Changed folder name.
Changed folder name.
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47
_module/nss/fky_chat_instant.nss
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47
_module/nss/fky_chat_instant.nss
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//::////////////////////////////////////////////////////////////////////////:://
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//:: SIMTools V3.0 Speech Integration & Management Tools Version 3.0 :://
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//:: Created By: FunkySwerve :://
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//:: Created On: April 4 2006 :://
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//:: Last Updated: March 27 2007 :://
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//:: With Thanks To: :://
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//:: Dumbo - for his amazing plugin :://
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//:: Virusman - for Linux versions, and for the reset plugin, and for :://
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//:: his excellent events plugin, without which this update would not :://
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//:: be possible :://
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//:: Dazzle - for his script samples :://
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//:: Butch - for the emote wand scripts :://
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//:: The DMFI project - for the languages conversions and many of the emotes:://
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//:: Lanessar and the players of the Myth Drannor PW - for the new languages:://
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//:: The players and DMs of Higher Ground for their input and playtesting :://
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//::////////////////////////////////////////////////////////////////////////:://
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#include "fky_chat_inc"
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//This is the equivalent of a tag-based script for items tagged with the FKY_CHAT_INSTANT
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//variable. Simply add an if statement for the tag of the item you have tagged.
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void DoInstantUse(object oIUPC, object oIUTarget, object oIUItem);
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void DoInstantUse(object oIUPC, object oIUTarget, object oIUItem)
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{
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string sTag = GetTag(oIUItem);
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if (sTag == "fky_chat_ventril")
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{
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if (VerifyDMKey(oIUPC) || VerifyAdminKey(oIUPC))
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{
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if (GetIsObjectValid(oIUTarget))
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{
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if (!VerifyDMKey(oIUTarget) && !VerifyAdminKey(oIUTarget))
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{
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SetLocalObject(oIUPC, "FKY_CHT_VENTRILO", oIUTarget);
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FloatingTextStringOnCreature(COLOR_GREEN+VENTRILO+COLOR_END, oIUPC, FALSE);
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}
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else FloatingTextStringOnCreature(COLOR_RED+NO_DM_TARGET+COLOR_END, oIUPC, FALSE);
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}
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else FloatingTextStringOnCreature(COLOR_RED+TARGET_OBJECT+COLOR_END, oIUPC, FALSE);
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}
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else FloatingTextStringOnCreature(COLOR_RED+DM_ONLY+COLOR_END, oIUPC, FALSE);
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}
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else if (sTag == "fky_chat_target")
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{
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}
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}
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