void main() { object oSelf = GetObjectByTag("partyroomexitb"); object oArea = GetArea(oSelf); object oObject = GetFirstObjectInArea(oArea); //Cycle through the area to make sure their are no PC's in the area while(GetIsObjectValid(oObject)) { if(!GetIsPC(oObject)) { DeleteLocalInt(GetModule(), "PartyB"); } else if(GetIsPC(oObject)) { SetLocalInt(GetModule(), "PartyB", 1); return; } oObject = GetNextObjectInArea(oArea); } }