2026/04/27 Update
Updated expanded spells & abilities. Updated PEPS. Updated Markshire Nomeclature. Full compile.
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@@ -53,7 +53,7 @@ int DoSpell(object oCaster, object oTarget, int nCasterLevel, int nEvent)
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int nDam = d6(nDice);
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if(nMetaMagic & METAMAGIC_MAXIMIZE) nDam = 6 * nDice;
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if(nMetaMagic & METAMAGIC_EMPOWER) nDam += (nDam/2);
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nDam += SpellDamagePerDice(oCaster, nDice);
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if (PRCMySavingThrow(SAVING_THROW_FORT, oTarget, nSaveDC, SAVING_THROW_TYPE_SPELL))
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{
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nDam /= 2;
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