2026/04/27 Update

Updated expanded spells & abilities.
Updated PEPS.
Updated Markshire Nomeclature.
Full compile.
This commit is contained in:
Jaysyn904
2026-04-27 10:21:53 -04:00
parent 0ec85e91b7
commit 9405f279d5
484 changed files with 1739 additions and 2757 deletions

View File

@@ -106,7 +106,7 @@ void main()
{
nDam += (nDam/2);
}
nDam += SpellDamagePerDice(oPC, PRCMin(40, (2 * nCasterLvl)));
//Reflex save for 1/2 damage
if(PRCMySavingThrow(SAVING_THROW_REFLEX, oTarget, nDC, SAVING_THROW_TYPE_GOOD))
{
@@ -137,7 +137,7 @@ void main()
{
nDam += (nDam/2);
}
nDam += SpellDamagePerDice(oPC, PRCMin(20, nCasterLvl));
//Reflex for further 1/2
if(PRCMySavingThrow(SAVING_THROW_REFLEX, oTarget, nDC, SAVING_THROW_TYPE_GOOD))
{