void main()
{
    //Set and apply AOE object
    effect eAOE = EffectAreaOfEffect(AOE_MOB_TYRANT_FOG,"plagueaura1","plagueaura2","rotaura2");
    eAOE = SupernaturalEffect(eAOE);
    eAOE = ExtraordinaryEffect(eAOE);
    ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eAOE, OBJECT_SELF, HoursToSeconds(100));
}