//Created by Genisys 5/22/08

//Put this script OnUsed of a portal/switch/lever etc..
void main()
{

object oPC = GetLastUsedBy();

if (!GetIsPC(oPC)) return;

object oTarget;
location lTarget;
lTarget = GetLocalLocation(oPC, "ls_death_loc");

if (GetAreaFromLocation(lTarget)==OBJECT_INVALID) return;

AssignCommand(oPC, ClearAllActions());

DelayCommand(3.0, AssignCommand(oPC, ActionJumpToLocation(lTarget)));

oTarget = oPC;

int nInt;
nInt = GetObjectType(oTarget);

if (nInt != OBJECT_TYPE_WAYPOINT) ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_UNSUMMON), oTarget);
else ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_UNSUMMON), GetLocation(oTarget));

}