2026/04/27 Update
Updated expanded spells & abilities. Updated PEPS. Updated Markshire Nomeclature. Full compile.
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@@ -69,7 +69,7 @@ void main()
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{
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nDam += (nDam/2);
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}
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nDam += SpellDamagePerDice(oPC, 2);
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
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//Save
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