2026/04/27 Update
Updated expanded spells & abilities. Updated PEPS. Updated Markshire Nomeclature. Full compile.
This commit is contained in:
@@ -106,7 +106,7 @@ void main()
|
||||
{
|
||||
nDam += (nDam/2);
|
||||
}
|
||||
|
||||
nDam += SpellDamagePerDice(oPC, PRCMin(40, (2 * nCasterLvl)));
|
||||
//Reflex save for 1/2 damage
|
||||
if(PRCMySavingThrow(SAVING_THROW_REFLEX, oTarget, nDC, SAVING_THROW_TYPE_GOOD))
|
||||
{
|
||||
@@ -137,7 +137,7 @@ void main()
|
||||
{
|
||||
nDam += (nDam/2);
|
||||
}
|
||||
|
||||
nDam += SpellDamagePerDice(oPC, PRCMin(20, nCasterLvl));
|
||||
//Reflex for further 1/2
|
||||
if(PRCMySavingThrow(SAVING_THROW_REFLEX, oTarget, nDC, SAVING_THROW_TYPE_GOOD))
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user