
||||||
|
"Value": {
|
||||||
|
"type": "cexostring",
|
||||||
|
"value": "no_spn_dragon"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
"WalkRate": {
|
"WalkRate": {
|
||||||
"type": "int",
|
"type": "int",
|
||||||
"value": 5
|
"value": 5
|
||||||
|
@ -237,55 +237,55 @@
|
|||||||
},
|
},
|
||||||
"ScriptAttacked": {
|
"ScriptAttacked": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_attacked"
|
"value": "nw_c2_default5"
|
||||||
},
|
},
|
||||||
"ScriptDamaged": {
|
"ScriptDamaged": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_ondamage"
|
"value": "nw_c2_default6"
|
||||||
},
|
},
|
||||||
"ScriptDeath": {
|
"ScriptDeath": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_ondeath"
|
"value": "nw_c2_default7"
|
||||||
},
|
},
|
||||||
"ScriptDialogue": {
|
"ScriptDialogue": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_onconv"
|
"value": "nw_c2_default4"
|
||||||
},
|
},
|
||||||
"ScriptDisturbed": {
|
"ScriptDisturbed": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_ondisturb"
|
"value": "nw_c2_default8"
|
||||||
},
|
},
|
||||||
"ScriptEndRound": {
|
"ScriptEndRound": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_endcombat"
|
"value": "nw_c2_default3"
|
||||||
},
|
},
|
||||||
"ScriptHeartbeat": {
|
"ScriptHeartbeat": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_heartbeat"
|
"value": "nw_c2_default1"
|
||||||
},
|
},
|
||||||
"ScriptOnBlocked": {
|
"ScriptOnBlocked": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_onblocked"
|
"value": "nw_c2_defaulte"
|
||||||
},
|
},
|
||||||
"ScriptOnNotice": {
|
"ScriptOnNotice": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_percept"
|
"value": "nw_c2_default2"
|
||||||
},
|
},
|
||||||
"ScriptRested": {
|
"ScriptRested": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_rested"
|
"value": "nw_c2_defaulta"
|
||||||
},
|
},
|
||||||
"ScriptSpawn": {
|
"ScriptSpawn": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_spawn"
|
"value": "nw_c2_default9"
|
||||||
},
|
},
|
||||||
"ScriptSpellAt": {
|
"ScriptSpellAt": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_spellcast"
|
"value": "nw_c2_defaultb"
|
||||||
},
|
},
|
||||||
"ScriptUserDefine": {
|
"ScriptUserDefine": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_userdef"
|
"value": "nw_c2_defaultd"
|
||||||
},
|
},
|
||||||
"SkillList": {
|
"SkillList": {
|
||||||
"type": "list",
|
"type": "list",
|
||||||
|
@ -114,6 +114,13 @@
|
|||||||
"FeatList": {
|
"FeatList": {
|
||||||
"type": "list",
|
"type": "list",
|
||||||
"value": [
|
"value": [
|
||||||
|
{
|
||||||
|
"__struct_id": 1,
|
||||||
|
"Feat": {
|
||||||
|
"type": "word",
|
||||||
|
"value": 4636
|
||||||
|
}
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"__struct_id": 1,
|
"__struct_id": 1,
|
||||||
"Feat": {
|
"Feat": {
|
||||||
@ -248,55 +255,55 @@
|
|||||||
},
|
},
|
||||||
"ScriptAttacked": {
|
"ScriptAttacked": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_attacked"
|
"value": "nw_c2_default5"
|
||||||
},
|
},
|
||||||
"ScriptDamaged": {
|
"ScriptDamaged": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_ondamage"
|
"value": "nw_c2_default6"
|
||||||
},
|
},
|
||||||
"ScriptDeath": {
|
"ScriptDeath": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_ondeath"
|
"value": "nw_c2_default7"
|
||||||
},
|
},
|
||||||
"ScriptDialogue": {
|
"ScriptDialogue": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_onconv"
|
"value": "nw_c2_default4"
|
||||||
},
|
},
|
||||||
"ScriptDisturbed": {
|
"ScriptDisturbed": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_ondisturb"
