//Created by Genisys / Guile 5/22/08 //Basically this prevents any PCs from sitting in the chair. void main() { object oPC = GetLastUsedBy(); if(!GetIsDM(oPC)) return; object oChair = OBJECT_SELF; if(!GetIsObjectValid(GetSittingCreature(oChair))) { AssignCommand(GetLastUsedBy(), ActionSit(oChair)); } }