Fixed DivideLoot() bug
Fixed DivideLoot() bug from GetNumberPartyMembers() finally getting fixed. Updated classes.2da Full compile. Updated release archive.
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@@ -8,7 +8,10 @@
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#include "spawn_timefuncs"
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#include "spawn_flags"
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#include "spawn_cfg_flag"
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#include "spawn_cfg_cusflg"
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#include "spawn_cfg_loot"
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#include "spawn_cfg_fxobj"
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#include "x0_i0_corpses"
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void InitFlags(object oSpawn, string sSpawnName, string sSpawnTag);
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