{ "__data_type": "UTI ", "AddCost": { "type": "dword", "value": 0 }, "BaseItem": { "type": "int", "value": 29 }, "Charges": { "type": "byte", "value": 0 }, "Comment": { "type": "cexostring", "value": "" }, "Cost": { "type": "dword", "value": 0 }, "Cursed": { "type": "byte", "value": 1 }, "DescIdentified": { "type": "cexolocstring", "value": { "0": "This is a list of command you can speak in party or talk to perform a special action.\n\nChat Commands\n\nSimply speak the following to perform the action assosiated with the command.\n\n!relevel = Relevel 1 Level Only\n\n!partyroll = Roll Dice for all members of party\n\n!leadme = Teleport to party Leader\n\n!recall = Recall Back to Town\n\n!buff = Cast All Buffs\n\n!lfg = Shout Looking for Group\n\n!killme = Suicide!\n\nAppearance commands\n\nSimply type @ \nThe enter a number from 0 - 481\n\nExample: Type - @16 \n\nTo set your appearance to a Curst Swordsman\n\nAppearance #'s and Types for Standard Appearances\n(NOTE If you select these your appearance wil go back to normal appearance!)\n\n0 = Dwarf\n1 = Elf\n2 = Gnome\n3 = Halfling\n4 = Half_Elf\n5 = Half_Orc\n6 = Human\n\n\n\nPortrait Changing\n\nSimply Type: %\nFollowed by a number from 0 - 1400\n\n\nEmotes\n\nThese are the emotes you can use via chat. They can be typed into any chat channel (party, talk, shout, etc.) and have the same effect in all of them. They are case insensitive. Most emotes also have a two-letter shortcut which may be used instead, in parentheses to the right of the emote.\n*agree (*ag)\n*beg (*bg)\n*bend (*bn)\n*bored (*bo)\n*bow (*bw)\n*cantrip (*ca)\n*cast (*cs)\n*celebrate (*cl)\n*chat (*ct)\n*cheer (*ch)\n*chuckle (*ck)\n*curtsy (*cy)\n*dance (*da)\n*dead (*dd)\n*demand (*dm)\n*die (*di)\n*dodge (*dg)\n*drink (*dr)\n*drunk (*dn)\n*duck (*dk)\n*exhausted (*ex)\n*fall (*fl)\n*fatigue (*fa)\n*fiddle (*fi)\n*fidget (*fg)\n*flop (*fp)\n*giggle (*gi) (female only)\n*greet (*gr)\n*hooray (*hy)\n*hum (*hm)\n*laugh (*la)\n*meditate (*md)\n*mock (*mo)\n*nap (*np)\n*no \n*nod (*nd)\n*peer (*pe)\n*plead (*pl)\n*pray (*pr)\n*prone (*pn)\n*puke (*pu)\n*read (*re)\n*salute (*sa)\n*scan (*sn)\n*scratch (*sc)\n*shift (*sh)\n*sing (*sg)\n*sip \n*sit (*si)\n*sleep (*sl)\n*smoke (*sm)\n*snore \n*spasm (*sp)\n*steal (*st)\n*stretch (*sr)\n*stoop (*so)\n*swipe (*sw)\n*talk (*tl)\n*taunt (*ta)\n*threaten (*th)\n*tired (*ti)\n*vomit (*vm)\n*wave (*wa)\n*whistle (*wh)\n*woozy (*wz)\n*worship (*wo)\n*yawn (*yw)", "id": 62546 } }, "Description": { "type": "cexolocstring", "value": { "0": "" } }, "Identified": { "type": "byte", "value": 1 }, "LocalizedName": { "type": "cexolocstring", "value": { "0": "Chat Commands", "id": 62545 } }, "ModelPart1": { "type": "byte", "value": 15 }, "PaletteID": { "type": "byte", "value": 0 }, "Plot": { "type": "byte", "value": 1 }, "PropertiesList": { "type": "list", "value": [] }, "StackSize": { "type": "word", "value": 1 }, "Stolen": { "type": "byte", "value": 0 }, "Tag": { "type": "cexostring", "value": "chatcommands2" }, "TemplateResRef": { "type": "resref", "value": "chatcommands2" }, "xModelPart1": { "type": "word", "value": 15 } }