|
"value": "nw_c2_default8"
|
||||||
},
|
},
|
||||||
"ScriptEndRound": {
|
"ScriptEndRound": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_endcombat"
|
"value": "nw_c2_default3"
|
||||||
},
|
},
|
||||||
"ScriptHeartbeat": {
|
"ScriptHeartbeat": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_heartbeat"
|
"value": "nw_c2_default1"
|
||||||
},
|
},
|
||||||
"ScriptOnBlocked": {
|
"ScriptOnBlocked": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_onblocked"
|
"value": "nw_c2_defaulte"
|
||||||
},
|
},
|
||||||
"ScriptOnNotice": {
|
"ScriptOnNotice": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_percept"
|
"value": "nw_c2_default2"
|
||||||
},
|
},
|
||||||
"ScriptRested": {
|
"ScriptRested": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_rested"
|
"value": "nw_c2_defaulta"
|
||||||
},
|
},
|
||||||
"ScriptSpawn": {
|
"ScriptSpawn": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_spawn"
|
"value": "nw_c2_default9"
|
||||||
},
|
},
|
||||||
"ScriptSpellAt": {
|
"ScriptSpellAt": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_spellcast"
|
"value": "nw_c2_defaultb"
|
||||||
},
|
},
|
||||||
"ScriptUserDefine": {
|
"ScriptUserDefine": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_userdef"
|
"value": "nw_c2_defaultd"
|
||||||
},
|
},
|
||||||
"SkillList": {
|
"SkillList": {
|
||||||
"type": "list",
|
"type": "list",
|
||||||
|
@ -14,7 +14,7 @@
|
|||||||
},
|
},
|
||||||
"ChallengeRating": {
|
"ChallengeRating": {
|
||||||
"type": "float",
|
"type": "float",
|
||||||
"value": 51.0
|
"value": 50.0
|
||||||
},
|
},
|
||||||
"ClassList": {
|
"ClassList": {
|
||||||
"type": "list",
|
"type": "list",
|
||||||
@ -68,7 +68,7 @@
|
|||||||
},
|
},
|
||||||
"CRAdjust": {
|
"CRAdjust": {
|
||||||
"type": "int",
|
"type": "int",
|
||||||
"value": -30
|
"value": -18
|
||||||
},
|
},
|
||||||
"CurrentHitPoints": {
|
"CurrentHitPoints": {
|
||||||
"type": "short",
|
"type": "short",
|
||||||
@ -581,55 +581,55 @@
|
|||||||
},
|
},
|
||||||
"ScriptAttacked": {
|
"ScriptAttacked": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_attacked"
|
"value": "codi_attacked"
|
||||||
},
|
},
|
||||||
"ScriptDamaged": {
|
"ScriptDamaged": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_ondamage"
|
"value": "codi_ondamage"
|
||||||
},
|
},
|
||||||
"ScriptDeath": {
|
"ScriptDeath": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_ondeath"
|
"value": "codi_ondeath"
|
||||||
},
|
},
|
||||||
"ScriptDialogue": {
|
"ScriptDialogue": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_onconv"
|
"value": "codi_onconv"
|
||||||
},
|
},
|
||||||
"ScriptDisturbed": {
|
"ScriptDisturbed": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_ondisturb"
|
"value": "codi_ondisturb"
|
||||||
},
|
},
|
||||||
"ScriptEndRound": {
|
"ScriptEndRound": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_endcombat"
|
"value": "codi_endcombat"
|
||||||
},
|
},
|
||||||
"ScriptHeartbeat": {
|
"ScriptHeartbeat": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_heartbeat"
|
"value": "codi_heartbeat"
|
||||||
},
|
},
|
||||||
"ScriptOnBlocked": {
|
"ScriptOnBlocked": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_onblocked"
|
"value": "codi_onblocked"
|
||||||
},
|
},
|
||||||
"ScriptOnNotice": {
|
"ScriptOnNotice": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_percept"
|
"value": "codi_percept"
|
||||||
},
|
},
|
||||||
"ScriptRested": {
|
"ScriptRested": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_rested"
|
"value": "codi_rested"
