2026/04/27 Update

Updated expanded spells & abilities.
Updated PEPS.
Updated Markshire Nomeclature.
Full compile.
This commit is contained in:
Jaysyn904
2026-04-27 10:21:53 -04:00
parent 0ec85e91b7
commit 9405f279d5
484 changed files with 1739 additions and 2757 deletions

View File

@@ -30,7 +30,7 @@ Created: 3/26/05
#include "prc_inc_spells"
#include "prc_add_spell_dc"
void FesterLoop(object oTarget, int nConc, int nHP)
void FesterLoop(object oTarget, int nConc, int nHP, object oPC)
{
if (nConc == FALSE)
{
@@ -38,6 +38,7 @@ void FesterLoop(object oTarget, int nConc, int nHP)
}
int nDam = d6(20);
nDam += SpellDamagePerDice(oPC, 2);
nHP = GetCurrentHitPoints(oTarget);
effect eDam = PRCEffectDamage(oTarget, nDam, DAMAGE_TYPE_MAGICAL);
@@ -54,7 +55,7 @@ void FesterLoop(object oTarget, int nConc, int nHP)
}
//Loop
DelayCommand(6.0f, FesterLoop(oTarget, nConc, nHP));
DelayCommand(6.0f, FesterLoop(oTarget, nConc, nHP, oPC));
}
@@ -81,7 +82,7 @@ void main()
{
if(!PRCMySavingThrow(SAVING_THROW_FORT, oTarget, nDC, SAVING_THROW_TYPE_EVIL, oPC, 1.0))
{
FesterLoop(oTarget, nConc, nHP);
FesterLoop(oTarget, nConc, nHP, oPC);
}
}
}