#include "dm_inc_forge"

int StartingConditional()
{
    object oTarget = GetFirstItemInInventory(GetObjectByTag("omegaforge" + GetStringRight(GetTag(OBJECT_SELF),1)));
    return (IPGetIsRangedWeapon(oTarget) || IPGetIsMeleeWeapon(oTarget) ||
           dmIsCEPMelee(oTarget) || (GetBaseItemType(oTarget) == BASE_ITEM_GLOVES));
}