|
||||||
},
|
},
|
||||||
"ScriptSpawn": {
|
"ScriptSpawn": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_spawn"
|
"value": "codi_spawn"
|
||||||
},
|
},
|
||||||
"ScriptSpellAt": {
|
"ScriptSpellAt": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_spellcast"
|
"value": "codi_spellcast"
|
||||||
},
|
},
|
||||||
"ScriptUserDefine": {
|
"ScriptUserDefine": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "x2_def_userdef"
|
"value": "codi_userdef"
|
||||||
},
|
},
|
||||||
"SkillList": {
|
"SkillList": {
|
||||||
"type": "list",
|
"type": "list",
|
||||||
@ -988,7 +988,7 @@
|
|||||||
},
|
},
|
||||||
"Subrace": {
|
"Subrace": {
|
||||||
"type": "cexostring",
|
"type": "cexostring",
|
||||||
"value": ""
|
"value": "Aberration"
|
||||||
},
|
},
|
||||||
"Tag": {
|
"Tag": {
|
||||||
"type": "cexostring",
|
"type": "cexostring",
|
||||||
@ -1013,7 +1013,22 @@
|
|||||||
"__struct_id": 0,
|
"__struct_id": 0,
|
||||||
"Name": {
|
"Name": {
|
||||||
"type": "cexostring",
|
"type": "cexostring",
|
||||||
"value": "X2_L_BEH_MAGIC"
|
"value": "SPAWN_TYPE"
|
||||||
|
},
|
||||||
|
"Type": {
|
||||||
|
"type": "dword",
|
||||||
|
"value": 3
|
||||||
|
},
|
||||||
|
"Value": {
|
||||||
|
"type": "cexostring",
|
||||||
|
"value": "no_spn_beh"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"__struct_id": 0,
|
||||||
|
"Name": {
|
||||||
|
"type": "cexostring",
|
||||||
|
"value": "PRC_CASTERLEVEL_OVERRIDE"
|
||||||
},
|
},
|
||||||
"Type": {
|
"Type": {
|
||||||
"type": "dword",
|
"type": "dword",
|
||||||
@ -1021,14 +1036,14 @@
|
|||||||
},
|
},
|
||||||
"Value": {
|
"Value": {
|
||||||
"type": "int",
|
"type": "int",
|
||||||
"value": 100
|
"value": 40
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
},
|
},
|
||||||
"WalkRate": {
|
"WalkRate": {
|
||||||
"type": "int",
|
"type": "int",
|
||||||
"value": 7
|
"value": 3
|
||||||
},
|
},
|
||||||
"willbonus": {
|
"willbonus": {
|
||||||
"type": "short",
|
"type": "short",
|
||||||
|
@ -803,7 +803,7 @@
|
|||||||
},
|
},
|
||||||
"SoundSetFile": {
|
"SoundSetFile": {
|
||||||
"type": "word",
|
"type": "word",
|
||||||
"value": 65535
|
"value": 258
|
||||||
},
|
},
|
||||||
"SpecAbilityList": {
|
"SpecAbilityList": {
|
||||||
"type": "list",
|
"type": "list",
|
||||||
@ -850,7 +850,7 @@
|
|||||||
},
|
},
|
||||||
"Subrace": {
|
"Subrace": {
|
||||||
"type": "cexostring",
|
"type": "cexostring",
|
||||||
"value": ""
|
"value": "Construct"
|
||||||
},
|
},
|
||||||
"Tag": {
|
"Tag": {
|
||||||
"type": "cexostring",
|
"type": "cexostring",
|
||||||
@ -868,6 +868,26 @@
|
|||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "mydgolems"
|
"value": "mydgolems"
|
||||||
},
|
},
|
||||||
|
"VarTable": {
|
||||||
|
"type": "list",
|
||||||
|
"value": [
|
||||||
|
{
|
||||||
|
"__struct_id": 0,
|
||||||
|
"Name": {
|
||||||
|
"type": "cexostring",
|
||||||
|
"value": "PRC_CASTERLEVEL_OVERRIDE"
|
||||||
|
},
|
||||||
|
"Type": {
|
||||||
|
"type": "dword",
|
||||||
|
"value": 1
|
||||||
|
},
|
||||||
|
"Value": {
|
||||||
|
"type": "int",
|
||||||
|
"value": 1
|
||||||
|
}
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
"WalkRate": {
|
"WalkRate": {
|
||||||
"type": "int",
|
"type": "int",
|
||||||
"value": 6
|
"value": 6
|
||||||
|
@ -230,55 +230,55 @@
|
|||||||
},
|
},
|
||||||
"ScriptAttacked": {
|
"ScriptAttacked": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default5"
|
"value": "x2_def_attacked"
|
||||||
},
|
},
|
||||||
"ScriptDamaged": {
|
"ScriptDamaged": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default6"
