//:://///////////////////////////////////////////// //:: Name Necrotic Eruption //:: FileName sp_nec_erupt.nss //::////////////////////////////////////////////// /** @file Necrotic Eruption Necromancy [Evil] Level: Clr 6, sor/wiz 6 Components: V, S, F Casting Time: 1 standard action Range: Medium (100 ft. + 10 ft./level) Target: Living creature with necrotic cyst and all creatures in 20 ft. Radius spread Duration: Instantaneous Saving Throw: Fortitude partial Spell Resistance: No You cause the cyst of a subject already harboring a necrotic cyst (see spell of the same name) to explosively enlarge itself at the expense of the subject's body tissue, harming both the subject (and nearby creatures if the subject fails his save). if the subject succeeds on his saving throw, he takes 1d6 points of damage per level (maximum 15d6), and half the damage is considered vile damage (see necrotic bloat). The subject's cyst-derived saving throw penalty against effects from the school of necromancy applies. If the subject fails his saving throw, the cyst expands beyond control, killing the subject. All creatures within 20 feet of the subject take 1d6 points of damage per level (maximum 15d6; Reflex half), and half the damage taken is considered vile damage. All creatures in range that take this secondary damage are also exposed to the effect of the base necrotic cyst spell. On the round following the subject's death, the cyst exits the flesh of the slain subject as a free-willed undead called a skulking cyst. Author: Tenjac Created: 9/22/05 */ //::////////////////////////////////////////////// //::////////////////////////////////////////////// #include "prc_inc_spells" #include "spinc_necro_cyst" #include "inc_utility" #include "prc_add_spell_dc" void main() { // Set the spellschool PRCSetSchool(SPELL_SCHOOL_NECROMANCY); // Run the spellhook. if (!X2PreSpellCastCode()) return; object oPC = OBJECT_SELF; object oTarget = PRCGetSpellTargetObject(); int nLevel = PRCMin(PRCGetCasterLevel(oPC), 60); int nMetaMagic = PRCGetMetaMagicFeat(); PRCSignalSpellEvent(oTarget, TRUE, SPELL_NECROTIC_ERUPTION, oPC); if(!GetCanCastNecroticSpells(oPC)) return; if(!GetHasNecroticCyst(oTarget)) { // "Your target does not have a Necrotic Cyst." SendMessageToPCByStrRef(oPC, nNoNecCyst); return; } //Define nDC int nDC = PRCGetSaveDC(oTarget, oPC); //Resolve spell if (PRCMySavingThrow(SAVING_THROW_FORT, oTarget, nDC, SAVING_THROW_TYPE_EVIL)) { if(!GetHasMettle(oTarget, SAVING_THROW_FORT)) { int nDam = d6(nLevel); //Metmagic: Maximize if (nMetaMagic & METAMAGIC_MAXIMIZE) { nDam = 6 * (nLevel); } //Metmagic: Empower if (nMetaMagic & METAMAGIC_EMPOWER) { nDam += (nDam/2); } int nVile = nDam/2; int nNorm = (nDam - nVile); //Vile damage is currently being applied as Positive damage effect eVileDam = PRCEffectDamage(oTarget, nVile, DAMAGE_TYPE_POSITIVE); effect eNormDam = PRCEffectDamage(oTarget, nNorm, DAMAGE_TYPE_MAGICAL); SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVileDam, oTarget); SPApplyEffectToObject(DURATION_TYPE_INSTANT, eNormDam, oTarget); } } else { //Kill target DeathlessFrenzyCheck(oTarget); effect eDeath = EffectDeath(); effect eVis = EffectVisualEffect(VFX_IMP_DEATH); SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget); SPApplyEffectToObject(DURATION_TYPE_INSTANT, eDeath, oTarget); RemoveCyst(oTarget); //Apply same damage above in ALL creatures in 20 foot radius of target location lTarget = PRCGetSpellTargetLocation(); //Declare the spell shape, size and the location. Capture the first target object in the shape. object oTarget = MyFirstObjectInShape(SHAPE_SPHERE, RADIUS_SIZE_HUGE, lTarget, TRUE, OBJECT_TYPE_CREATURE); //Cycle through the targets within the spell shape until an invalid object is captured. while (GetIsObjectValid(oTarget)) { int nDam = d6(nLevel); int nVile = nDam/2; int nNorm = (nDam - nVile); //Vile damage is currently being applied as Positive damage effect eVileDam = PRCEffectDamage(oTarget, nVile, DAMAGE_TYPE_POSITIVE); effect eNormDam = PRCEffectDamage(oTarget, nNorm, DAMAGE_TYPE_MAGICAL); SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVileDam, oTarget); SPApplyEffectToObject(DURATION_TYPE_INSTANT, eNormDam, oTarget); //Apply Necrotic Cyst to target AssignCommand(oPC, ActionCastSpellAtObject(SPELL_NECROTIC_CYST, oTarget, METAMAGIC_NONE, TRUE, 6, PROJECTILE_PATH_TYPE_DEFAULT, TRUE)); //Select the next target within the spell shape. oTarget = MyNextObjectInShape(SHAPE_SPHERE, RADIUS_SIZE_HUGE, lTarget, TRUE, OBJECT_TYPE_CREATURE); } } //SPEvilShift(oPC); PRCSetSchool(); }