Updated for updated PRC8 functions

Updated for updated PRC8 functions.  Full compile.  Updated spell & ability haks. Updated release archive.
This commit is contained in:
Jaysyn904
2025-02-10 08:51:10 -05:00
parent ce72b8d120
commit 855e99b13b
188 changed files with 335 additions and 335 deletions

View File

@@ -60,7 +60,7 @@ void main()
{
if (spellsIsTarget(oTarget, SPELL_TARGET_STANDARDHOSTILE, oShadow))
{
int nDamage = d6() + min(20, nCasterLvl);
int nDamage = d6() + PRCMin(20, nCasterLvl);
ApplyEffectToObject(DURATION_TYPE_INSTANT, PRCEffectDamage(oTarget, DAMAGE_TYPE_SLASHING, nDamage), oTarget);
}
//Select the next target within the spell shape.