|
"value": "x2_def_ondamage"
|
||||||
},
|
},
|
||||||
"ScriptDeath": {
|
"ScriptDeath": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default7"
|
"value": "x2_def_ondeath"
|
||||||
},
|
},
|
||||||
"ScriptDialogue": {
|
"ScriptDialogue": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default4"
|
"value": "x2_def_onconv"
|
||||||
},
|
},
|
||||||
"ScriptDisturbed": {
|
"ScriptDisturbed": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default8"
|
"value": "x2_def_ondisturb"
|
||||||
},
|
},
|
||||||
"ScriptEndRound": {
|
"ScriptEndRound": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default3"
|
"value": "x2_def_endcombat"
|
||||||
},
|
},
|
||||||
"ScriptHeartbeat": {
|
"ScriptHeartbeat": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default1"
|
"value": "x2_def_heartbeat"
|
||||||
},
|
},
|
||||||
"ScriptOnBlocked": {
|
"ScriptOnBlocked": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_defaulte"
|
"value": "x2_def_onblocked"
|
||||||
},
|
},
|
||||||
"ScriptOnNotice": {
|
"ScriptOnNotice": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default2"
|
"value": "x2_def_percept"
|
||||||
},
|
},
|
||||||
"ScriptRested": {
|
"ScriptRested": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_defaulta"
|
"value": "x2_def_rested"
|
||||||
},
|
},
|
||||||
"ScriptSpawn": {
|
"ScriptSpawn": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default9"
|
"value": "x2_def_spawn"
|
||||||
},
|
},
|
||||||
"ScriptSpellAt": {
|
"ScriptSpellAt": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_defaultb"
|
"value": "x2_def_spellcast"
|
||||||
},
|
},
|
||||||
"ScriptUserDefine": {
|
"ScriptUserDefine": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_defaultd"
|
"value": "x2_def_userdef"
|
||||||
},
|
},
|
||||||
"SkillList": {
|
"SkillList": {
|
||||||
"type": "list",
|
"type": "list",
|
||||||
|
@ -237,55 +237,55 @@
|
|||||||
},
|
},
|
||||||
"ScriptAttacked": {
|
"ScriptAttacked": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default5"
|
"value": "x2_def_attacked"
|
||||||
},
|
},
|
||||||
"ScriptDamaged": {
|
"ScriptDamaged": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default6"
|
"value": "x2_def_ondamage"
|
||||||
},
|
},
|
||||||
"ScriptDeath": {
|
"ScriptDeath": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default7"
|
"value": "x2_def_ondeath"
|
||||||
},
|
},
|
||||||
"ScriptDialogue": {
|
"ScriptDialogue": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default4"
|
"value": "x2_def_onconv"
|
||||||
},
|
},
|
||||||
"ScriptDisturbed": {
|
"ScriptDisturbed": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default8"
|
"value": "x2_def_ondisturb"
|
||||||
},
|
},
|
||||||
"ScriptEndRound": {
|
"ScriptEndRound": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default3"
|
"value": "x2_def_endcombat"
|
||||||
},
|
},
|
||||||
"ScriptHeartbeat": {
|
"ScriptHeartbeat": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default1"
|
"value": "x2_def_heartbeat"
|
||||||
},
|
},
|
||||||
"ScriptOnBlocked": {
|
"ScriptOnBlocked": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_defaulte"
|
"value": "x2_def_onblocked"
|
||||||
},
|
},
|
||||||
"ScriptOnNotice": {
|
"ScriptOnNotice": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default2"
|
"value": "x2_def_percept"
|
||||||
},
|
},
|
||||||
"ScriptRested": {
|
"ScriptRested": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_defaulta"
|
"value": "x2_def_rested"
|
||||||
},
|
},
|
||||||
"ScriptSpawn": {
|
"ScriptSpawn": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default9"
