Updated for updated PRC8 functions
Updated for updated PRC8 functions. Full compile. Updated spell & ability haks. Updated release archive.
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@@ -43,7 +43,7 @@ void main()
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effect eVis = EffectVisualEffect(VFX_IMP_FLAME_M);
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effect eDam;
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//Limit Caster level for the purposes of damage
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int nDice = min(20, nCasterLvl); //alterado rafael era 10 mudei para 20 d6
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int nDice = PRCMin(20, nCasterLvl); //alterado rafael era 10 mudei para 20 d6
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nCasterLvl += SPGetPenetr();
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