2026/04/27 Update
Updated expanded spells & abilities. Updated PEPS. Updated Markshire Nomeclature. Full compile.
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@@ -31,7 +31,7 @@ void main()
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float fDuration = (nCasterLvl * 600.0f);
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int nDam = d6(nCasterLvl/2)+2;
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int nDC = PRCGetSaveDC(oTarget, oPC);
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nDam += SpellDamagePerDice(oPC, 2);
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//Enter Metamagic conditions
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if ((nMetaMagic & METAMAGIC_EXTEND))
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{
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