2026/04/27 Update
Updated expanded spells & abilities. Updated PEPS. Updated Markshire Nomeclature. Full compile.
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@@ -71,6 +71,7 @@ SetLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR", SPELL_SCHOOL_NECROMANCY);
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//Enter Metamagic conditions
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//--------------------------------------------------------------------------
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nDamage = PRCMaximizeOrEmpower(6,nDDice,nMetaMagic);
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nDamage += SpellDamagePerDice(OBJECT_SELF, nDDice);
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int nDuration = nCasterLevel/3;
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if ((nMetaMagic & METAMAGIC_EXTEND))
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