|
"value": "x2_def_spawn"
|
||||||
},
|
},
|
||||||
"ScriptSpellAt": {
|
"ScriptSpellAt": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_defaultb"
|
"value": "x2_def_spellcast"
|
||||||
},
|
},
|
||||||
"ScriptUserDefine": {
|
"ScriptUserDefine": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_defaultd"
|
"value": "x2_def_userdef"
|
||||||
},
|
},
|
||||||
"SkillList": {
|
"SkillList": {
|
||||||
"type": "list",
|
"type": "list",
|
||||||
|
@ -54,7 +54,7 @@
|
|||||||
},
|
},
|
||||||
"DecayTime": {
|
"DecayTime": {
|
||||||
"type": "dword",
|
"type": "dword",
|
||||||
"value": 0
|
"value": 5000
|
||||||
},
|
},
|
||||||
"Deity": {
|
"Deity": {
|
||||||
"type": "cexostring",
|
"type": "cexostring",
|
||||||
@ -1172,7 +1172,7 @@
|
|||||||
},
|
},
|
||||||
"Subrace": {
|
"Subrace": {
|
||||||
"type": "cexostring",
|
"type": "cexostring",
|
||||||
"value": ""
|
"value": "Dragon"
|
||||||
},
|
},
|
||||||
"Tag": {
|
"Tag": {
|
||||||
"type": "cexostring",
|
"type": "cexostring",
|
||||||
|
@ -1249,55 +1249,55 @@
|
|||||||
},
|
},
|
||||||
"ScriptAttacked": {
|
"ScriptAttacked": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default5"
|
"value": "x2_def_attacked"
|
||||||
},
|
},
|
||||||
"ScriptDamaged": {
|
"ScriptDamaged": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default6"
|
"value": "x2_def_ondamage"
|
||||||
},
|
},
|
||||||
"ScriptDeath": {
|
"ScriptDeath": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default7"
|
"value": "x2_def_ondeath"
|
||||||
},
|
},
|
||||||
"ScriptDialogue": {
|
"ScriptDialogue": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default4"
|
"value": "x2_def_onconv"
|
||||||
},
|
},
|
||||||
"ScriptDisturbed": {
|
"ScriptDisturbed": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default8"
|
"value": "x2_def_ondisturb"
|
||||||
},
|
},
|
||||||
"ScriptEndRound": {
|
"ScriptEndRound": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default3"
|
"value": "x2_def_endcombat"
|
||||||
},
|
},
|
||||||
"ScriptHeartbeat": {
|
"ScriptHeartbeat": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default1"
|
"value": "x2_def_heartbeat"
|
||||||
},
|
},
|
||||||
"ScriptOnBlocked": {
|
"ScriptOnBlocked": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_defaulte"
|
"value": "x2_def_onblocked"
|
||||||
},
|
},
|
||||||
"ScriptOnNotice": {
|
"ScriptOnNotice": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default2"
|
"value": "x2_def_percept"
|
||||||
},
|
},
|
||||||
"ScriptRested": {
|
"ScriptRested": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_defaulta"
|
"value": "x2_def_rested"
|
||||||
},
|
},
|
||||||
"ScriptSpawn": {
|
"ScriptSpawn": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_default9"
|
"value": "x2_def_spawn"
|
||||||
},
|
},
|
||||||
"ScriptSpellAt": {
|
"ScriptSpellAt": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_defaultb"
|
"value": "x2_def_spellcast"
|
||||||
},
|
},
|
||||||
"ScriptUserDefine": {
|
"ScriptUserDefine": {
|
||||||
"type": "resref",
|
"type": "resref",
|
||||||
"value": "nw_c2_defaultd"
|
"value": "x2_def_userdef"
|
||||||
},
|
},
|
||||||
"SkillList": {
|
"SkillList": {
|
||||||
"type": "list",
|
"type": "list",
|
||||||
|
@ -60,7 +60,7 @@
|
|||||||
},
|
},
|
||||||
"Plot": {
|
"Plot": {
|
||||||
"type": "byte",
|
"type": "byte",
|
||||||
"value": 0
|
"value": 1
|
||||||
},
|
},
|
||||||
"PropertiesList": {
|
"PropertiesList": {
|
||||||
"type": "list",
|
"type": "list",
|
||||||
|
Binary file not shown.
Loading…
x
Reference in New Issue
Block a user