2026/04/27 Update
Updated expanded spells & abilities. Updated PEPS. Updated Markshire Nomeclature. Full compile.
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@@ -97,7 +97,7 @@ void main()
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{
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nDamage += (nDamage/2);
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}
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//nDamage += ApplySpellBetrayalStrikeDamage(oTarget, OBJECT_SELF, FALSE);
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nDamage += SpellDamagePerDice(OBJECT_SELF, nDamageDice);
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if(PRCMySavingThrow(SAVING_THROW_FORT, oTarget,
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PRCGetSaveDC(oTarget, oCaster, nSpellID),
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SAVING_THROW_TYPE_SONIC))
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